Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
BigBankz
Apollo
Gold II
Level 69
God Stats
8W - 4L
1,676 SR
Queue Stats
243W - 239L
1,542 MMR
Solo
Achilles
Achilles
Platinum I
MoneySyn
Achilles
Platinum I
Level 86
God Stats
0W - 2L
1,352 SR
Queue Stats
284W - 272L
1,985 MMR
Solo
Ravana
Ravana
Diamond I
UndamagedSoul
Ravana
Diamond I
Level 160
God Stats
9W - 3L
1,948 SR
Queue Stats
165W - 153L
2,482 MMR
Solo
Sylvanus
Sylvanus
Gold I
saintpierce
Sylvanus
Gold I
Level 160
God Stats
17W - 17L
1,724 SR
Queue Stats
413W - 400L
1,707 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,640 SR
1,843 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,592 SR
1,811 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
RankedLoser
Tiamat
Masters
Level 158
God Stats
43W - 49L
1,612 SR
Queue Stats
595W - 571L
2,828 MMR
Solo
Hercules
Hercules
Gold IV
Rihitoo
Hercules
Gold IV
Level 141
God Stats
8W - 8L
1,590 SR
Queue Stats
35W - 33L
1,701 MMR
Party 1
Rama
Rama
Bronze III
SparkyElectrode
Rama
Bronze III
Level 160
God Stats
4W - 2L
1,572 SR
Queue Stats
106W - 92L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
TheRockyRoad
Sun Wukong
Gold I
Level 72
God Stats
4W - 9L
1,687 SR
Queue Stats
217W - 215L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
2 / 9 / 6
13,944
450
27,375
27,292
11,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
BigBankz
Apollo
20
3 / 6 / 10
14,650
473
20,243
28,542
14,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MoneySyn
Achilles
20
9 / 4 / 4
14,601
471
23,903
37,013
41,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 6 / 7
15,527
501
24,990
31,464
33,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
saintpierce
Sylvanus
17
1 / 9 / 6
12,636
408
9,655
36,156
50,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Baron SamediAtlasKaliBastet

VS

Bans
Jing WeiMercuryUllrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
20 / 3 / 7
21,585
696
38,432
40,897
32,652
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
4 / 4 / 11
18,990
613
41,580
25,151
20,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Rihitoo
Hercules
20
4 / 4 / 8
15,782
509
8,528
34,439
48,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 5 / 6
17,378
561
22,070
23,268
12,042
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheRockyRoad
Sun Wukong
20
4 / 2 / 13
18,193
587
21,009
43,616
58,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
18
Kills
34
34
Deaths
18
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
9
6
0.56
W
Erlang Shen
 
Erlang Shen
20
3
7
7.83
L
Apollo
BigBankz
Apollo
3
6
10
1.33
L
Achilles
MoneySyn
Achilles
9
4
4
2.75
W
Tiamat
4
4
11
2.38
W
Hercules
Rihitoo
Hercules
4
4
8
2
W
2
5
6
1
W
Sun Wukong
TheRockyRoad
Sun Wukong
4
2
13
5.25
L
3
6
7
1.08
L
Sylvanus
saintpierce
Sylvanus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,166
Damage
131,619
160,467
Taken
167,371
152,215
Mitigated
173,101
36,312
Healing
62,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
27,375
2,173
0
270
27,292
11,438
0
10,033
17,259
136,285
0
W
Erlang Shen
 
Erlang Shen
38,432
20,184
0
20,524
40,897
32,652
4,212
8,395
32,502
0
286,405
L
Apollo
BigBankz
Apollo
20,243
13,563
0
7,782
28,542
14,714
0
5,556
22,986
0
131,703
L
Achilles
MoneySyn
Achilles
23,903
9,735
0
7,833
37,013
41,227
0
9,511
27,502
0
116,978
W
Tiamat
41,580
3,993
0
7,441
25,151
20,986
3,974
9,475
15,676
222,745
0
W
Hercules
Rihitoo
Hercules
8,528
2,719
0
9,043
34,439
48,441
335
13,787
20,652
0
43,611
W
22,070
15,037
0
8,719
23,268
12,042
8,117
2,810
20,458
0
208,980
W
Sun Wukong
TheRockyRoad
Sun Wukong
21,009
3,127
0
17,163
43,616
58,980
813
7,346
36,270
190
143,129
L
24,990
7,286
0
8,676
31,464
33,894
324
6,034
25,430
0
134,933
L
Sylvanus
saintpierce
Sylvanus
9,655
1,590
6,344
5,407
36,156
50,942
0
11,927
24,229
48,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,358
Gold Earned
91,928
814
Minions Killed
1,079
0
Camps Cleared
0
2,758,109
Distance Traveled
3,138,333
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,944
450
206
7
0
513,756
3
W
Erlang Shen
21,585
696
260
8
0
777,279
4
L
Apollo
14,650
473
186
6
0
581,786
11
L
Achilles
14,601
471
142
5
0
606,911
5
W
Tiamat
18,990
613
311
10
0
600,645
1
W
Hercules
15,782
509
57
2
0
613,097
6
W
Rama
17,378
561
244
8
0
517,248
11
W
Sun Wukong
18,193
587
207
7
0
630,064
6
L
Ravana
15,527
501
216
7
0
535,802
1
L
Sylvanus
12,636
408
64
2
0
519,854
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role