Player Matchup

Discordia
Discordia
MamaFLIX
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 3
Raijin
Raijin
SLmain
Raijin
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
109W - 92L
1,284 Elo+
Solo
Hun Batz
Hun Batz
Slymonilla
Hun Batz
Level 39
God Stats
1W - 1L
1,818 SR
Queue Stats
11W - 19L
1,399 Elo+
Party 3
Hou Yi
Hou Yi
pwndbyjaven1
Hou Yi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
spacejame3005
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,281 Elo+
Party 1
Team Averages
Level 49
1,564 SR
1,403 Elo+

VS

Team Averages
Level 91
1,579 SR
1,499 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Animus Kingdom
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,387 Elo+
Solo
Sobek
Sobek
Squanch786
Sobek
Level 64
God Stats
11W - 8L
1,546 SR
Queue Stats
573W - 593L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Toit
Ne Zha
Level 24
God Stats
7W - 1L
1,850 SR
Queue Stats
170W - 82L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MamaFLIX
Discordia
14
0 / 8 / 6
8,418
702
5,508
11,615
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SLmain
Raijin
20
8 / 4 / 4
12,323
1,027
18,890
13,529
6,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Slymonilla
Hun Batz
12
1 / 8 / 5
7,922
660
2,993
12,839
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
18
5 / 7 / 5
10,072
839
11,432
15,994
6,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 8 / 3
9,642
804
7,670
13,614
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
11 / 4 / 17
11,322
944
18,055
13,483
9,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 4 / 20
9,346
779
6,632
12,130
5,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 21
9,787
816
7,909
7,664
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
16
1 / 3 / 19
9,766
814
4,744
14,389
18,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Toit
Ne Zha
19
19 / 4 / 14
12,297
1,025
25,137
17,759
8,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
17
Kills
35
35
Deaths
17
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
4
17
4.88
W
Ah Muzen Cab
 
Ah Muzen Cab
2
4
20
3
W
2
2
21
6.25
L
Discordia
MamaFLIX
Discordia
0
8
6
0.38
L
Raijin
SLmain
Raijin
8
4
4
2.5
L
Hun Batz
Slymonilla
Hun Batz
1
8
5
0.44
W
Sobek
1
3
19
3.5
W
Ne Zha
Toit
Ne Zha
19
4
14
6.5
L
Hou Yi
5
7
5
1.07
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
62,477
67,591
Taken
65,425
24,856
Mitigated
44,596
12,336
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,055
6,547
2,514
2,883
13,483
9,123
3,107
6,647
6,836
41,053
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,632
2,405
0
1,835
12,130
5,549
1,387
6,603
5,527
0
18,259
W
7,909
259
1,957
1,332
7,664
3,339
1,486
3,265
4,399
27,665
0
L
Discordia
MamaFLIX
Discordia
5,508
681
0
302
11,615
3,656
39
6,026
5,589
9,708
0
L
Raijin
SLmain
Raijin
18,890
738
501
4,362
13,529
6,060
140
4,675
8,854
52,769
0
L
Hun Batz
Slymonilla
Hun Batz
2,993
260
362
638
12,839
4,564
227
5,837
7,002
0
5,321
W
Sobek
4,744
92
598
5,104
14,389
18,035
83
7,057
6,692
12,135
0
W
Ne Zha
Toit
Ne Zha
25,137
7,945
0
6,654
17,759
8,550
1,872
8,496
8,252
0
40,368
L
Hou Yi
11,432
3,865
184
3,440
15,994
6,692
884
8,563
7,431
0
22,252
L
7,670
1,874
747
1,800
13,614
3,884
710
5,607
8,007
12,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
52,518
144
Minions Killed
150
0
Camps Cleared
0
895,100
Distance Traveled
1,113,800
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,322
944
54
5
0
217,579
0
W
Ah Muzen Cab
9,346
779
16
1
0
216,230
0
W
Merlin
9,787
816
47
4
0
227,399
0
L
Discordia
8,418
702
7
1
0
189,423
1
L
Raijin
12,323
1,027
81
7
0
191,122
3
L
Hun Batz
7,922
660
3
0
0
147,465
1
W
Sobek
9,766
814
10
1
0
221,360
3
W
Ne Zha
12,297
1,025
23
2
0
231,232
1
L
Hou Yi
10,072
839
40
3
0
198,690
0
L
Nu Wa
9,642
804
13
1
0
168,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role