Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Marlzweaver
Lancelot
Level 116
God Stats
2W - 2L
1,409 SR
Queue Stats
65W - 53L
1,540 Elo+
Solo
Ah Puch
Ah Puch
NotMxsonP9
Ah Puch
Level 58
God Stats
1W - 0L
1,845 SR
Queue Stats
126W - 103L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
On Clown 9
Baron Samedi
Level 129
God Stats
4W - 9L
1,657 SR
Queue Stats
63W - 73L
1,483 Elo+
Party 3
Izanami
Izanami
Thenorius
Izanami
Level 122
God Stats
1W - 0L
1,697 SR
Queue Stats
7W - 5L
1,523 Elo+
Solo
Team Averages
Level 117
1,622 SR
1,516 Elo+

VS

Team Averages
Level 69
1,516 SR
1,461 Elo+
Ares
Ares
Gimic9912
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 2
Yemoja
Yemoja
JohnE223
Yemoja
Level 21
God Stats
2W - 2L
1,491 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 2
Scylla
Scylla
Jsmith76
Scylla
Level 121
God Stats
6W - 6L
1,614 SR
Queue Stats
61W - 75L
1,404 Elo+
Party 1
Lancelot
Lancelot
Rabraza
Lancelot
Level 84
God Stats
2W - 4L
1,422 SR
Queue Stats
44W - 41L
1,530 Elo+
Party 2
Medusa
Medusa
xXxCarter0
Medusa
Level 88
God Stats
10W - 9L
1,551 SR
Queue Stats
49W - 58L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
15 / 2 / 7
13,650
853
21,506
19,455
9,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Marlzweaver
Lancelot
20
10 / 2 / 14
13,060
816
16,921
13,746
7,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
NotMxsonP9
Ah Puch
19
1 / 2 / 16
11,653
728
7,529
12,118
13,147
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
On Clown 9
Baron Samedi
20
7 / 3 / 19
12,491
781
26,707
18,081
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Thenorius
Izanami
20
4 / 1 / 19
12,967
810
20,632
13,981
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 7 / 6
9,783
611
6,550
24,326
30,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
JohnE223
Yemoja
17
1 / 6 / 7
11,034
690
12,074
22,589
30,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Jsmith76
Scylla
18
2 / 4 / 5
11,219
701
11,723
13,424
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Rabraza
Lancelot
19
5 / 9 / 1
11,737
734
14,610
23,965
12,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
xXxCarter0
Medusa
17
1 / 11 / 2
10,807
675
9,105
21,097
8,840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
37
Kills
9
10
Deaths
37
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
2
7
9.25
L
Ares
0
7
6
0.43
L
Yemoja
JohnE223
Yemoja
1
6
7
0.75
L
Scylla
Jsmith76
Scylla
2
4
5
1.13
W
Lancelot
Marlzweaver
Lancelot
10
2
14
8.5
W
Ah Puch
NotMxsonP9
Ah Puch
1
2
16
4.5
W
Baron Samedi
On Clown 9
Baron Samedi
7
3
19
5.5
L
Lancelot
Rabraza
Lancelot
5
9
1
0.61
W
Izanami
Thenorius
Izanami
4
1
19
13.5
L
Medusa
xXxCarter0
Medusa
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,295
Damage
54,062
77,381
Taken
105,401
48,050
Mitigated
88,789
26,713
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
21,506
4,431
0
7,238
19,455
9,741
2,389
5,893
13,562
0
58,308
L
Ares
6,550
670
715
774
24,326
30,665
0
9,699
14,386
11,689
0
L
Yemoja
JohnE223
Yemoja
12,074
2,076
4,648
1,664
22,589
30,978
33
7,292
14,703
23,715
0
L
Scylla
Jsmith76
Scylla
11,723
1,204
0
0
13,424
5,349
0
3,672
9,662
40,420
0
W
Lancelot
Marlzweaver
Lancelot
16,921
1,901
0
388
13,746
7,055
2,157
4,627
9,119
0
37,663
W
Ah Puch
NotMxsonP9
Ah Puch
7,529
393
0
3,548
12,118
13,147
316
5,725
4,829
35,591
439
W
Baron Samedi
On Clown 9
Baron Samedi
26,707
1,284
2,931
6,567
18,081
10,887
639
8,197
9,884
49,545
0
L
Lancelot
Rabraza
Lancelot
14,610
2,249
0
1,970
23,965
12,957
0
6,303
17,467
0
38,025
W
Izanami
Thenorius
Izanami
20,632
11,353
0
6,041
13,981
7,220
6,279
5,905
8,076
0
74,381
L
Medusa
xXxCarter0
Medusa
9,105
3,186
0
1,440
21,097
8,840
1,149
6,466
14,581
0
45,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,821
Gold Earned
54,580
329
Minions Killed
243
0
Camps Cleared
0
1,686,339
Distance Traveled
1,501,971
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,650
853
70
4
0
337,724
0
L
Ares
9,783
611
12
1
0
298,646
0
L
Yemoja
11,034
690
15
1
0
287,635
0
L
Scylla
11,219
701
77
5
0
315,173
2
W
Lancelot
13,060
816
50
3
0
400,529
2
W
Ah Puch
11,653
728
62
4
0
309,211
2
W
Baron Samedi
12,491
781
53
3
0
317,884
2
L
Lancelot
11,737
734
58
4
0
327,105
1
W
Izanami
12,967
810
94
6
0
320,991
10
L
Medusa
10,807
675
81
5
0
273,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role