Player Matchup

Yemoja
Yemoja
Butt6
Yemoja
Level 143
God Stats
21W - 19L
1,353 SR
Queue Stats
296W - 209L
1,607 Elo+
Party 2
Sol
Sol
Sublimit
Sol
Level 122
God Stats
32W - 11L
1,508 SR
Queue Stats
226W - 112L
1,619 Elo+
Party 2
Ne Zha
Ne Zha
no1canstopme12
Ne Zha
Level 124
God Stats
15W - 14L
1,367 SR
Queue Stats
111W - 82L
1,662 Elo+
Party 2
Team Averages
Level 130
1,410 SR
1,629 Elo+

VS

Team Averages
Level 74
1,605 SR
1,811 Elo+
He Bo
He Bo
PsykkotikzGaming
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,811 Elo+
Party 1
Awilix
Awilix
Sergaz
Awilix
Level 107
God Stats
1W - 1L
1,574 SR
Queue Stats
10W - 5L
1,811 Elo+
Party 1
Bacchus
Bacchus
heimbuchi
Bacchus
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 1L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Butt6
Yemoja
16
4 / 6 / 8
12,380
728
9,298
21,499
26,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 7
12,040
708
13,458
13,185
6,170
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 7 / 4
12,621
742
20,284
16,135
7,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
11,678
687
16,502
16,229
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Sergaz
Awilix
16
8 / 5 / 4
12,116
713
14,311
18,489
9,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
heimbuchi
Bacchus
15
3 / 2 / 9
11,104
653
8,149
20,843
30,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
15
15
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Butt6
Yemoja
4
6
8
1.33
L
4
7
7
1.07
L
Awilix
Sergaz
Awilix
8
5
4
2
W
4
2
7
3.75
L
Bacchus
heimbuchi
Bacchus
3
2
9
3.75
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
38,962
50,819
Taken
55,561
40,429
Mitigated
46,294
11,161
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Butt6
Yemoja
9,298
1,659
827
4,548
21,499
26,475
365
10,050
11,449
26,927
0
L
16,502
1,008
0
615
16,229
7,044
177
6,275
9,954
49,806
0
L
Awilix
Sergaz
Awilix
14,311
6,364
627
1,810
18,489
9,138
352
7,356
11,133
0
41,366
W
13,458
4,718
0
3,256
13,185
6,170
1,628
5,651
7,534
57,814
0
L
Bacchus
heimbuchi
Bacchus
8,149
1,313
968
1,164
20,843
30,112
78
9,372
11,471
19,748
0
W
20,284
4,086
333
2,197
16,135
7,784
285
9,250
6,885
0
51,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
34,898
181
Minions Killed
127
10
Camps Cleared
3
894,553
Distance Traveled
933,961
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,380
728
26
2
1
274,500
6
L
He Bo
11,678
687
59
3
1
286,914
5
L
Awilix
12,116
713
55
3
2
317,988
1
W
Sol
12,040
708
92
5
7
311,821
1
L
Bacchus
11,104
653
13
1
0
329,059
3
W
Ne Zha
12,621
742
63
4
2
308,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role