Player Matchup

King Arthur
King Arthur
GoldViper1999
King Arthur
Level 123
God Stats
42W - 35L
1,586 SR
Queue Stats
348W - 300L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
OREZGRVTY
Sylvanus
Level 122
God Stats
22W - 29L
1,495 SR
Queue Stats
412W - 401L
1,495 Elo+
Party 2
Izanami
Izanami
Sh4RPSh00T3R002
Izanami
Level 76
God Stats
69W - 44L
1,659 SR
Queue Stats
390W - 361L
1,608 Elo+
Party 2
Lancelot
Lancelot
Zequry
Lancelot
Level 107
God Stats
7W - 6L
1,594 SR
Queue Stats
311W - 261L
1,579 Elo+
Party 2
Merlin
Merlin
itsJDL
Merlin
Level 16
God Stats
44W - 29L
1,605 SR
Queue Stats
145W - 130L
1,536 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,557 Elo+

VS

Team Averages
Level 71
1,564 SR
1,509 Elo+
Cerberus
Cerberus
AetherHusky
Cerberus
Level 106
God Stats
1W - 7L
1,462 SR
Queue Stats
113W - 118L
1,482 Elo+
Party 1
Ravana
Ravana
ElFoggy
Ravana
Level 109
God Stats
4W - 7L
1,719 SR
Queue Stats
78W - 91L
1,570 Elo+
Party 1
Artemis
Artemis
Jacobo25
Artemis
Level 15
God Stats
3W - 1L
1,848 SR
Queue Stats
5W - 11L
1,483 Elo+
Party 1
Olorun
Olorun
MorsoDrak
Olorun
Level 67
God Stats
1W - 4L
1,291 SR
Queue Stats
20W - 19L
1,561 Elo+
Party 1
Bellona
Bellona
Zestoy
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldViper1999
King Arthur
16
4 / 1 / 7
10,129
596
8,800
11,915
11,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
OREZGRVTY
Sylvanus
13
5 / 1 / 12
9,866
580
7,016
15,454
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 8
11,195
659
13,970
8,161
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Zequry
Lancelot
16
9 / 1 / 8
10,135
596
13,853
12,730
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
itsJDL
Merlin
12
1 / 3 / 3
8,286
487
5,328
7,254
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AetherHusky
Cerberus
10
0 / 4 / 2
6,558
386
3,444
18,454
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
ElFoggy
Ravana
13
3 / 6 / 3
8,004
471
7,305
12,880
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Jacobo25
Artemis
11
0 / 5 / 0
6,490
382
4,030
8,425
2,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
MorsoDrak
Olorun
12
0 / 6 / 5
7,085
417
6,582
12,840
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Zestoy
Bellona
14
3 / 4 / 0
8,391
494
5,026
12,197
12,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
25
Kills
6
6
Deaths
25
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AetherHusky
Cerberus
0
4
2
0.25
L
Ravana
ElFoggy
Ravana
3
6
3
0.75
W
King Arthur
GoldViper1999
King Arthur
4
1
7
7.5
L
Artemis
Jacobo25
Artemis
0
5
0
0
L
Olorun
MorsoDrak
Olorun
0
6
5
0.42
W
Sylvanus
OREZGRVTY
Sylvanus
5
1
12
11
W
6
0
8
10
W
Lancelot
Zequry
Lancelot
9
1
8
13
L
Bellona
Zestoy
Bellona
3
4
0
0.75
W
Merlin
itsJDL
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,967
Damage
26,387
55,514
Taken
64,796
43,016
Mitigated
39,542
14,190
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AetherHusky
Cerberus
3,444
195
0
4,528
18,454
12,076
0
5,095
13,359
29,213
0
L
Ravana
ElFoggy
Ravana
7,305
2,010
0
3,069
12,880
6,113
0
1,359
11,521
0
55,597
W
King Arthur
GoldViper1999
King Arthur
8,800
492
0
1,330
11,915
11,965
689
1,209
10,706
0
70,739
L
Artemis
Jacobo25
Artemis
4,030
1,822
0
1,364
8,425
2,346
0
926
7,499
0
28,815
L
Olorun
MorsoDrak
Olorun
6,582
1,588
584
1,721
12,840
6,181
546
4,437
8,403
39,709
4,837
W
Sylvanus
OREZGRVTY
Sylvanus
7,016
2,242
1,972
4,569
15,454
16,909
116
2,541
12,117
22,901
0
W
13,970
9,643
0
4,706
8,161
4,947
4,553
465
7,696
0
126,344
W
Lancelot
Zequry
Lancelot
13,853
2,751
0
750
12,730
6,439
0
1,785
10,945
0
82,090
L
Bellona
Zestoy
Bellona
5,026
1,838
0
2,118
12,197
12,826
0
527
11,670
0
40,973
W
Merlin
itsJDL
Merlin
5,328
600
0
863
7,254
2,756
1,519
3,935
3,319
45,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,611
Gold Earned
36,528
531
Minions Killed
340
0
Camps Cleared
0
1,663,548
Distance Traveled
1,592,087
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,558
386
50
3
0
315,398
7
L
Ravana
8,004
471
81
5
0
352,496
3
W
King Arthur
10,129
596
126
7
0
335,833
6
L
Artemis
6,490
382
62
4
0
304,693
3
L
Olorun
7,085
417
67
4
0
294,831
1
W
Sylvanus
9,866
580
30
2
0
328,585
6
W
Izanami
11,195
659
180
11
0
304,315
2
W
Lancelot
10,135
596
111
7
0
388,901
3
L
Bellona
8,391
494
80
5
0
324,669
3
W
Merlin
8,286
487
84
5
0
305,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role