Player Matchup

Danzaburou
Danzaburou
RazzleDazzle333
Danzaburou
Level 107
God Stats
7W - 14L
1,321 SR
Queue Stats
33W - 62L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
Sterben163
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,300 Elo+
Party 2
Nemesis
Nemesis
stormlord1819
Nemesis
Level 29
God Stats
3W - 5L
1,446 SR
Queue Stats
19W - 45L
1,231 Elo+
Party 2
Team Averages
Level 55
1,422 SR
1,272 Elo+

VS

Team Averages
Level 23
1,427 SR
1,408 Elo+
Zeus
Zeus
 
Zeus
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Murkzookie
Skadi
Level 42
God Stats
2W - 1L
1,519 SR
Queue Stats
8W - 17L
1,331 Elo+
Party 1
King Arthur
King Arthur
Thoonom
King Arthur
Level 25
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RazzleDazzle333
Danzaburou
17
8 / 0 / 6
12,194
762
14,995
9,176
4,160
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sterben163
Kukulkan
17
5 / 0 / 8
11,444
715
16,751
14,305
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
2 / 4 / 11
10,017
626
8,050
17,827
8,792
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 3
9,305
582
16,571
12,133
4,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
13
1 / 6 / 3
9,576
599
11,374
14,936
5,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Thoonom
King Arthur
14
2 / 4 / 1
9,552
597
4,443
18,506
20,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
3
0.5
L
Skadi
1
6
3
0.42
W
Danzaburou
RazzleDazzle333
Danzaburou
8
0
6
11
W
Kukulkan
Sterben163
Kukulkan
5
0
8
9
L
King Arthur
Thoonom
King Arthur
2
4
1
0.63
W
Nemesis
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
32,388
41,308
Taken
45,575
19,058
Mitigated
30,732
13,649
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,571
2,769
0
1,047
12,133
4,647
208
6,189
5,944
35,233
0
L
Skadi
11,374
4,466
350
802
14,936
5,641
1,059
4,615
10,321
0
35,436
W
Danzaburou
RazzleDazzle333
Danzaburou
14,995
6,427
0
3,337
9,176
4,160
1,824
4,114
5,062
0
51,543
W
Kukulkan
Sterben163
Kukulkan
16,751
1,496
0
4,199
14,305
6,106
353
7,399
6,906
55,972
0
L
King Arthur
Thoonom
King Arthur
4,443
43
727
1,358
18,506
20,444
86
6,195
12,311
0
20,230
W
Nemesis
8,050
3,107
0
6,113
17,827
8,792
535
5,912
11,915
29
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
28,433
170
Minions Killed
143
8
Camps Cleared
4
836,528
Distance Traveled
790,179
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,305
582
51
3
2
242,507
2
L
Skadi
9,576
599
66
4
2
244,274
2
W
Danzaburou
12,194
762
78
5
4
277,785
4
W
Kukulkan
11,444
715
73
5
3
266,331
3
L
King Arthur
9,552
597
26
2
0
303,398
4
W
Nemesis
10,017
626
19
1
1
292,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role