Player Matchup

Cerberus
Cerberus
Lokotec
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,771 Elo+
Party 2
Ao Kuang
Ao Kuang
RockCrasheride
Ao Kuang
Level 156
God Stats
3W - 4L
1,308 SR
Queue Stats
496W - 195L
1,888 Elo+
Party 2
Chaac
Chaac
Slaughterman499
Chaac
Level 103
God Stats
18W - 13L
1,423 SR
Queue Stats
33W - 42L
1,452 Elo+
Solo
Team Averages
Level 88
1,410 SR
1,704 Elo+

VS

Team Averages
Level 76
1,674 SR
1,725 Elo+
Hades
Hades
AresWraithx
Hades
Level 48
God Stats
15W - 11L
1,614 SR
Queue Stats
165W - 213L
1,494 Elo+
Solo
Vamana
Vamana
BX_GUNNAZ
Vamana
Level 152
God Stats
7W - 1L
1,907 SR
Queue Stats
518W - 337L
1,656 Elo+
Party 1
Izanami
Izanami
Pro_Clear
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
2,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lokotec
Cerberus
11
0 / 4 / 5
7,632
636
6,526
19,128
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
5 / 4 / 0
8,539
712
10,489
17,503
13,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 5
7,767
647
9,471
18,474
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,622
719
14,565
11,410
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
BX_GUNNAZ
Vamana
14
7 / 0 / 6
10,229
852
14,413
13,793
9,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Pro_Clear
Izanami
13
3 / 2 / 10
8,753
729
20,386
11,787
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
13
13
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Vamana
BX_GUNNAZ
Vamana
7
0
6
10
L
Cerberus
Lokotec
Cerberus
0
4
5
0.63
W
Izanami
Pro_Clear
Izanami
3
2
10
4
L
Ao Kuang
5
4
0
1.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
49,364
55,105
Taken
36,990
46,103
Mitigated
20,695
20,536
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,565
1,067
831
2,763
11,410
6,629
392
5,703
5,707
29,002
0
W
Vamana
BX_GUNNAZ
Vamana
14,413
7,203
907
6,036
13,793
9,282
126
5,629
8,164
0
29,643
L
Cerberus
Lokotec
Cerberus
6,526
1,153
0
6,428
19,128
16,416
0
5,751
13,377
15,374
0
W
Izanami
Pro_Clear
Izanami
20,386
15,911
0
3,083
11,787
4,784
265
5,297
6,490
0
47,040
L
Ao Kuang
10,489
2,644
252
7,905
17,503
13,823
0
4,005
13,498
26,665
3,873
L
9,471
1,328
606
5,345
18,474
15,864
0
5,274
13,200
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
27,604
137
Minions Killed
141
4
Camps Cleared
8
602,433
Distance Traveled
654,138
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,622
719
35
3
2
206,215
1
W
Vamana
10,229
852
36
3
2
248,252
3
L
Cerberus
7,632
636
41
3
0
200,584
3
W
Izanami
8,753
729
70
6
4
199,671
0
L
Ao Kuang
8,539
712
51
4
4
198,534
5
L
Chaac
7,767
647
45
4
0
203,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role