Player Matchup

Kuzenbo
Kuzenbo
Johntheu
Kuzenbo
Level 108
God Stats
48W - 38L
1,545 SR
Queue Stats
157W - 212L
1,443 Elo+
Party 2
Lancelot
Lancelot
MattyBuck
Lancelot
Level 126
God Stats
1W - 1L
1,260 SR
Queue Stats
68W - 54L
1,568 Elo+
Party 2
Hades
Hades
XxSpartan111xX
Hades
Level 88
God Stats
3W - 0L
1,839 SR
Queue Stats
58W - 57L
1,577 Elo+
Party 2
Team Averages
Level 107
1,548 SR
1,529 Elo+

VS

Team Averages
Level 133
1,530 SR
1,578 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zchris24
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,590 SR
Queue Stats
28W - 26L
1,566 Elo+
Party 1
Anhur
Anhur
xxsaint95xx
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Johntheu
Kuzenbo
17
2 / 0 / 15
12,022
751
13,465
15,382
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
MattyBuck
Lancelot
18
9 / 4 / 7
12,502
781
19,134
16,093
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 5 / 7
12,178
761
9,980
17,666
8,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 6 / 2
10,619
664
16,280
16,409
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Zchris24
Morgan Le Fay
15
0 / 6 / 8
9,762
610
17,662
16,644
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 4
10,041
628
4,814
15,615
5,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
9
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
2
1.33
W
Kuzenbo
Johntheu
Kuzenbo
2
0
15
9.5
W
Lancelot
MattyBuck
Lancelot
9
4
7
3.13
W
8
5
7
2.3
L
Morgan Le Fay
Zchris24
Morgan Le Fay
0
6
8
0.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
38,756
49,141
Taken
48,668
31,783
Mitigated
20,636
12,766
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,280
4,399
0
730
16,409
7,345
0
8,325
8,084
0
36,233
W
Kuzenbo
Johntheu
Kuzenbo
13,465
4,427
225
3,118
15,382
17,549
640
7,646
7,736
25,161
0
W
Lancelot
MattyBuck
Lancelot
19,134
2,641
0
2,817
16,093
5,669
1,426
4,632
9,493
0
59,458
W
9,980
495
981
5,625
17,666
8,565
544
5,688
11,978
38,152
0
L
Morgan Le Fay
Zchris24
Morgan Le Fay
17,662
1,638
0
2,488
16,644
7,422
164
8,130
8,514
48,209
0
L
4,814
1,995
0
1,421
15,615
5,869
600
7,629
7,986
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
30,422
158
Minions Killed
152
4
Camps Cleared
9
868,232
Distance Traveled
722,151
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,619
664
36
2
8
255,931
3
W
Kuzenbo
12,022
751
24
2
0
306,316
4
W
Lancelot
12,502
781
74
5
3
299,631
7
W
Hades
12,178
761
60
4
1
262,285
4
L
Morgan Le Fay
9,762
610
65
4
0
262,007
4
L
Anhur
10,041
628
51
3
1
204,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role