Player Matchup

Chiron
Chiron
ChozenKoala
Chiron
Level 110
God Stats
1W - 2L
1,742 SR
Queue Stats
15W - 23L
1,240 Elo+
Party 1
Lancelot
Lancelot
CloutBeKillin_
Lancelot
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
zer0GraVitiTy
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,263 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,271 Elo+

VS

Team Averages
Level 81
1,506 SR
1,458 Elo+
Bellona
Bellona
MindSlapsh
Bellona
Level 128
God Stats
1W - 5L
1,716 SR
Queue Stats
233W - 277L
1,480 Elo+
Party 2
Sol
Sol
VahnYu
Sol
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 2
Lancelot
Lancelot
fierballDX
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 5 / 11
10,357
797
13,438
15,035
5,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
16
6 / 5 / 11
10,978
844
11,461
17,569
11,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
zer0GraVitiTy
Baron Samedi
16
7 / 5 / 10
11,503
885
16,220
13,850
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MindSlapsh
Bellona
14
7 / 3 / 7
10,690
822
12,169
20,192
21,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
VahnYu
Sol
12
1 / 6 / 12
8,815
678
6,720
12,379
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
fierballDX
Lancelot
14
7 / 8 / 5
9,960
766
17,730
18,855
8,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
17
Kills
15
15
Deaths
17
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
5
11
1.9
W
Lancelot
6
5
11
2.3
L
Bellona
MindSlapsh
Bellona
7
3
7
3.5
L
Sol
VahnYu
Sol
1
6
12
1.17
L
Lancelot
fierballDX
Lancelot
7
8
5
1.19
W
Baron Samedi
zer0GraVitiTy
Baron Samedi
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,119
Damage
36,619
46,454
Taken
51,426
24,429
Mitigated
36,422
17,807
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,438
4,754
1,662
4,468
15,035
5,813
1,026
1,418
13,439
0
38,834
W
Lancelot
11,461
3,452
0
4,231
17,569
11,368
1,216
2,126
15,443
0
29,082
L
Bellona
MindSlapsh
Bellona
12,169
4,124
420
2,793
20,192
21,902
229
5,583
14,609
0
32,281
L
Sol
VahnYu
Sol
6,720
1,176
450
1,312
12,379
5,554
646
5,616
6,763
17,398
1,053
L
Lancelot
fierballDX
Lancelot
17,730
2,610
179
1,187
18,855
8,966
500
5,302
13,553
0
38,243
W
Baron Samedi
zer0GraVitiTy
Baron Samedi
16,220
2,459
2,159
5,287
13,850
7,248
644
3,161
10,689
40,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
29,465
149
Minions Killed
119
5
Camps Cleared
6
689,499
Distance Traveled
679,545
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,357
797
59
5
3
227,531
2
W
Lancelot
10,978
844
36
3
1
250,251
1
L
Bellona
10,690
822
42
3
0
252,762
2
L
Sol
8,815
678
28
2
3
176,692
5
L
Lancelot
9,960
766
49
4
3
250,091
3
W
Baron Samedi
11,503
885
54
4
1
211,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role