Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlekayXWolf
Nemesis
Level 160
God Stats
0W - 2L
1,417 SR
Queue Stats
151W - 150L
1,608 Elo+
Solo
Sol
Sol
IVI3D1C
Sol
Level 156
God Stats
5W - 5L
1,368 SR
Queue Stats
289W - 289L
1,602 Elo+
Solo
Cernunnos
Cernunnos
captainchicks26
Cernunnos
Level 89
God Stats
2W - 2L
1,506 SR
Queue Stats
225W - 214L
1,574 Elo+
Solo
King Arthur
King Arthur
gusy2k2
King Arthur
Level 160
God Stats
5W - 5L
1,499 SR
Queue Stats
256W - 184L
1,678 Elo+
Solo
Team Averages
Level 144
1,458 SR
1,592 Elo+

VS

Team Averages
Level 142
1,505 SR
1,543 Elo+
Achilles
Achilles
Jkingthe44th
Achilles
Level 142
God Stats
1W - 1L
1,383 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Hades
Hades
Nivekill
Hades
Level 135
God Stats
1W - 2L
1,250 SR
Queue Stats
32W - 35L
1,615 Elo+
Solo
Lancelot
Lancelot
YoLegxcy
Lancelot
Level 144
God Stats
1W - 1L
1,674 SR
Queue Stats
26W - 28L
1,539 Elo+
Party 1
Artio
Artio
ZeroxxWrld
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
ossamness
Aphrodite
Level 144
God Stats
1W - 2L
1,718 SR
Queue Stats
16W - 22L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 7 / 3
9,564
683
11,973
20,852
31,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
AlekayXWolf
Nemesis
17
3 / 3 / 1
10,162
726
12,305
17,113
11,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
1 / 2 / 1
9,932
709
15,755
15,617
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
captainchicks26
Cernunnos
16
0 / 4 / 4
9,172
655
16,710
18,172
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
gusy2k2
King Arthur
15
0 / 6 / 1
8,891
635
13,025
26,171
21,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jkingthe44th
Achilles
19
9 / 0 / 11
11,125
795
21,792
23,943
28,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Nivekill
Hades
18
1 / 2 / 13
10,662
762
16,789
19,846
11,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
YoLegxcy
Lancelot
18
4 / 1 / 13
10,604
757
20,648
16,310
11,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
17
2 / 1 / 13
9,981
713
11,079
22,008
32,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
ossamness
Aphrodite
18
6 / 1 / 12
10,837
774
14,927
17,360
10,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
5
Kills
22
22
Deaths
5
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
3
0.36
L
Nemesis
AlekayXWolf
Nemesis
3
3
1
1.17
L
Sol
1
2
1
0.75
W
Achilles
Jkingthe44th
Achilles
9
0
11
14.5
W
Hades
Nivekill
Hades
1
2
13
3.75
W
Lancelot
YoLegxcy
Lancelot
4
1
13
10.5
W
Artio
2
1
13
8.5
L
Cernunnos
captainchicks26
Cernunnos
0
4
4
0.5
L
King Arthur
gusy2k2
King Arthur
0
6
1
0.08
W
Aphrodite
ossamness
Aphrodite
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
85,235
97,925
Taken
99,467
81,600
Mitigated
93,689
20,984
Healing
54,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
11,973
1,043
0
1,715
20,852
31,732
64
10,300
10,552
20,950
0
L
Nemesis
AlekayXWolf
Nemesis
12,305
5,198
0
1,132
17,113
11,069
1,106
7,420
9,693
0
36,686
L
Sol
15,755
4,736
0
6,695
15,617
6,835
999
6,758
8,859
51,307
0
W
Achilles
Jkingthe44th
Achilles
21,792
4,373
0
4,948
23,943
28,425
1,692
5,289
18,654
0
34,400
W
Hades
Nivekill
Hades
16,789
3,460
1,637
7,840
19,846
11,434
1,808
5,664
14,182
54,049
0
W
Lancelot
YoLegxcy
Lancelot
20,648
2,050
0
6,731
16,310
11,080
228
4,272
12,038
0
52,111
W
Artio
11,079
1,418
5,672
5,630
22,008
32,128
34
6,115
15,893
29,826
0
L
Cernunnos
captainchicks26
Cernunnos
16,710
7,669
0
4,753
18,172
10,674
990
5,274
12,898
0
38,968
L
King Arthur
gusy2k2
King Arthur
13,025
2,528
0
6,689
26,171
21,290
0
13,043
13,128
0
33,524
W
Aphrodite
ossamness
Aphrodite
14,927
1,540
9,650
12,247
17,360
10,622
1,075
6,388
10,972
37,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
53,209
255
Minions Killed
281
0
Camps Cleared
0
1,348,409
Distance Traveled
1,606,005
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,564
683
15
1
0
248,442
2
L
Nemesis
10,162
726
68
5
0
307,481
6
L
Sol
9,932
709
76
5
0
267,191
2
W
Achilles
11,125
795
28
2
0
339,452
0
W
Hades
10,662
762
88
6
0
273,147
3
W
Lancelot
10,604
757
67
5
0
386,303
0
W
Artio
9,981
713
25
2
0
322,493
3
L
Cernunnos
9,172
655
57
4
0
258,767
0
L
King Arthur
8,891
635
39
3
0
266,528
0
W
Aphrodite
10,837
774
73
5
0
284,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role