Player Matchup

Bellona
Bellona
AlEcTTs
Bellona
Level 122
God Stats
2W - 1L
1,608 SR
Queue Stats
75W - 57L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
BeyondSkyGod
Jormungandr
Level 119
God Stats
4W - 5L
1,525 SR
Queue Stats
218W - 232L
1,434 Elo+
Party 3
Sol
Sol
Grumos1
Sol
Level 34
God Stats
2W - 3L
1,867 SR
Queue Stats
26W - 18L
1,619 Elo+
Party 2
Geb
Geb
NumberOneVayneNA
Geb
Level 76
God Stats
3W - 3L
1,732 SR
Queue Stats
52W - 40L
1,636 Elo+
Party 2
Rama
Rama
Plex1z
Rama
Level 124
God Stats
12W - 12L
1,445 SR
Queue Stats
242W - 292L
1,413 Elo+
Party 3
Team Averages
Level 95
1,635 SR
1,551 Elo+

VS

Team Averages
Level 76
1,492 SR
1,518 Elo+
Kuzenbo
Kuzenbo
Cornyydogg
Kuzenbo
Level 101
God Stats
102W - 101L
1,493 SR
Queue Stats
178W - 172L
1,524 Elo+
Party 1
Chaac
Chaac
DietKetchup
Chaac
Level 41
God Stats
6W - 9L
1,453 SR
Queue Stats
125W - 121L
1,529 Elo+
Party 1
Lancelot
Lancelot
ImABackHandUSon
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 160L
1,548 Elo+
Party 1
Izanami
Izanami
kurtz3r
Izanami
Level 87
God Stats
63W - 66L
1,525 SR
Queue Stats
206W - 198L
1,534 Elo+
Party 1
Janus
Janus
xBANGBUZZx
Janus
Level 105
God Stats
37W - 44L
1,488 SR
Queue Stats
603W - 677L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlEcTTs
Bellona
13
3 / 1 / 1
7,109
508
7,077
10,802
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
BeyondSkyGod
Jormungandr
11
1 / 0 / 1
6,465
462
6,088
8,673
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
12
0 / 2 / 3
6,806
486
5,857
9,878
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 1
6,215
444
4,216
9,085
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
Plex1z
Rama
13
1 / 3 / 0
7,606
543
5,713
12,638
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cornyydogg
Kuzenbo
11
0 / 0 / 1
6,066
433
4,421
11,182
9,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 0
8,621
616
11,897
12,103
8,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
11
2 / 1 / 1
7,009
501
6,038
9,996
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
kurtz3r
Izanami
11
0 / 2 / 1
6,522
466
5,110
8,333
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
13
1 / 1 / 1
7,547
539
3,921
4,805
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
7
7
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlEcTTs
Bellona
3
1
1
3.5
L
Jormungandr
BeyondSkyGod
Jormungandr
1
0
1
1.5
W
Kuzenbo
Cornyydogg
Kuzenbo
0
0
1
0.5
W
4
1
0
4
L
Sol
0
2
3
0.75
W
Lancelot
2
1
1
2.5
L
0
1
1
0.5
L
Rama
Plex1z
Rama
1
3
0
0.33
W
Izanami
kurtz3r
Izanami
0
2
1
0.25
W
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
31,387
51,076
Taken
46,419
24,857
Mitigated
26,874
19,922
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlEcTTs
Bellona
7,077
3,321
0
4,429
10,802
6,870
0
2,299
8,479
0
56,062
L
Jormungandr
BeyondSkyGod
Jormungandr
6,088
1,717
0
2,148
8,673
4,699
128
2,235
6,438
42,982
0
W
Kuzenbo
Cornyydogg
Kuzenbo
4,421
1,558
820
3,663
11,182
9,629
493
4,931
6,251
24,004
0
W
11,897
3,160
0
5,003
12,103
8,334
180
1,661
10,442
0
62,719
L
Sol
5,857
2,854
0
4,304
9,878
3,716
0
2,374
7,388
56,747
0
W
Lancelot
6,038
937
0
5,682
9,996
4,122
0
4,168
5,828
0
46,940
L
4,216
1,275
0
3,383
9,085
4,293
0
1,170
7,791
38,676
0
L
Rama
Plex1z
Rama
5,713
5,090
0
5,658
12,638
5,279
840
0
12,638
0
51,588
W
Izanami
kurtz3r
Izanami
5,110
3,609
0
1,222
8,333
2,862
1,423
2,225
6,108
0
59,948
W
Janus
3,921
472
0
320
4,805
1,927
564
3,176
1,629
49,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
35,765
435
Minions Killed
445
0
Camps Cleared
0
1,266,395
Distance Traveled
1,370,832
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,109
508
87
6
0
291,394
1
L
Jormungandr
6,465
462
70
5
0
260,821
0
W
Kuzenbo
6,066
433
30
2
0
295,766
2
W
Chaac
8,621
616
122
9
0
271,685
1
L
Sol
6,806
486
98
7
0
234,985
2
W
Lancelot
7,009
501
80
6
0
328,685
2
L
Geb
6,215
444
77
6
0
270,755
3
L
Rama
7,606
543
103
7
0
208,440
2
W
Izanami
6,522
466
113
8
0
236,316
0
W
Janus
7,547
539
100
7
0
238,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role