Player Matchup

Nemesis
Nemesis
Xx_Montes22_xX
Nemesis
Level 126
God Stats
2W - 1L
1,767 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ll-_CxrvxS_-ll
Morgan Le Fay
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 1
Chaac
Chaac
ll-_MaRiErR8_-ll
Chaac
Level 20
God Stats
1W - 2L
1,153 SR
Queue Stats
7W - 12L
1,189 Elo+
Party 1
Medusa
Medusa
ll-_VA7Oz_-ll
Medusa
Level 27
God Stats
0W - 3L
1,107 SR
Queue Stats
14W - 21L
1,208 Elo+
Party 1
Anubis
Anubis
r0llinurd0me
Anubis
Level 66
God Stats
34W - 17L
1,581 SR
Queue Stats
151W - 161L
1,357 Elo+
Solo
Team Averages
Level 55
1,422 SR
1,286 Elo+

VS

Team Averages
Level 61
1,478 SR
1,421 Elo+
Ymir
Ymir
PuReLaMaKyY
Ymir
Level 27
God Stats
3W - 3L
1,455 SR
Queue Stats
18W - 29L
1,309 Elo+
Party 2
Heimdallr
Heimdallr
PuReQaZi
Heimdallr
Level 28
God Stats
2W - 2L
1,215 SR
Queue Stats
35W - 38L
1,422 Elo+
Party 2
Lancelot
Lancelot
PuReRaZaQ
Lancelot
Level 99
God Stats
11W - 2L
1,797 SR
Queue Stats
139W - 121L
1,489 Elo+
Party 2
Bakasura
Bakasura
PuReSoOmRo
Bakasura
Level 89
God Stats
5W - 5L
1,424 SR
Queue Stats
87W - 80L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Toyako83
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
10,379
451
9,960
23,345
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ll-_CxrvxS_-ll
Morgan Le Fay
16
5 / 9 / 1
11,161
485
15,627
20,042
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 8 / 1
7,910
344
6,564
17,040
8,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 6 / 7
8,575
373
8,304
18,644
6,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
8 / 6 / 1
10,505
457
21,897
13,844
5,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 16
10,411
453
4,228
20,613
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
PuReQaZi
Heimdallr
18
7 / 4 / 11
12,037
523
16,810
21,431
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
PuReRaZaQ
Lancelot
19
14 / 1 / 8
13,074
568
22,959
24,917
21,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PuReSoOmRo
Bakasura
20
11 / 2 / 9
13,657
594
19,459
21,882
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Toyako83
Nu Wa
17
4 / 4 / 8
11,347
493
9,364
12,969
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
14
Kills
36
38
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
W
Heimdallr
PuReQaZi
Heimdallr
7
4
11
3.13
W
Lancelot
PuReRaZaQ
Lancelot
14
1
8
18
W
Bakasura
PuReSoOmRo
Bakasura
11
2
9
7.75
W
Nu Wa
Toyako83
Nu Wa
4
4
8
2
L
0
9
6
0.33
L
Morgan Le Fay
ll-_CxrvxS_-ll
Morgan Le Fay
5
9
1
0.61
L
0
8
1
0.06
L
1
6
7
0.75
L
Anubis
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
72,820
92,915
Taken
101,812
40,564
Mitigated
68,177
12,858
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,228
1,003
0
2,787
20,613
21,620
48
11,173
9,440
25,767
0
W
Heimdallr
PuReQaZi
Heimdallr
16,810
5,031
523
7,372
21,431
8,540
0
8,287
13,144
0
97,411
W
Lancelot
PuReRaZaQ
Lancelot
22,959
3,089
0
8,190
24,917
21,788
1,768
5,037
19,880
0
88,237
W
Bakasura
PuReSoOmRo
Bakasura
19,459
11,722
0
5,202
21,882
11,375
1,095
4,535
17,347
0
129,142
W
Nu Wa
Toyako83
Nu Wa
9,364
2,431
0
2,449
12,969
4,854
1,290
9,105
3,864
65,295
0
L
9,960
4,350
0
1,356
23,345
10,838
0
1,444
21,011
0
106,184
L
Morgan Le Fay
ll-_CxrvxS_-ll
Morgan Le Fay
15,627
2,328
0
2,003
20,042
8,510
438
2,535
16,356
61,370
0
L
6,564
1,567
0
1,958
17,040
8,948
0
2,087
13,917
0
38,217
L
8,304
3,142
0
3,589
18,644
6,375
170
3,874
14,529
0
39,229
L
Anubis
21,897
477
236
3,716
13,844
5,893
682
2,907
10,481
72,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
60,526
427
Minions Killed
570
0
Camps Cleared
0
2,280,633
Distance Traveled
2,199,693
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,411
453
42
2
0
410,702
0
W
Heimdallr
12,037
523
108
5
0
415,716
0
W
Lancelot
13,074
568
120
5
0
444,131
7
W
Bakasura
13,657
594
188
8
0
551,041
8
W
Nu Wa
11,347
493
112
5
0
378,103
3
L
Nemesis
10,379
451
146
6
0
505,956
3
L
Morgan Le Fay
11,161
485
89
4
0
411,629
3
L
Chaac
7,910
344
63
3
0
372,356
0
L
Medusa
8,575
373
40
2
0
552,916
2
L
Anubis
10,505
457
89
4
0
437,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role