Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KurnDawg
Hera
Level 101
God Stats
13W - 22L
1,402 SR
Queue Stats
199W - 245L
1,435 Elo+
Solo
Bastet
Bastet
Lugal-Silimma
Bastet
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
119W - 134L
1,562 Elo+
Solo
Team Averages
Level 129
1,555 SR
1,499 Elo+

VS

Team Averages
Level 53
1,602 SR
1,875 Elo+
Sol
Sol
BadTeamm87780
Sol
Level 18
God Stats
1W - 0L
1,302 SR
Queue Stats
56W - 6L
1,979 Elo+
Party 1
Lancelot
Lancelot
Kirby5751
Lancelot
Level 15
God Stats
2W - 0L
1,688 SR
Queue Stats
19W - 4L
1,891 Elo+
Party 1
Geb
Geb
xr20
Geb
Level 126
God Stats
6W - 2L
1,817 SR
Queue Stats
325W - 119L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 1
7,904
608
8,442
17,808
15,128
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
13
1 / 4 / 0
8,512
655
10,066
10,062
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 1
7,724
594
11,661
13,409
6,570
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,548
734
13,850
9,185
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Kirby5751
Lancelot
15
6 / 1 / 5
9,906
762
15,988
15,814
7,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
xr20
Geb
15
3 / 0 / 10
10,519
809
6,897
13,515
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
W
4
0
8
8
W
Lancelot
Kirby5751
Lancelot
6
1
5
8.5
L
Hera
1
4
0
0.25
L
0
3
1
0.17
W
Geb
xr20
Geb
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
36,735
41,279
Taken
38,514
25,634
Mitigated
27,942
5,288
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,442
1,110
400
2,381
17,808
15,128
0
9,915
7,893
0
27,951
W
13,850
4,388
0
5,215
9,185
4,570
1,419
3,742
5,443
59,564
5,508
W
Lancelot
Kirby5751
Lancelot
15,988
4,319
971
5,489
15,814
7,978
556
2,196
13,618
0
36,226
L
Hera
10,066
2,089
0
1,414
10,062
3,936
0
3,584
6,478
36,197
0
L
11,661
2,326
0
1,093
13,409
6,570
0
6,344
7,065
0
20,136
W
Geb
xr20
Geb
6,897
788
802
4,365
13,515
15,394
179
4,414
9,101
21,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
29,973
133
Minions Killed
179
4
Camps Cleared
9
769,989
Distance Traveled
826,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,904
608
44
3
2
246,933
3
W
Sol
9,548
734
109
8
7
247,743
0
W
Lancelot
9,906
762
41
3
0
301,964
1
L
Hera
8,512
655
61
5
1
236,548
3
L
Bastet
7,724
594
28
2
1
286,508
2
W
Geb
10,519
809
29
2
2
276,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role