Player Matchup

Hercules
Hercules
Beetus403
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,463 Elo+
Party 2
Lancelot
Lancelot
DaAsianEquation
Lancelot
Level 45
God Stats
15W - 11L
1,605 SR
Queue Stats
24W - 27L
1,438 Elo+
Party 2
Chiron
Chiron
Spirxlina
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 155L
1,413 Elo+
Solo
Anubis
Anubis
Tornadus60
Anubis
Level 49
God Stats
5W - 7L
1,493 SR
Queue Stats
189W - 177L
1,391 Elo+
Solo
Atlas
Atlas
WyteDevilJeebus
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 157L
1,346 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,410 Elo+

VS

Team Averages
Level 81
1,334 SR
1,339 Elo+
Thanatos
Thanatos
CateredHAViiCk
Thanatos
Level 47
God Stats
34W - 23L
1,434 SR
Queue Stats
94W - 84L
1,438 Elo+
Party 1
Freya
Freya
EeryLawyer820
Freya
Level 69
God Stats
16W - 18L
1,345 SR
Queue Stats
116W - 132L
1,187 Elo+
Solo
Chiron
Chiron
Iluvmelbatoast
Chiron
Level 88
God Stats
8W - 13L
1,176 SR
Queue Stats
165W - 175L
1,286 Elo+
Solo
Izanami
Izanami
Indecisive2533
Izanami
Level 88
God Stats
12W - 16L
1,361 SR
Queue Stats
122W - 128L
1,379 Elo+
Party 1
Ymir
Ymir
unformed-peach2
Ymir
Level 113
God Stats
17W - 33L
1,352 SR
Queue Stats
126W - 166L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beetus403
Hercules
12
0 / 4 / 0
6,798
453
5,551
13,521
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
9
0 / 5 / 0
5,901
393
2,530
12,111
4,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Spirxlina
Chiron
13
2 / 1 / 0
7,659
511
6,151
11,906
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tornadus60
Anubis
13
4 / 5 / 1
8,094
540
9,564
10,244
6,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
6,688
446
3,670
12,957
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 1 / 4
8,094
540
2,827
12,175
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
8,021
535
6,834
9,333
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 3
7,308
487
8,093
9,923
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 0 / 2
9,750
650
15,650
10,083
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 5
7,835
522
4,777
10,120
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beetus403
Hercules
0
4
0
0
W
Thanatos
3
1
4
5
L
Lancelot
0
5
0
0
W
2
2
1
1.25
W
2
2
3
1.75
W
9
0
2
10
L
Chiron
Spirxlina
Chiron
2
1
0
2
L
Anubis
Tornadus60
Anubis
4
5
1
0.9
L
0
2
3
0.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
38,181
60,739
Taken
51,634
30,141
Mitigated
19,909
19,709
Healing
28,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beetus403
Hercules
5,551
1,882
0
3,220
13,521
8,012
0
0
13,521
0
36,658
W
Thanatos
2,827
1,063
0
13,018
12,175
4,341
132
1,858
10,285
0
58,888
L
Lancelot
2,530
957
0
4,531
12,111
4,083
0
1,076
11,035
0
36,758
W
6,834
1,843
0
4,184
9,333
2,815
43
5,727
3,606
47,182
4,417
W
8,093
2,648
873
2,838
9,923
3,433
898
937
8,947
0
43,809
W
15,650
10,953
0
4,755
10,083
4,301
2,936
987
8,701
0
72,610
L
Chiron
Spirxlina
Chiron
6,151
2,820
157
3,907
11,906
4,353
392
1,792
10,114
0
60,543
L
Anubis
Tornadus60
Anubis
9,564
487
0
2,697
10,244
6,298
1,415
5,477
4,767
56,213
0
L
3,670
1,295
108
5,089
12,957
7,395
175
2,479
10,478
22,013
0
W
4,777
887
0
2,408
10,120
5,019
720
3,725
6,395
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
41,008
351
Minions Killed
451
0
Camps Cleared
0
1,302,655
Distance Traveled
1,316,111
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,798
453
73
5
0
250,835
0
W
Thanatos
8,094
540
116
8
0
290,352
6
L
Lancelot
5,901
393
55
4
0
311,670
0
W
Freya
8,021
535
95
6
0
261,139
0
W
Chiron
7,308
487
69
5
0
239,046
5
W
Izanami
9,750
650
119
8
0
242,179
1
L
Chiron
7,659
511
102
7
0
274,902
0
L
Anubis
8,094
540
93
6
0
205,391
0
L
Atlas
6,688
446
28
2
0
259,857
2
W
Ymir
7,835
522
52
3
0
283,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role