Player Matchup

Danzaburou
Danzaburou
DavideF1_54
Danzaburou
Level 28
God Stats
16W - 11L
1,797 SR
Queue Stats
27W - 27L
1,592 Elo+
Party 2
Fafnir
Fafnir
Dender71
Fafnir
Level 108
God Stats
3W - 10L
1,174 SR
Queue Stats
160W - 184L
1,470 Elo+
Party 2
Hades
Hades
SrMawiiiiii
Hades
Level 80
God Stats
10W - 8L
1,504 SR
Queue Stats
166W - 178L
1,434 Elo+
Solo
Fenrir
Fenrir
m-roby-g
Fenrir
Level 81
God Stats
16W - 19L
1,476 SR
Queue Stats
96W - 136L
1,410 Elo+
Party 2
Lancelot
Lancelot
paul24-
Lancelot
Level 122
God Stats
7W - 5L
1,500 SR
Queue Stats
212W - 259L
1,483 Elo+
Party 2
Team Averages
Level 84
1,490 SR
1,478 Elo+

VS

Team Averages
Level 89
1,729 SR
1,664 Elo+
Medusa
Medusa
DarkJugoTy
Medusa
Level 129
God Stats
6W - 1L
1,625 SR
Queue Stats
101W - 84L
1,568 Elo+
Party 1
Achilles
Achilles
DenoTheG0at
Achilles
Level 106
God Stats
70W - 47L
1,659 SR
Queue Stats
182W - 161L
1,568 Elo+
Party 1
Lancelot
Lancelot
DerGingMitG
Lancelot
Level 77
God Stats
36W - 9L
1,862 SR
Queue Stats
181W - 67L
1,846 Elo+
Party 1
Nu Wa
Nu Wa
Domu99
Nu Wa
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
25W - 22L
1,462 Elo+
Solo
Horus
Horus
SoldKurumiForGem
Horus
Level 5
God Stats
6W - 0L
1,951 SR
Queue Stats
11W - 0L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavideF1_54
Danzaburou
10
1 / 6 / 2
6,297
484
4,031
11,599
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Dender71
Fafnir
9
0 / 3 / 4
5,901
454
3,491
10,532
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 1
6,840
526
7,574
14,040
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
m-roby-g
Fenrir
10
3 / 5 / 2
6,272
482
3,740
10,809
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
paul24-
Lancelot
11
1 / 6 / 1
6,433
495
6,687
13,957
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkJugoTy
Medusa
14
8 / 2 / 1
8,894
684
8,717
7,896
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DenoTheG0at
Achilles
13
3 / 1 / 4
7,524
579
5,617
7,946
7,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
DerGingMitG
Lancelot
15
13 / 0 / 3
9,180
706
13,187
10,098
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Domu99
Nu Wa
11
0 / 4 / 10
6,890
530
9,209
6,810
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 13
7,163
551
7,729
12,237
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
24
24
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DarkJugoTy
Medusa
8
2
1
4.25
L
Danzaburou
DavideF1_54
Danzaburou
1
6
2
0.33
L
Fafnir
Dender71
Fafnir
0
3
4
0.67
W
Achilles
DenoTheG0at
Achilles
3
1
4
5
W
Lancelot
DerGingMitG
Lancelot
13
0
3
14.5
W
Nu Wa
Domu99
Nu Wa
0
4
10
1.25
W
0
1
13
6.5
L
3
4
1
0.88
L
Fenrir
m-roby-g
Fenrir
3
5
2
0.8
L
Lancelot
paul24-
Lancelot
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
44,459
60,937
Taken
44,987
31,158
Mitigated
28,275
18,578
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DarkJugoTy
Medusa
8,717
3,928
0
2,926
7,896
3,083
2,736
509
7,387
0
69,393
L
Danzaburou
DavideF1_54
Danzaburou
4,031
1,360
0
2,694
11,599
3,568
0
1,030
10,491
0
35,214
L
Fafnir
Dender71
Fafnir
3,491
786
0
1,580
10,532
10,662
0
1,933
8,377
12,102
0
W
Achilles
DenoTheG0at
Achilles
5,617
1,742
0
2,331
7,946
7,864
98
0
7,946
0
45,315
W
Lancelot
DerGingMitG
Lancelot
13,187
2,963
0
5,168
10,098
4,594
0
2,348
7,750
0
72,128
W
Nu Wa
Domu99
Nu Wa
9,209
2,456
0
688
6,810
2,737
689
3,076
3,734
45,665
0
W
7,729
3,855
784
4,074
12,237
9,997
0
5,132
7,105
0
23,383
L
7,574
820
1,179
7,304
14,040
6,809
0
4,267
9,471
62,572
0
L
Fenrir
m-roby-g
Fenrir
3,740
827
0
1,710
10,809
4,022
0
1,128
9,587
0
29,813
L
Lancelot
paul24-
Lancelot
6,687
1,650
0
4,111
13,957
6,097
0
139
13,802
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
39,651
287
Minions Killed
383
0
Camps Cleared
0
1,174,650
Distance Traveled
1,289,371
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,894
684
119
9
0
243,519
0
L
Danzaburou
6,297
484
53
4
0
214,009
2
L
Fafnir
5,901
454
10
1
0
231,646
1
W
Achilles
7,524
579
59
5
0
245,423
0
W
Lancelot
9,180
706
102
8
0
336,200
1
W
Nu Wa
6,890
530
80
6
0
221,430
2
W
Horus
7,163
551
23
2
0
242,799
2
L
Hades
6,840
526
108
8
0
217,968
3
L
Fenrir
6,272
482
54
4
0
263,945
2
L
Lancelot
6,433
495
62
5
0
247,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role