Player Matchup

Odin
Odin
Kaandyy
Odin
Level 145
God Stats
0W - 2L
1,473 SR
Queue Stats
27W - 32L
1,574 Elo+
Solo
Hercules
Hercules
Narh
Hercules
Level 155
God Stats
1W - 1L
1,256 SR
Queue Stats
46W - 46L
1,663 Elo+
Solo
Aphrodite
Aphrodite
StopG MONEY23
Aphrodite
Level 149
God Stats
0W - 1L
1,590 SR
Queue Stats
141W - 135L
1,572 Elo+
Solo
Da Ji
Da Ji
VentusZ17
Da Ji
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,611 Elo+
Solo
Ullr
Ullr
Xenophiliax
Ullr
Level 106
God Stats
1W - 2L
1,452 SR
Queue Stats
32W - 34L
1,546 Elo+
Solo
Team Averages
Level 134
1,454 SR
1,593 Elo+

VS

Team Averages
Level 130
1,401 SR
1,539 Elo+
Sol
Sol
GScrappy213
Sol
Level 144
God Stats
1W - 4L
1,173 SR
Queue Stats
428W - 424L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
Irv Pumper
Cu Chulainn
Level 123
God Stats
10W - 10L
1,517 SR
Queue Stats
337W - 345L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
RTV Bamboozles
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,525 Elo+
Solo
Set
Set
RiddleSS_
Set
Level 106
God Stats
1W - 2L
1,142 SR
Queue Stats
335W - 335L
1,550 Elo+
Solo
Xing Tian
Xing Tian
beb025
Xing Tian
Level 123
God Stats
15W - 8L
1,671 SR
Queue Stats
271W - 277L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kaandyy
Odin
16
3 / 4 / 11
9,652
603
12,937
19,908
27,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Narh
Hercules
17
4 / 4 / 16
10,320
645
15,249
28,478
28,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
StopG MONEY23
Aphrodite
18
2 / 3 / 19
10,432
652
13,245
21,777
31,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
VentusZ17
Da Ji
19
14 / 6 / 8
12,075
755
23,141
21,465
15,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 14
10,629
664
22,201
18,841
11,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 7
12,372
773
22,065
14,228
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Irv Pumper
Cu Chulainn
19
7 / 4 / 11
12,154
760
28,175
29,364
30,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
RTV Bamboozles
Aphrodite
20
3 / 2 / 14
11,570
723
13,419
16,000
18,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 7 / 11
11,587
724
15,042
22,653
21,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
beb025
Xing Tian
17
1 / 8 / 17
11,084
693
15,790
24,526
32,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
82
26
Kills
22
22
Deaths
26
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
W
Cu Chulainn
Irv Pumper
Cu Chulainn
7
4
11
3.13
L
Odin
Kaandyy
Odin
3
4
11
2.13
L
Hercules
Narh
Hercules
4
4
16
3
W
Aphrodite
RTV Bamboozles
Aphrodite
3
2
14
5
W
3
7
11
1.21
L
Aphrodite
StopG MONEY23
Aphrodite
2
3
19
3.83
L
Da Ji
VentusZ17
Da Ji
14
6
8
3
L
3
5
14
2
W
Xing Tian
beb025
Xing Tian
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,773
Damage
94,491
110,469
Taken
106,771
115,269
Mitigated
108,064
48,832
Healing
43,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,065
7,712
0
4,802
14,228
5,192
5,930
509
13,550
43,174
0
W
Cu Chulainn
Irv Pumper
Cu Chulainn
28,175
4,219
566
9,970
29,364
30,643
949
4,192
24,870
250
47,468
L
Odin
Kaandyy
Odin
12,937
1,660
1,968
3,214
19,908
27,627
0
11,729
8,179
0
19,536
L
Hercules
Narh
Hercules
15,249
5,755
257
8,908
28,478
28,787
471
12,096
16,382
0
23,946
W
Aphrodite
RTV Bamboozles
Aphrodite
13,419
2,123
7,968
9,608
16,000
18,801
651
1,399
14,376
28,859
0
W
15,042
6,115
3,788
4,897
22,653
21,107
0
3,526
18,903
0
26,263
L
Aphrodite
StopG MONEY23
Aphrodite
13,245
2,089
14,412
11,932
21,777
31,715
105
8,749
13,028
29,291
0
L
Da Ji
VentusZ17
Da Ji
23,141
5,945
1,996
1,645
21,465
15,854
0
10,785
10,680
0
35,594
L
22,201
10,333
1,581
2,919
18,841
11,286
1,140
8,165
10,676
0
40,615
W
Xing Tian
beb025
Xing Tian
15,790
788
258
1,235
24,526
32,321
109
3,619
20,649
22,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
58,767
145
Minions Killed
153
0
Camps Cleared
0
1,401,318
Distance Traveled
1,432,687
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,372
773
47
3
0
278,310
0
W
Cu Chulainn
12,154
760
26
2
0
301,184
0
L
Odin
9,652
603
19
1
0
281,002
0
L
Hercules
10,320
645
17
1
0
287,422
1
W
Aphrodite
11,570
723
40
3
0
311,211
0
W
Set
11,587
724
23
1
0
265,045
0
L
Aphrodite
10,432
652
36
2
0
289,746
1
L
Da Ji
12,075
755
32
2
0
260,440
0
L
Ullr
10,629
664
41
3
0
282,708
2
W
Xing Tian
11,084
693
17
1
0
276,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role