Player Matchup

Lancelot
Lancelot
DrPAO
Lancelot
Level 83
God Stats
1W - 5L
1,257 SR
Queue Stats
114W - 137L
1,441 Elo+
Solo
Hades
Hades
RiseyRTS
Hades
Level 24
God Stats
1W - 3L
1,471 SR
Queue Stats
22W - 34L
1,364 Elo+
Party 1
Skadi
Skadi
dapavon
Skadi
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 62L
1,439 Elo+
Solo
Hercules
Hercules
ivki420
Hercules
Level 59
God Stats
1W - 4L
1,127 SR
Queue Stats
112W - 119L
1,396 Elo+
Party 1
Hera
Hera
人心1998
Hera
Level 103
God Stats
12W - 7L
1,791 SR
Queue Stats
326W - 318L
1,456 Elo+
Solo
Team Averages
Level 63
1,429 SR
1,419 Elo+

VS

Team Averages
Level 86
1,494 SR
1,413 Elo+
Arachne
Arachne
Cässäd
Arachne
Level 129
God Stats
2W - 1L
1,801 SR
Queue Stats
34W - 48L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
HieronymusCaesar
Kuzenbo
Level 88
God Stats
3W - 11L
1,277 SR
Queue Stats
500W - 536L
1,412 Elo+
Solo
Sol
Sol
Nearan
Sol
Level 22
God Stats
4W - 4L
1,324 SR
Queue Stats
25W - 36L
1,353 Elo+
Party 2
Mulan
Mulan
SgtLord
Mulan
Level 125
God Stats
20W - 12L
1,515 SR
Queue Stats
167W - 190L
1,430 Elo+
Solo
Danzaburou
Danzaburou
VaLeTecK
Danzaburou
Level 66
God Stats
40W - 32L
1,551 SR
Queue Stats
50W - 50L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrPAO
Lancelot
9
2 / 2 / 1
5,585
559
4,263
8,540
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
RiseyRTS
Hades
10
1 / 1 / 1
5,868
587
3,091
8,735
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
dapavon
Skadi
10
2 / 2 / 0
5,707
571
3,685
5,208
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ivki420
Hercules
8
0 / 0 / 1
5,174
517
2,221
5,543
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
2 / 1 / 0
4,402
440
743
1,421
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cässäd
Arachne
9
1 / 2 / 2
5,761
576
4,408
10,337
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
5,695
570
1,577
3,725
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Nearan
Sol
8
1 / 2 / 2
5,326
533
1,952
5,049
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
SgtLord
Mulan
10
1 / 1 / 0
6,015
602
2,559
5,705
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
VaLeTecK
Danzaburou
11
2 / 2 / 0
6,316
632
3,904
7,031
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
6
6
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cässäd
Arachne
1
2
2
1
L
Lancelot
DrPAO
Lancelot
2
2
1
1.25
W
1
0
0
1
W
Sol
Nearan
Sol
1
2
2
1
L
Hades
RiseyRTS
Hades
1
1
1
1.5
W
Mulan
SgtLord
Mulan
1
1
0
1
W
Danzaburou
VaLeTecK
Danzaburou
2
2
0
1
L
Skadi
dapavon
Skadi
2
2
0
1
L
Hercules
ivki420
Hercules
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,003
Damage
14,400
29,447
Taken
31,847
11,055
Mitigated
13,894
9,600
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cässäd
Arachne
4,408
2,432
0
5,696
10,337
3,850
0
1,470
8,867
0
27,390
L
Lancelot
DrPAO
Lancelot
4,263
951
0
750
8,540
3,184
0
1,238
7,276
0
36,504
W
1,577
1,004
0
849
3,725
2,507
150
10
3,715
16,237
0
W
Sol
Nearan
Sol
1,952
872
0
2,095
5,049
1,872
1,068
417
4,632
16,936
2,175
L
Hades
RiseyRTS
Hades
3,091
837
76
5,374
8,735
3,640
0
0
8,533
32,409
0
W
Mulan
SgtLord
Mulan
2,559
408
0
1,775
5,705
3,241
0
1,947
3,758
0
35,178
W
Danzaburou
VaLeTecK
Danzaburou
3,904
1,541
0
2,286
7,031
2,424
0
14
7,017
0
42,083
L
Skadi
dapavon
Skadi
3,685
1,336
0
1,046
5,208
1,431
144
328
4,880
0
36,767
L
Hercules
ivki420
Hercules
2,221
394
0
2,104
5,543
2,405
19
1,104
4,439
26
14,952
L
743
221
0
250
1,421
395
0
533
888
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
29,113
248
Minions Killed
260
0
Camps Cleared
0
869,949
Distance Traveled
993,605
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,761
576
56
6
0
233,413
2
L
Lancelot
5,585
559
61
6
0
228,024
3
W
Kuzenbo
5,695
570
23
2
0
209,107
3
W
Sol
5,326
533
31
3
0
182,211
2
L
Hades
5,868
587
79
8
0
167,193
0
W
Mulan
6,015
602
78
8
0
188,396
0
W
Danzaburou
6,316
632
72
7
0
180,478
3
L
Skadi
5,707
571
66
7
0
192,406
0
L
Hercules
5,174
517
29
3
0
226,585
1
L
Hera
4,402
440
13
1
0
55,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role