Player Matchup

Nox
Nox
Xx_Montes22_xX
Nox
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,330 Elo+
Party 2
Bastet
Bastet
ll-_CxrvxS_-ll
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
ll-_VA7Oz_-ll
Cthulhu
Level 27
God Stats
0W - 1L
1,479 SR
Queue Stats
39W - 52L
1,191 Elo+
Party 2
Team Averages
Level 63
1,493 SR
1,283 Elo+

VS

Team Averages
Level 104
1,528 SR
1,461 Elo+
Sobek
Sobek
CarioEgg
Sobek
Level 121
God Stats
35W - 46L
1,457 SR
Queue Stats
436W - 420L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
InvocadorBraska
Nu Wa
Level 122
God Stats
12W - 3L
1,678 SR
Queue Stats
272W - 248L
1,503 Elo+
Party 1
Neith
Neith
ricco_beach
Neith
Level 69
God Stats
40W - 59L
1,449 SR
Queue Stats
98W - 134L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
11,887
594
12,093
20,400
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 6
11,546
577
13,533
18,377
7,200
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
18
5 / 3 / 1
13,699
685
16,261
23,904
30,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CarioEgg
Sobek
16
3 / 2 / 12
13,406
670
7,751
23,426
32,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 10
13,744
687
19,726
14,634
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 5
14,414
721
24,071
17,458
8,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
CarioEgg
Sobek
3
2
12
4.5
W
6
4
10
2.75
L
2
9
5
0.5
L
1
6
6
0.67
L
Cthulhu
5
3
1
1.83
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
51,548
62,681
Taken
55,518
45,734
Mitigated
47,660
11,912
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CarioEgg
Sobek
7,751
553
0
8,219
23,426
32,600
0
10,502
12,924
23,081
0
W
19,726
7,421
0
100
14,634
6,471
237
8,674
5,960
67,672
0
L
12,093
242
526
1,290
20,400
8,051
0
8,471
11,929
61,592
0
L
13,533
3,110
0
3,363
18,377
7,200
0
9,612
8,765
0
39,277
L
Cthulhu
16,261
748
884
5,849
23,904
30,483
0
10,269
13,635
61,486
0
W
24,071
12,662
370
5,016
17,458
8,589
1,919
9,383
8,075
0
62,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
41,564
196
Minions Killed
208
5
Camps Cleared
9
1,067,225
Distance Traveled
1,032,043
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,406
670
14
1
0
368,818
5
W
Nu Wa
13,744
687
98
5
8
344,130
2
L
Nox
11,887
594
89
4
3
316,667
6
L
Bastet
11,546
577
47
2
2
352,432
4
L
Cthulhu
13,699
685
60
3
0
398,126
3
W
Neith
14,414
721
96
5
1
319,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role