Player Matchup

Lancelot
Lancelot
N4TH4N 05 05
Lancelot
Level 147
God Stats
21W - 12L
1,634 SR
Queue Stats
221W - 116L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
WofulCorpse
Sylvanus
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 174L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
sercar88
Kukulkan
Level 69
God Stats
7W - 5L
1,653 SR
Queue Stats
84W - 94L
1,411 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,606 Elo+

VS

Team Averages
Level 84
1,571 SR
1,533 Elo+
Danzaburou
Danzaburou
Dr P x MeNaCeZz
Danzaburou
Level 63
God Stats
24W - 27L
1,495 SR
Queue Stats
60W - 84L
1,414 Elo+
Solo
Horus
Horus
Eolgie
Horus
Level 81
God Stats
3W - 1L
1,814 SR
Queue Stats
216W - 237L
1,496 Elo+
Solo
Merlin
Merlin
er_titi_wance
Merlin
Level 109
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 10L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
N4TH4N 05 05
Lancelot
18
7 / 0 / 11
13,861
693
30,221
27,320
17,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
WofulCorpse
Sylvanus
18
2 / 0 / 13
14,172
709
14,325
23,727
33,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
sercar88
Kukulkan
20
9 / 1 / 8
14,391
720
35,264
17,139
10,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr P x MeNaCeZz
Danzaburou
16
1 / 7 / 0
12,100
605
16,063
30,354
13,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Eolgie
Horus
15
0 / 4 / 1
11,876
594
12,866
36,986
41,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 1
11,362
568
20,210
20,219
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dr P x MeNaCeZz
Danzaburou
1
7
0
0.14
L
Horus
Eolgie
Horus
0
4
1
0.13
W
Lancelot
N4TH4N 05 05
Lancelot
7
0
11
12.5
W
Sylvanus
WofulCorpse
Sylvanus
2
0
13
8.5
L
0
7
1
0.07
W
Kukulkan
sercar88
Kukulkan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,810
Damage
49,139
68,186
Taken
87,559
62,108
Mitigated
64,017
36,643
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dr P x MeNaCeZz
Danzaburou
16,063
6,695
192
4,374
30,354
13,886
106
17,542
12,812
0
56,615
L
Horus
Eolgie
Horus
12,866
6,830
4,331
13,183
36,986
41,628
0
22,523
14,463
0
24,315
W
Lancelot
N4TH4N 05 05
Lancelot
30,221
3,969
0
10,276
27,320
17,491
532
7,017
19,667
0
69,413
W
Sylvanus
WofulCorpse
Sylvanus
14,325
3,271
9,496
14,623
23,727
33,827
626
6,814
16,913
26,724
0
L
20,210
778
0
2,155
20,219
8,503
0
9,746
10,473
60,671
0
W
Kukulkan
sercar88
Kukulkan
35,264
3,425
0
2,248
17,139
10,790
1,640
7,509
9,630
98,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,424
Gold Earned
35,338
219
Minions Killed
212
12
Camps Cleared
4
1,213,088
Distance Traveled
1,014,926
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,100
605
75
4
1
317,181
3
L
Horus
11,876
594
24
1
1
378,041
3
W
Lancelot
13,861
693
55
3
6
483,934
0
W
Sylvanus
14,172
709
22
1
0
360,565
0
L
Merlin
11,362
568
113
6
2
319,704
4
W
Kukulkan
14,391
720
142
7
6
368,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role