Player Matchup

Yemoja
Yemoja
Joshin_a_round
Yemoja
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
47W - 51L
1,348 Elo+
Party 2
Agni
Agni
Killercroc8575
Agni
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,435 Elo+
Solo
Osiris
Osiris
Shino1395
Osiris
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
46W - 43L
1,387 Elo+
Party 2
Izanami
Izanami
cide7
Izanami
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 191L
1,547 Elo+
Solo
Skadi
Skadi
smashyomamagash
Skadi
Level 117
God Stats
11W - 14L
1,394 SR
Queue Stats
512W - 612L
1,406 Elo+
Solo
Team Averages
Level 102
1,388 SR
1,425 Elo+

VS

Team Averages
Level 125
1,476 SR
1,484 Elo+
Medusa
Medusa
CatTheMermaid
Medusa
Level 127
God Stats
4W - 2L
1,566 SR
Queue Stats
173W - 170L
1,508 Elo+
Party 1
Rama
Rama
Eyrico
Rama
Level 156
God Stats
5W - 8L
1,406 SR
Queue Stats
348W - 237L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
IceDragon807
Danzaburou
Level 148
God Stats
1W - 0L
1,353 SR
Queue Stats
7W - 2L
1,619 Elo+
Party 1
Yemoja
Yemoja
Louie34
Yemoja
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,235 Elo+
Solo
Fenrir
Fenrir
ysam887
Fenrir
Level 129
God Stats
12W - 5L
1,554 SR
Queue Stats
236W - 180L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,106
592
2,715
10,185
4,894
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
8,744
729
9,254
11,889
4,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Shino1395
Osiris
14
2 / 5 / 3
8,356
696
8,150
16,899
18,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
cide7
Izanami
16
3 / 5 / 4
8,741
728
14,168
13,982
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 3
7,793
649
7,931
10,272
4,073
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
9,654
805
11,465
10,534
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Eyrico
Rama
18
7 / 1 / 12
10,385
865
14,031
10,046
5,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IceDragon807
Danzaburou
18
6 / 2 / 16
10,695
891
23,713
10,742
6,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Louie34
Yemoja
16
1 / 0 / 15
9,952
829
5,119
12,248
12,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
ysam887
Fenrir
15
4 / 2 / 8
9,254
771
4,435
12,377
10,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
8
Kills
22
22
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
Rama
Eyrico
Rama
7
1
12
13
W
Danzaburou
IceDragon807
Danzaburou
6
2
16
7
L
0
4
4
0.5
L
2
4
3
0.88
W
Yemoja
Louie34
Yemoja
1
0
15
8.5
L
Osiris
Shino1395
Osiris
2
5
3
0.7
L
Izanami
cide7
Izanami
3
5
4
1
L
1
4
3
0.63
W
Fenrir
ysam887
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,218
Damage
58,763
63,227
Taken
55,947
38,912
Mitigated
40,586
20,037
Healing
29,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,465
4,135
845
1,088
10,534
6,397
2,718
2,720
7,814
0
22,354
W
Rama
Eyrico
Rama
14,031
10,518
1,776
3,321
10,046
5,164
2,488
1,331
8,715
0
31,798
W
Danzaburou
IceDragon807
Danzaburou
23,713
8,908
1,163
3,555
10,742
6,152
2,067
2,631
8,111
0
38,224
L
2,715
611
6,442
1,111
10,185
4,894
19
1,095
9,090
5,227
0
L
9,254
809
434
1,962
11,889
4,882
0
1,179
10,710
27,248
0
W
Yemoja
Louie34
Yemoja
5,119
424
7,062
4,732
12,248
12,071
649
2,933
9,315
14,065
0
L
Osiris
Shino1395
Osiris
8,150
3,584
2,480
2,783
16,899
18,637
0
1,123
15,776
0
11,211
L
Izanami
cide7
Izanami
14,168
7,448
855
2,026
13,982
6,426
239
614
13,368
0
28,223
L
7,931
2,033
1,487
457
10,272
4,073
26
1,108
9,164
0
17,406
W
Fenrir
ysam887
Fenrir
4,435
878
2,799
3,473
12,377
10,802
208
2,354
10,023
0
8,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
49,940
103
Minions Killed
127
0
Camps Cleared
0
1,055,996
Distance Traveled
1,083,152
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,654
805
27
2
0
208,080
0
W
Rama
10,385
865
46
4
0
206,919
5
W
Danzaburou
10,695
891
34
3
0
204,011
0
L
Yemoja
7,106
592
3
0
0
221,872
0
L
Agni
8,744
729
28
2
0
214,413
0
W
Yemoja
9,952
829
13
1
0
220,038
0
L
Osiris
8,356
696
5
0
0
208,798
0
L
Izanami
8,741
728
45
4
0
205,724
1
L
Skadi
7,793
649
22
2
0
205,189
0
W
Fenrir
9,254
771
7
1
0
244,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role