Player Matchup

Ravana
Ravana
Inviccta
Ravana
Level 29
God Stats
4W - 4L
1,305 SR
Queue Stats
237W - 229L
1,353 Elo+
Party 3
Izanami
Izanami
Kidney5269
Izanami
Level 27
God Stats
17W - 19L
1,274 SR
Queue Stats
132W - 110L
1,264 Elo+
Party 3
Chronos
Chronos
SavagexSilver
Chronos
Level 39
God Stats
2W - 6L
1,427 SR
Queue Stats
69W - 94L
1,357 Elo+
Party 2
Osiris
Osiris
Wolf AnH
Osiris
Level 136
God Stats
3W - 2L
1,600 SR
Queue Stats
141W - 133L
1,458 Elo+
Party 3
Ares
Ares
rikku97
Ares
Level 137
God Stats
0W - 2L
1,349 SR
Queue Stats
123W - 133L
1,401 Elo+
Party 2
Team Averages
Level 74
1,391 SR
1,367 Elo+

VS

Team Averages
Level 81
1,469 SR
1,402 Elo+
Baron Samedi
Baron Samedi
Capt_Makarov
Baron Samedi
Level 93
God Stats
10W - 9L
1,350 SR
Queue Stats
68W - 90L
1,348 Elo+
Party 1
Neith
Neith
Raymondj13
Neith
Level 25
God Stats
5W - 6L
1,397 SR
Queue Stats
29W - 19L
1,478 Elo+
Party 1
Athena
Athena
Ssj_Simba
Athena
Level 67
God Stats
11W - 9L
1,556 SR
Queue Stats
354W - 375L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Yokaii420
Ao Kuang
Level 140
God Stats
5W - 3L
1,520 SR
Queue Stats
204W - 238L
1,376 Elo+
Party 1
Bellona
Bellona
YulAngel2020
Bellona
Level 82
God Stats
7W - 10L
1,520 SR
Queue Stats
363W - 457L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Inviccta
Ravana
8
2 / 4 / 2
5,478
457
5,288
9,548
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kidney5269
Izanami
9
0 / 3 / 3
5,342
445
4,507
9,014
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
8
0 / 4 / 1
5,167
431
5,573
10,436
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Wolf AnH
Osiris
9
5 / 1 / 2
6,042
504
9,489
13,511
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
rikku97
Ares
10
0 / 2 / 0
5,651
471
6,236
9,769
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capt_Makarov
Baron Samedi
9
3 / 1 / 4
5,919
493
10,129
6,703
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
1 / 3 / 4
5,705
475
6,016
8,237
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Ssj_Simba
Athena
8
0 / 2 / 6
5,648
471
4,472
13,085
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Yokaii420
Ao Kuang
11
9 / 1 / 2
7,080
590
11,493
10,894
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
YulAngel2020
Bellona
11
1 / 0 / 2
6,504
542
5,544
8,541
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
14
14
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Capt_Makarov
Baron Samedi
3
1
4
5
L
Ravana
Inviccta
Ravana
2
4
2
0.75
L
Izanami
Kidney5269
Izanami
0
3
3
0.5
W
Neith
1
3
4
1
L
Chronos
0
4
1
0.13
W
Athena
Ssj_Simba
Athena
0
2
6
1.5
L
Osiris
Wolf AnH
Osiris
5
1
2
6
W
Ao Kuang
Yokaii420
Ao Kuang
9
1
2
10
W
Bellona
YulAngel2020
Bellona
1
0
2
2
L
Ares
rikku97
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
37,654
52,278
Taken
47,460
23,898
Mitigated
25,839
14,028
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Capt_Makarov
Baron Samedi
10,129
721
1,297
2,970
6,703
2,808
260
1,526
5,007
33,389
0
L
Ravana
Inviccta
Ravana
5,288
931
0
1,150
9,548
4,173
0
6,987
2,561
0
25,696
L
Izanami
Kidney5269
Izanami
4,507
3,888
0
2,388
9,014
3,378
1,002
2,648
6,366
0
30,125
W
Neith
6,016
2,619
0
2,309
8,237
3,268
923
514
7,669
0
33,910
L
Chronos
5,573
1,469
0
1,212
10,436
4,170
47
5,921
4,515
30,070
0
W
Athena
Ssj_Simba
Athena
4,472
1,758
330
4,098
13,085
7,721
97
3,380
9,619
18,970
0
L
Osiris
Wolf AnH
Osiris
9,489
3,995
503
6,619
13,511
7,041
0
7,781
5,730
0
28,704
W
Ao Kuang
Yokaii420
Ao Kuang
11,493
4,753
0
5,425
10,894
5,011
0
867
9,959
31,775
10,644
W
Bellona
YulAngel2020
Bellona
5,544
1,859
0
4,094
8,541
7,031
0
5,095
3,397
0
40,994
L
Ares
rikku97
Ares
6,236
612
0
2,156
9,769
5,136
0
1,408
8,361
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
30,856
231
Minions Killed
267
0
Camps Cleared
0
1,081,779
Distance Traveled
1,113,251
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,919
493
43
4
0
206,767
0
L
Ravana
5,478
457
35
3
0
233,188
0
L
Izanami
5,342
445
53
4
0
209,243
2
W
Neith
5,705
475
61
5
0
198,322
1
L
Chronos
5,167
431
53
4
0
212,624
0
W
Athena
5,648
471
27
2
0
220,731
2
L
Osiris
6,042
504
34
3
0
219,983
2
W
Ao Kuang
7,080
590
63
5
0
234,803
6
W
Bellona
6,504
542
73
6
0
252,628
1
L
Ares
5,651
471
56
5
0
206,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role