Player Matchup

Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aztroh 7
Neith
Level 6
God Stats
2W - 4L
1,437 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Anubis
Anubis
Havoc9502
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Team Averages
Level 35
1,479 SR
1,382 Elo+

VS

Team Averages
Level 52
1,440 SR
1,394 Elo+
Sun Wukong
Sun Wukong
IslandBoy671GUAM
Sun Wukong
Level 25
God Stats
4W - 6L
1,409 SR
Queue Stats
53W - 66L
1,383 Elo+
Party 2
Medusa
Medusa
chunkychewtoy
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,429 Elo+
Party 2
Zeus
Zeus
zayuh671
Zeus
Level 105
God Stats
10W - 10L
1,412 SR
Queue Stats
233W - 268L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 1
10,283
686
8,963
21,975
30,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Aztroh 7
Neith
12
1 / 7 / 2
8,646
576
7,007
12,403
5,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Havoc9502
Anubis
12
0 / 9 / 3
8,292
553
2,405
11,499
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IslandBoy671GUAM
Sun Wukong
14
2 / 2 / 10
9,805
654
5,762
11,441
9,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 9
10,471
698
14,939
12,436
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
9 / 0 / 6
11,195
746
17,600
4,206
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
16
16
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
0
1
5.5
L
Neith
Aztroh 7
Neith
1
7
2
0.29
L
Anubis
Havoc9502
Anubis
0
9
3
0.17
W
Sun Wukong
IslandBoy671GUAM
Sun Wukong
2
2
10
3.5
W
5
4
9
2.38
W
Zeus
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
38,301
45,877
Taken
28,083
41,883
Mitigated
16,754
9,737
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,963
1,872
0
7,314
21,975
30,483
0
7,032
14,943
0
27,375
L
Neith
Aztroh 7
Neith
7,007
2,565
0
1,691
12,403
5,825
0
5,191
7,212
0
27,054
L
Anubis
Havoc9502
Anubis
2,405
505
0
732
11,499
5,575
0
5,432
6,067
12,077
0
W
Sun Wukong
IslandBoy671GUAM
Sun Wukong
5,762
1,313
0
3,934
11,441
9,348
237
2,121
9,149
1,228
24,306
W
14,939
6,954
0
1,702
12,436
5,649
1,589
1,038
10,991
0
52,704
W
Zeus
17,600
1,072
0
1,416
4,206
1,757
556
90
4,003
45,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
31,471
100
Minions Killed
167
0
Camps Cleared
10
577,243
Distance Traveled
794,191
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,283
686
30
2
0
259,813
1
L
Neith
8,646
576
45
3
0
176,328
1
L
Anubis
8,292
553
25
2
0
141,102
2
W
Sun Wukong
9,805
654
44
3
3
282,675
1
W
Medusa
10,471
698
54
4
6
250,083
1
W
Zeus
11,195
746
69
5
1
261,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role