Player Matchup

Chaac
Chaac
Eclipse4413
Chaac
Level 100
God Stats
10W - 6L
1,509 SR
Queue Stats
388W - 340L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
LoneRedd
Cthulhu
Level 25
God Stats
2W - 1L
1,698 SR
Queue Stats
13W - 12L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
RedEmerald23
Baron Samedi
Level 122
God Stats
9W - 2L
1,500 SR
Queue Stats
289W - 216L
1,572 Elo+
Party 1
Team Averages
Level 82
1,569 SR
1,476 Elo+

VS

Team Averages
Level 68
1,505 SR
1,210 Elo+
Lancelot
Lancelot
Girraff
Lancelot
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 41L
1,146 Elo+
Party 2
Scylla
Scylla
ezzykillinit
Scylla
Level 13
God Stats
5W - 3L
1,439 SR
Queue Stats
36W - 37L
940 Elo+
Party 2
Hades
Hades
zygon88
Hades
Level 99
God Stats
153W - 128L
1,575 SR
Queue Stats
250W - 258L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,072
825
11,553
15,836
11,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
LoneRedd
Cthulhu
14
3 / 2 / 8
9,433
858
6,579
15,574
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RedEmerald23
Baron Samedi
14
8 / 3 / 5
9,325
848
13,947
9,818
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Girraff
Lancelot
11
1 / 6 / 4
7,089
644
9,070
12,140
5,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
2 / 7 / 3
7,282
662
9,070
10,017
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
zygon88
Hades
12
2 / 3 / 3
7,794
709
10,347
13,920
10,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
5
5
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Lancelot
Girraff
Lancelot
1
6
4
0.5
W
Cthulhu
LoneRedd
Cthulhu
3
2
8
3.5
W
Baron Samedi
RedEmerald23
Baron Samedi
8
3
5
3.5
L
Scylla
2
7
3
0.5
L
Hades
zygon88
Hades
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
28,487
41,228
Taken
36,077
34,161
Mitigated
19,895
13,584
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,553
3,657
0
4,286
15,836
11,695
172
6,842
8,792
0
36,826
L
Lancelot
Girraff
Lancelot
9,070
2,002
0
250
12,140
5,165
0
7,239
4,901
0
15,475
W
Cthulhu
LoneRedd
Cthulhu
6,579
626
479
1,632
15,574
17,624
224
6,307
8,926
18,520
0
W
Baron Samedi
RedEmerald23
Baron Samedi
13,947
748
2,993
4,194
9,818
4,842
657
6,193
3,273
29,016
0
L
Scylla
9,070
665
237
510
10,017
3,944
0
6,264
3,753
14,961
0
L
Hades
zygon88
Hades
10,347
1,008
598
4,570
13,920
10,786
75
7,511
6,409
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
22,165
120
Minions Killed
87
8
Camps Cleared
3
642,868
Distance Traveled
565,461
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,072
825
55
5
4
230,406
2
L
Lancelot
7,089
644
18
2
0
214,638
1
W
Cthulhu
9,433
858
30
3
3
224,615
2
W
Baron Samedi
9,325
848
35
3
1
187,847
5
L
Scylla
7,282
662
12
1
0
180,693
0
L
Hades
7,794
709
57
5
3
170,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role