Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ace Faceman
Vulcan
Level 114
God Stats
4W - 3L
1,598 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 1
King Arthur
King Arthur
Monstar72
King Arthur
Level 77
God Stats
1W - 18L
1,177 SR
Queue Stats
282W - 397L
1,231 Elo+
Party 1
Team Averages
Level 99
1,425 SR
1,403 Elo+

VS

Team Averages
Level 89
1,413 SR
1,392 Elo+
Cerberus
Cerberus
I_StillAlive_
Cerberus
Level 157
God Stats
1W - 6L
1,110 SR
Queue Stats
10W - 16L
1,295 Elo+
Solo
Medusa
Medusa
LoneSternguard
Medusa
Level 88
God Stats
15W - 7L
1,731 SR
Queue Stats
96W - 74L
1,509 Elo+
Party 2
Chiron
Chiron
TheInterloper98
Chiron
Level 23
God Stats
10W - 12L
1,399 SR
Queue Stats
56W - 64L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 8 / 0
9,791
699
9,702
17,064
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
0 / 8 / 3
9,145
653
12,739
13,286
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Monstar72
King Arthur
12
0 / 8 / 0
7,745
553
9,074
21,148
19,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I_StillAlive_
Cerberus
14
1 / 1 / 16
9,810
701
7,382
15,375
15,081
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
18 / 1 / 6
13,145
939
23,445
13,626
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 15
10,904
779
13,963
13,389
5,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
24
24
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
8
0
0.38
L
Vulcan
0
8
3
0.19
W
Cerberus
I_StillAlive_
Cerberus
1
1
16
9
W
18
1
6
21
L
King Arthur
Monstar72
King Arthur
0
8
0
0
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
44,790
51,498
Taken
42,390
32,478
Mitigated
27,964
3,266
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,702
3,738
0
2,461
17,064
7,110
0
3,221
13,843
0
35,412
L
Vulcan
12,739
7,145
0
805
13,286
5,672
174
1,754
11,532
40,275
0
W
Cerberus
I_StillAlive_
Cerberus
7,382
40
363
1,608
15,375
15,081
0
4,508
10,867
20,713
0
W
23,445
10,839
0
3,776
13,626
7,279
2,417
5,075
8,551
0
73,461
L
King Arthur
Monstar72
King Arthur
9,074
540
0
0
21,148
19,696
135
2,793
18,355
0
21,893
W
13,963
4,037
1,394
5,476
13,389
5,604
471
3,413
9,336
0
36,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
33,859
122
Minions Killed
191
4
Camps Cleared
8
667,891
Distance Traveled
788,378
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,791
699
61
4
2
217,094
0
L
Vulcan
9,145
653
41
3
2
244,441
0
W
Cerberus
9,810
701
32
2
0
265,083
6
W
Medusa
13,145
939
96
7
6
262,443
1
L
King Arthur
7,745
553
20
1
0
206,356
0
W
Chiron
10,904
779
63
5
2
260,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role