Player Matchup

Merlin
Merlin
BabyLamont
Merlin
Level 156
God Stats
16W - 8L
1,917 SR
Queue Stats
1,864W - 1,089L
1,689 Elo+
Party 1
Xbalanque
Xbalanque
DRAJZ
Xbalanque
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
409W - 519L
1,457 Elo+
Solo
Hercules
Hercules
xSUPREMACYx
Hercules
Level 160
God Stats
35W - 21L
1,633 SR
Queue Stats
976W - 501L
1,759 Elo+
Party 1
Team Averages
Level 158
1,683 SR
1,635 Elo+

VS

Team Averages
Level 69
1,553 SR
1,609 Elo+
Bellona
Bellona
Xerophy
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,606 Elo+
Party 2
Merlin
Merlin
ahh3462
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
realkingjay
Cthulhu
Level 57
God Stats
9W - 3L
1,659 SR
Queue Stats
19W - 9L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabyLamont
Merlin
16
1 / 6 / 5
11,030
613
17,752
15,833
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
DRAJZ
Xbalanque
14
1 / 6 / 5
10,736
596
14,408
23,497
8,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
xSUPREMACYx
Hercules
15
5 / 10 / 1
11,448
636
11,101
33,071
27,113
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Xerophy
Bellona
19
11 / 3 / 9
13,705
761
26,229
22,489
18,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ahh3462
Merlin
17
2 / 4 / 15
12,371
687
15,652
12,451
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
realkingjay
Cthulhu
20
9 / 0 / 12
14,904
828
21,373
24,952
37,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
22
22
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
BabyLamont
Merlin
1
6
5
0.58
L
Xbalanque
DRAJZ
Xbalanque
1
6
5
0.58
W
Bellona
Xerophy
Bellona
11
3
9
5.17
W
Merlin
ahh3462
Merlin
2
4
15
2.38
W
Cthulhu
realkingjay
Cthulhu
9
0
12
15
L
Hercules
xSUPREMACYx
Hercules
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
63,254
72,401
Taken
59,892
42,207
Mitigated
62,229
8,725
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BabyLamont
Merlin
17,752
1,811
0
1,645
15,833
6,554
498
8,843
6,990
60,116
0
L
Xbalanque
DRAJZ
Xbalanque
14,408
5,428
0
2,313
23,497
8,540
539
12,928
10,569
0
41,287
W
Bellona
Xerophy
Bellona
26,229
10,095
0
4,592
22,489
18,463
1,408
8,501
13,988
0
58,031
W
Merlin
ahh3462
Merlin
15,652
832
0
1,545
12,451
6,156
340
3,668
8,783
53,565
0
W
Cthulhu
realkingjay
Cthulhu
21,373
3,260
605
7,149
24,952
37,610
168
5,985
18,967
58,306
0
L
Hercules
xSUPREMACYx
Hercules
11,101
3,728
0
4,767
33,071
27,113
0
15,789
17,282
0
28,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
40,980
200
Minions Killed
217
5
Camps Cleared
10
847,202
Distance Traveled
1,041,572
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,030
613
98
5
3
277,324
3
L
Xbalanque
10,736
596
65
4
2
276,452
0
W
Bellona
13,705
761
42
2
6
379,560
0
W
Merlin
12,371
687
86
5
3
294,348
1
W
Cthulhu
14,904
828
89
5
1
367,664
3
L
Hercules
11,448
636
37
2
0
293,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role