Player Matchup

King Arthur
King Arthur
BaronVonWaffles
King Arthur
Level 122
God Stats
4W - 2L
1,612 SR
Queue Stats
403W - 253L
1,721 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
Level 26
God Stats
25W - 7L
1,722 SR
Queue Stats
43W - 17L
1,654 Elo+
Party 1
Bastet
Bastet
Rogyuken
Bastet
Level 55
God Stats
23W - 11L
1,747 SR
Queue Stats
538W - 381L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
Sapient-Android
Jing Wei
Level 125
God Stats
8W - 1L
1,759 SR
Queue Stats
590W - 419L
1,696 Elo+
Party 1
Atlas
Atlas
games_haven
Atlas
Level 149
God Stats
29W - 18L
1,626 SR
Queue Stats
668W - 471L
1,720 Elo+
Party 1
Team Averages
Level 95
1,693 SR
1,683 Elo+

VS

Team Averages
Level 66
1,496 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
AquaOni
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,403 Elo+
Solo
Odin
Odin
Drumgorr
Odin
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 196L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
HotFluffyMan
Nu Wa
Level 77
God Stats
72W - 62L
1,502 SR
Queue Stats
542W - 580L
1,433 Elo+
Solo
Lancelot
Lancelot
UnboundFears
Lancelot
Level 54
God Stats
9W - 15L
1,515 SR
Queue Stats
154W - 194L
1,401 Elo+
Party 2
Chaac
Chaac
pepeamlumber5
Chaac
Level 57
God Stats
15W - 15L
1,465 SR
Queue Stats
103W - 99L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronVonWaffles
King Arthur
17
2 / 1 / 20
10,407
1,041
11,239
13,594
18,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
17
7 / 0 / 19
11,259
1,126
21,666
11,927
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Rogyuken
Bastet
17
11 / 1 / 15
11,827
1,183
19,661
10,519
5,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
18
7 / 0 / 21
11,736
1,174
17,155
12,053
6,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 24
11,755
1,176
15,197
12,825
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AquaOni
Morgan Le Fay
15
2 / 7 / 0
9,942
994
9,503
13,722
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
0 / 4 / 2
9,178
918
11,896
16,665
19,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 6 / 2
9,413
941
16,936
14,733
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
UnboundFears
Lancelot
15
0 / 9 / 1
8,950
895
9,468
23,141
21,547
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 1
9,121
912
7,910
20,316
17,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
8
31
Kills
2
2
Deaths
31
99
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AquaOni
Morgan Le Fay
2
7
0
0.29
W
King Arthur
BaronVonWaffles
King Arthur
2
1
20
12
L
Odin
0
4
2
0.25
W
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
7
0
19
16.5
L
0
6
2
0.17
W
Bastet
Rogyuken
Bastet
11
1
15
18.5
W
Jing Wei
7
0
21
17.5
L
Lancelot
UnboundFears
Lancelot
0
9
1
0.06
W
4
0
24
16
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,918
Damage
55,713
60,918
Taken
88,577
57,033
Mitigated
69,603
11,808
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AquaOni
Morgan Le Fay
9,503
1,480
0
453
13,722
6,077
0
4,529
9,193
26,190
0
W
King Arthur
BaronVonWaffles
King Arthur
11,239
1,791
685
365
13,594
18,643
0
6,158
6,832
0
24,205
L
Odin
11,896
1,124
0
0
16,665
19,461
0
6,735
9,930
0
18,360
W
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
21,666
2,784
827
3,500
11,927
7,659
0
3,127
8,416
37,543
0
L
16,936
4,947
0
0
14,733
5,412
0
5,215
9,518
39,694
0
W
Bastet
Rogyuken
Bastet
19,661
5,379
0
3,076
10,519
5,927
0
4,629
5,504
0
28,582
W
Jing Wei
17,155
15,064
0
1,962
12,053
6,882
0
5,385
6,150
0
56,106
L
Lancelot
UnboundFears
Lancelot
9,468
1,628
0
0
23,141
21,547
0
9,323
13,818
0
19,936
W
15,197
6,662
0
1,393
12,825
17,922
0
4,650
7,577
32,073
0
L
7,910
2,157
848
4,720
20,316
17,106
0
11,061
9,255
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
46,604
223
Minions Killed
182
4
Camps Cleared
4
991,583
Distance Traveled
894,279
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,942
994
46
5
1
145,055
1
W
King Arthur
10,407
1,041
25
3
0
195,164
1
L
Odin
9,178
918
22
2
0
192,265
0
W
Morgan Le Fay
11,259
1,126
35
4
2
193,807
1
L
Nu Wa
9,413
941
56
6
3
162,649
0
W
Bastet
11,827
1,183
26
3
0
210,457
1
W
Jing Wei
11,736
1,174
104
10
2
198,617
0
L
Lancelot
8,950
895
25
3
0
208,062
0
W
Atlas
11,755
1,176
33
3
0
193,538
3
L
Chaac
9,121
912
33
3
0
186,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role