Player Matchup

Cu Chulainn
Cu Chulainn
IVFisher
Cu Chulainn
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 354L
1,464 Elo+
Party 2
Poseidon
Poseidon
RhamCody
Poseidon
Level 155
God Stats
5W - 9L
1,554 SR
Queue Stats
377W - 376L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tyroilsmoochi232
Ah Muzen Cab
Level 102
God Stats
32W - 13L
1,577 SR
Queue Stats
73W - 61L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
ice man SO CAL
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,551 Elo+
Solo
Susano
Susano
xxConceited
Susano
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
217W - 212L
1,532 Elo+
Solo
Team Averages
Level 129
1,526 SR
1,523 Elo+

VS

Team Averages
Level 116
1,459 SR
1,424 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eclipzes--
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,128 Elo+
Solo
Zhong Kui
Zhong Kui
Fah1mat0r
Zhong Kui
Level 144
God Stats
2W - 2L
1,504 SR
Queue Stats
26W - 19L
1,573 Elo+
Solo
Da Ji
Da Ji
NephroToxic
Da Ji
Level 108
God Stats
9W - 14L
1,252 SR
Queue Stats
130W - 133L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
NiTTrogen25
Danzaburou
Level 103
God Stats
12W - 16L
1,537 SR
Queue Stats
243W - 247L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IVFisher
Cu Chulainn
16
3 / 3 / 4
9,821
578
10,962
16,176
16,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
RhamCody
Poseidon
14
1 / 3 / 3
8,476
499
5,842
7,107
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tyroilsmoochi232
Ah Muzen Cab
14
4 / 3 / 1
8,780
516
6,094
13,470
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 5
7,327
431
5,537
17,732
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
15
8 / 4 / 5
9,954
586
13,710
15,441
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 2 / 6
9,897
582
8,661
11,922
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Eclipzes--
Jormungandr
13
2 / 2 / 6
7,719
454
9,543
10,461
8,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Fah1mat0r
Zhong Kui
14
1 / 4 / 6
9,202
541
10,662
15,911
15,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 7
9,343
550
5,526
15,360
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NiTTrogen25
Danzaburou
16
5 / 3 / 8
9,787
576
12,461
13,654
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
16
Kills
17
17
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
6
4
W
Jormungandr
Eclipzes--
Jormungandr
2
2
6
2.5
W
Zhong Kui
Fah1mat0r
Zhong Kui
1
4
6
1
L
Cu Chulainn
IVFisher
Cu Chulainn
3
3
4
1.67
W
4
5
7
1.5
W
Danzaburou
NiTTrogen25
Danzaburou
5
3
8
3
L
Poseidon
RhamCody
Poseidon
1
3
3
0.83
L
Ah Muzen Cab
Tyroilsmoochi232
Ah Muzen Cab
4
3
1
1.5
L
0
4
5
0.63
L
Susano
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,145
Damage
46,853
69,926
Taken
67,308
53,102
Mitigated
40,015
18,647
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,661
5,728
0
3,363
11,922
5,215
210
4,503
7,419
0
81,794
W
Jormungandr
Eclipzes--
Jormungandr
9,543
3,564
0
750
10,461
8,324
0
2,194
8,267
45,266
0
W
Zhong Kui
Fah1mat0r
Zhong Kui
10,662
1,632
0
6,511
15,911
15,193
0
1,010
14,901
72,439
0
L
Cu Chulainn
IVFisher
Cu Chulainn
10,962
2,063
0
829
16,176
16,167
0
8,471
7,705
0
68,725
W
5,526
1,621
0
4,726
15,360
6,151
0
1,687
13,673
0
54,464
W
Danzaburou
NiTTrogen25
Danzaburou
12,461
6,785
0
5,625
13,654
5,132
0
1,985
11,669
0
75,222
L
Poseidon
RhamCody
Poseidon
5,842
316
0
750
7,107
2,501
0
1,249
5,858
64,953
0
L
Ah Muzen Cab
Tyroilsmoochi232
Ah Muzen Cab
6,094
2,878
0
7,303
13,470
5,351
0
5,067
8,403
0
73,978
L
5,537
2,286
170
4,302
17,732
21,565
0
4,825
12,907
24,537
0
L
Susano
13,710
1,876
0
5,293
15,441
7,518
0
1,113
14,328
0
72,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
45,948
493
Minions Killed
528
0
Camps Cleared
0
1,682,177
Distance Traveled
1,578,175
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,897
582
142
8
0
324,205
5
W
Jormungandr
7,719
454
50
3
0
341,947
4
W
Zhong Kui
9,202
541
122
7
0
273,760
3
L
Cu Chulainn
9,821
578
119
7
0
315,116
4
W
Da Ji
9,343
550
95
6
0
314,644
1
W
Danzaburou
9,787
576
119
7
0
323,619
3
L
Poseidon
8,476
499
126
7
0
344,239
5
L
Ah Muzen Cab
8,780
516
123
7
0
340,616
3
L
Kuzenbo
7,327
431
24
1
0
308,342
1
L
Susano
9,954
586
101
6
0
373,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role