Player Matchup

Scylla
Scylla
Mike_Godscylla12
Scylla
Level 143
God Stats
5W - 5L
1,519 SR
Queue Stats
80W - 41L
1,595 Elo+
Party 1
Lancelot
Lancelot
Yogg Is Pog
Lancelot
Level 128
God Stats
10W - 8L
1,565 SR
Queue Stats
180W - 121L
1,586 Elo+
Party 1
Medusa
Medusa
kylejones-11
Medusa
Level 149
God Stats
8W - 4L
1,636 SR
Queue Stats
87W - 38L
1,702 Elo+
Party 1
Team Averages
Level 140
1,573 SR
1,628 Elo+

VS

Team Averages
Level 131
1,542 SR
1,659 Elo+
Cliodhna
Cliodhna
Jarso12
Cliodhna
Level 154
God Stats
1W - 2L
1,608 SR
Queue Stats
88W - 23L
1,926 Elo+
Party 2
Lancelot
Lancelot
Jooze92
Lancelot
Level 149
God Stats
4W - 2L
1,750 SR
Queue Stats
26W - 17L
1,695 Elo+
Party 2
Chronos
Chronos
Tenhill
Chronos
Level 89
God Stats
3W - 3L
1,267 SR
Queue Stats
24W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,811
754
18,415
9,139
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Yogg Is Pog
Lancelot
18
8 / 1 / 8
12,623
743
14,705
16,818
20,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
8 / 5 / 7
12,898
759
19,586
20,407
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jarso12
Cliodhna
15
2 / 10 / 2
10,749
632
11,315
22,481
10,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Jooze92
Lancelot
15
4 / 4 / 2
11,637
685
12,824
18,333
18,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Tenhill
Chronos
15
1 / 7 / 4
10,618
625
12,796
17,890
8,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
7
7
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Jarso12
Cliodhna
2
10
2
0.3
L
Lancelot
Jooze92
Lancelot
4
4
2
1.25
W
5
1
10
10
L
Chronos
Tenhill
Chronos
1
7
4
0.43
W
Lancelot
Yogg Is Pog
Lancelot
8
1
8
12
W
Medusa
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
36,935
46,364
Taken
58,704
35,172
Mitigated
37,000
8,534
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Jarso12
Cliodhna
11,315
568
0
3,534
22,481
10,011
0
7,730
14,432
0
40,365
L
Lancelot
Jooze92
Lancelot
12,824
1,537
0
2,655
18,333
18,151
0
4,344
13,679
0
32,404
W
18,415
1,669
0
250
9,139
3,892
441
1,808
7,331
55,803
0
L
Chronos
Tenhill
Chronos
12,796
4,816
0
3,164
17,890
8,838
0
5,690
11,830
38,050
0
W
Lancelot
Yogg Is Pog
Lancelot
14,705
4,601
0
500
16,818
20,251
966
5,237
11,581
0
30,351
W
Medusa
19,586
9,539
0
7,784
20,407
11,029
1,349
6,189
14,218
0
64,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
33,004
213
Minions Killed
173
10
Camps Cleared
4
932,887
Distance Traveled
860,159
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,749
632
47
3
1
281,066
3
L
Lancelot
11,637
685
52
3
1
298,233
3
W
Scylla
12,811
754
114
7
3
311,703
0
L
Chronos
10,618
625
74
4
2
280,860
0
W
Lancelot
12,623
743
30
2
2
309,430
1
W
Medusa
12,898
759
69
4
5
311,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role