Player Matchup

Medusa
Medusa
PsychoStxrm
Medusa
Level 102
God Stats
1W - 3L
1,616 SR
Queue Stats
77W - 77L
1,525 Elo+
Party 1
Izanami
Izanami
Vincfy
Izanami
Level 106
God Stats
1W - 1L
1,171 SR
Queue Stats
107W - 106L
1,456 Elo+
Party 1
Vamana
Vamana
benderdavid0111
Vamana
Level 77
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 13L
1,488 Elo+
Party 1
Geb
Geb
kulbe_ps
Geb
Level 84
God Stats
0W - 2L
1,286 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 1
Nemesis
Nemesis
zLegendplayer
Nemesis
Level 133
God Stats
13W - 7L
1,683 SR
Queue Stats
143W - 137L
1,549 Elo+
Party 1
Team Averages
Level 100
1,409 SR
1,511 Elo+

VS

Team Averages
Level 95
1,526 SR
1,438 Elo+
Nox
Nox
BoniVirus
Nox
Level 148
God Stats
2W - 0L
1,566 SR
Queue Stats
83W - 71L
1,546 Elo+
Party 2
King Arthur
King Arthur
Daniel1996412
King Arthur
Level 109
God Stats
14W - 7L
1,634 SR
Queue Stats
71W - 65L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Schakimacky
Nu Wa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 96L
1,501 Elo+
Party 2
Lancelot
Lancelot
SydraToR
Lancelot
Level 47
God Stats
32W - 32L
1,429 SR
Queue Stats
463W - 491L
1,338 Elo+
Party 3
Xbalanque
Xbalanque
Volkii-_-
Xbalanque
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 155L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 1 / 2
5,242
524
1,264
3,912
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Vincfy
Izanami
8
0 / 3 / 2
5,183
518
3,835
6,790
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,256
526
1,491
8,026
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 2
4,965
497
1,576
6,930
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
9
7 / 1 / 1
6,370
637
6,621
9,199
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,662
566
2,606
4,190
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Daniel1996412
King Arthur
10
0 / 2 / 3
5,904
590
3,758
5,180
2,796
10
1 / 1 / 4
6,085
609
5,051
3,956
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
SydraToR
Lancelot
9
3 / 4 / 0
5,619
562
2,321
8,089
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Volkii-_-
Xbalanque
10
0 / 1 / 0
5,665
567
2,421
4,618
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
5
7
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
King Arthur
Daniel1996412
King Arthur
0
2
3
0.75
L
Medusa
0
1
2
1
W
1
1
4
3
W
Lancelot
SydraToR
Lancelot
3
4
0
0.75
L
Izanami
Vincfy
Izanami
0
3
2
0.33
W
Xbalanque
Volkii-_-
Xbalanque
0
1
0
0
L
1
1
0
1
L
0
1
2
1
L
Nemesis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
16,157
34,857
Taken
26,033
17,913
Mitigated
9,861
10,596
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,606
389
913
674
4,190
2,011
189
835
3,355
13,221
0
W
King Arthur
Daniel1996412
King Arthur
3,758
239
0
982
5,180
2,796
0
0
4,957
0
33,842
L
Medusa
1,264
374
437
625
3,912
1,627
0
1,939
1,897
0
30,544
W
5,051
878
0
772
3,956
1,134
723
366
3,590
41,062
0
W
Lancelot
SydraToR
Lancelot
2,321
351
0
1,935
8,089
2,653
0
159
7,906
0
24,106
L
Izanami
Vincfy
Izanami
3,835
2,387
152
1,315
6,790
2,872
0
4,346
2,150
0
43,431
W
Xbalanque
Volkii-_-
Xbalanque
2,421
1,022
0
1,514
4,618
1,267
1,126
216
4,402
0
35,996
L
1,491
136
424
1,795
8,026
5,480
0
2,315
5,635
0
25,250
L
1,576
31
115
2,191
6,930
4,280
0
2,387
4,409
8,406
0
L
Nemesis
6,621
3,612
506
3,036
9,199
3,654
0
2,987
6,112
0
35,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
28,935
242
Minions Killed
293
0
Camps Cleared
0
958,578
Distance Traveled
1,035,780
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,662
566
23
2
0
178,657
3
W
King Arthur
5,904
590
64
6
0
215,045
5
L
Medusa
5,242
524
57
6
0
171,641
1
W
Nu Wa
6,085
609
91
9
0
196,677
1
W
Lancelot
5,619
562
47
5
0
253,395
1
L
Izanami
5,183
518
68
7
0
160,823
3
W
Xbalanque
5,665
567
68
7
0
192,006
1
L
Vamana
5,256
526
52
5
0
207,592
1
L
Geb
4,965
497
14
1
0
192,741
0
L
Nemesis
6,370
637
51
5
0
225,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role