Player Matchup

Atlas
Atlas
Danxx46
Atlas
Level 146
God Stats
3W - 6L
1,232 SR
Queue Stats
295W - 276L
1,559 Elo+
Party 1
Charybdis
Charybdis
Jay95
Charybdis
Level 84
God Stats
2W - 4L
1,361 SR
Queue Stats
10W - 16L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
MDConMan
Baron Samedi
Level 94
God Stats
2W - 2L
1,679 SR
Queue Stats
144W - 132L
1,516 Elo+
Party 1
Lancelot
Lancelot
Rah Targaryen
Lancelot
Level 158
God Stats
48W - 61L
1,494 SR
Queue Stats
737W - 755L
1,452 Elo+
Solo
Olorun
Olorun
zayzaymonz
Olorun
Level 135
God Stats
0W - 1L
1,312 SR
Queue Stats
41W - 64L
1,303 Elo+
Solo
Team Averages
Level 123
1,415 SR
1,444 Elo+

VS

Team Averages
Level 109
1,494 SR
1,484 Elo+
Yu Huang
Yu Huang
DivineMurder1017
Yu Huang
Level 135
God Stats
2W - 2L
1,502 SR
Queue Stats
172W - 176L
1,447 Elo+
Solo
Loki
Loki
Mad Fye
Loki
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Topstobottom
Sun Wukong
Level 121
God Stats
14W - 9L
1,632 SR
Queue Stats
217W - 188L
1,527 Elo+
Solo
Scylla
Scylla
spookebuu
Scylla
Level 83
God Stats
36W - 27L
1,547 SR
Queue Stats
693W - 737L
1,440 Elo+
Solo
Cerberus
Cerberus
xMUKADAYxMAKWAx
Cerberus
Level 139
God Stats
2W - 5L
1,289 SR
Queue Stats
26W - 32L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Danxx46
Atlas
14
1 / 1 / 1
10,044
1,004
6,878
14,507
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Jay95
Charybdis
14
1 / 7 / 1
9,213
921
8,732
15,240
6,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MDConMan
Baron Samedi
14
0 / 2 / 1
8,934
893
7,358
7,970
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Rah Targaryen
Lancelot
14
0 / 3 / 2
8,826
883
8,163
13,427
7,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
zayzaymonz
Olorun
15
0 / 5 / 2
9,227
923
9,087
12,722
6,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

175

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
9,734
973
10,530
4,536
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Mad Fye
Loki
17
10 / 0 / 7
12,617
1,262
15,684
9,180
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Topstobottom
Sun Wukong
16
2 / 1 / 12
10,066
1,007
9,190
12,319
11,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
spookebuu
Scylla
16
2 / 0 / 7
9,663
966
12,540
4,079
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
4 / 1 / 13
11,471
1,147
11,369
14,526
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
2
Kills
18
18
Deaths
2
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Atlas
Danxx46
Atlas
1
1
1
1.5
W
0
0
10
5
L
Charybdis
Jay95
Charybdis
1
7
1
0.21
L
Baron Samedi
MDConMan
Baron Samedi
0
2
1
0.25
W
Loki
Mad Fye
Loki
10
0
7
13.5
L
Lancelot
Rah Targaryen
Lancelot
0
3
2
0.33
W
Sun Wukong
Topstobottom
Sun Wukong
2
1
12
8
W
Scylla
spookebuu
Scylla
2
0
7
5.5
W
Cerberus
4
1
13
10.5
L
Olorun
zayzaymonz
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
59,313
63,866
Taken
44,640
44,074
Mitigated
38,029
8,183
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Danxx46
Atlas
6,878
1,593
0
1,148
14,507
19,321
0
7,584
6,923
18,142
0
W
10,530
228
0
0
4,536
2,350
0
2,775
1,761
26,237
0
L
Charybdis
Jay95
Charybdis
8,732
5,370
0
716
15,240
6,727
0
8,950
6,290
0
19,622
L
Baron Samedi
MDConMan
Baron Samedi
7,358
608
1,694
1,237
7,970
3,708
0
5,498
2,472
19,835
0
W
Loki
Mad Fye
Loki
15,684
3,841
0
407
9,180
4,607
0
4,765
4,415
0
54,479
L
Lancelot
Rah Targaryen
Lancelot
8,163
1,104
0
2,609
13,427
7,960
0
5,958
7,469
0
19,287
W
Sun Wukong
Topstobottom
Sun Wukong
9,190
1,731
0
2,776
12,319
11,570
0
5,662
6,657
0
19,224
W
Scylla
spookebuu
Scylla
12,540
80
0
0
4,079
1,774
0
1,604
2,475
23,040
0
W
Cerberus
11,369
577
0
4,961
14,526
17,728
0
8,517
6,009
16,332
0
L
Olorun
zayzaymonz
Olorun
9,087
5,095
212
567
12,722
6,358
0
6,449
6,273
33,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
53,551
161
Minions Killed
204
4
Camps Cleared
9
838,942
Distance Traveled
964,756
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,044
1,004
18
2
2
187,863
3
W
Yu Huang
9,734
973
50
5
0
172,117
0
L
Charybdis
9,213
921
29
3
1
143,660
1
L
Baron Samedi
8,934
893
33
3
0
159,157
1
W
Loki
12,617
1,262
95
10
5
220,383
0
L
Lancelot
8,826
883
19
2
1
200,115
0
W
Sun Wukong
10,066
1,007
19
2
0
212,957
1
W
Scylla
9,663
966
23
2
3
150,910
0
W
Cerberus
11,471
1,147
17
2
1
208,389
1
L
Olorun
9,227
923
62
6
0
148,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role