Player Matchup

Chaac
Chaac
ChaseDaChamp
Chaac
Level 43
God Stats
6W - 4L
1,582 SR
Queue Stats
35W - 48L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
DeadlyPoppers
Jormungandr
Level 25
God Stats
5W - 4L
1,587 SR
Queue Stats
14W - 34L
1,295 Elo+
Party 3
Thor
Thor
Dr V Morghulis
Thor
Level 62
God Stats
11W - 13L
1,360 SR
Queue Stats
61W - 81L
1,453 Elo+
Party 3
Chernobog
Chernobog
Drac0 DG
Chernobog
Level 29
God Stats
5W - 4L
1,471 SR
Queue Stats
17W - 26L
1,335 Elo+
Party 2
Sol
Sol
VoluptuousVulp
Sol
Level 128
God Stats
9W - 8L
1,649 SR
Queue Stats
56W - 63L
1,445 Elo+
Party 3
Team Averages
Level 57
1,530 SR
1,370 Elo+

VS

Team Averages
Level 101
1,473 SR
1,401 Elo+
Jing Wei
Jing Wei
Free Applez
Jing Wei
Level 108
God Stats
13W - 10L
1,609 SR
Queue Stats
249W - 256L
1,406 Elo+
Party 1
Lancelot
Lancelot
GenericAttic557
Lancelot
Level 139
God Stats
6W - 5L
1,251 SR
Queue Stats
270W - 312L
1,385 Elo+
Solo
Atlas
Atlas
MisterGreen7
Atlas
Level 102
God Stats
14W - 17L
1,331 SR
Queue Stats
530W - 555L
1,348 Elo+
Solo
Hera
Hera
Uncommen
Hera
Level 108
God Stats
32W - 25L
1,525 SR
Queue Stats
274W - 260L
1,492 Elo+
Party 1
Geb
Geb
saltyguzller
Geb
Level 49
God Stats
10W - 5L
1,647 SR
Queue Stats
160W - 177L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,082
608
4,426
7,442
3,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
DeadlyPoppers
Jormungandr
9
2 / 2 / 2
5,289
529
3,416
11,414
5,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 0 / 3
5,414
541
4,036
7,111
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Drac0 DG
Chernobog
9
2 / 1 / 3
5,584
558
3,681
7,251
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 1
6,594
659
6,484
7,751
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Free Applez
Jing Wei
9
0 / 1 / 3
5,180
518
6,085
6,140
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
9
3 / 1 / 0
5,433
543
6,181
6,324
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,778
578
3,927
7,395
7,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
9
0 / 5 / 0
5,311
531
6,107
6,888
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,779
478
2,658
7,946
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Jormungandr
DeadlyPoppers
Jormungandr
2
2
2
1.5
W
2
0
3
3.5
W
Chernobog
Drac0 DG
Chernobog
2
1
3
3.5
L
Jing Wei
Free Applez
Jing Wei
0
1
3
1.5
L
Lancelot
3
1
0
3
L
1
1
0
1
L
Hera
0
5
0
0
W
4
0
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
24,958
40,969
Taken
34,693
16,040
Mitigated
17,782
13,397
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,426
1,089
0
2,428
7,442
3,447
0
3,854
3,588
0
36,929
W
Jormungandr
DeadlyPoppers
Jormungandr
3,416
1,012
304
3,714
11,414
5,221
64
2,358
9,056
29,701
0
W
4,036
836
76
782
7,111
2,393
0
1,211
5,900
0
22,012
W
Chernobog
Drac0 DG
Chernobog
3,681
2,195
0
1,913
7,251
2,116
432
1,356
5,895
0
28,231
L
Jing Wei
Free Applez
Jing Wei
6,085
3,990
0
3,654
6,140
1,912
0
1,156
4,984
0
40,017
L
Lancelot
6,181
1,157
0
922
6,324
2,381
165
2,173
4,151
0
21,558
L
3,927
1,853
0
2,211
7,395
7,040
560
0
7,395
32,026
0
L
Hera
6,107
1,653
0
750
6,888
2,558
0
3,338
3,550
48,548
0
W
6,484
2,998
45
4,135
7,751
2,863
1,434
3,913
3,838
50,864
0
L
2,658
187
0
1,179
7,946
3,891
52
3,233
4,713
14,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
26,481
284
Minions Killed
261
0
Camps Cleared
0
1,016,380
Distance Traveled
943,459
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,082
608
71
7
0
213,359
2
W
Jormungandr
5,289
529
41
4
0
196,013
4
W
Thor
5,414
541
36
4
0
235,762
0
W
Chernobog
5,584
558
46
5
0
183,949
0
L
Jing Wei
5,180
518
58
6
0
193,353
5
L
Lancelot
5,433
543
27
3
0
218,835
0
L
Atlas
5,778
578
62
6
0
171,356
2
L
Hera
5,311
531
87
9
0
176,103
0
W
Sol
6,594
659
90
9
0
187,297
3
L
Geb
4,779
478
27
3
0
183,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role