Player Matchup

Izanami
Izanami
AngryAllastor
Izanami
Level 77
God Stats
8W - 2L
1,602 SR
Queue Stats
269W - 289L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ExSnake35
Morgan Le Fay
Level 14
God Stats
7W - 7L
1,500 SR
Queue Stats
17W - 23L
1,157 Elo+
Party 1
Lancelot
Lancelot
Oni-Benimaru
Lancelot
Level 109
God Stats
11W - 10L
1,463 SR
Queue Stats
444W - 445L
1,441 Elo+
Party 2
Ymir
Ymir
WassWazz
Ymir
Level 49
God Stats
2W - 3L
1,315 SR
Queue Stats
72W - 72L
1,424 Elo+
Party 2
Pele
Pele
xX_j1sus_Xx
Pele
Level 86
God Stats
2W - 0L
1,719 SR
Queue Stats
40W - 48L
1,388 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,363 Elo+

VS

Team Averages
Level 34
1,530 SR
1,343 Elo+
Fenrir
Fenrir
Schmell Me10
Fenrir
Level 24
God Stats
8W - 17L
1,530 SR
Queue Stats
102W - 93L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Spainita13
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,098 Elo+
Party 4
Sylvanus
Sylvanus
Ti_Chenapan
Sylvanus
Level 36
God Stats
46W - 62L
1,560 SR
Queue Stats
122W - 162L
1,398 Elo+
Solo
Nox
Nox
Toxic Geox
Nox
Level 75
God Stats
10W - 11L
1,559 SR
Queue Stats
313W - 280L
1,518 Elo+
Party 3
Anhur
Anhur
charlyvon7
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,176 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
5 / 0 / 1
5,220
653
3,638
2,140
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ExSnake35
Morgan Le Fay
7
1 / 1 / 1
4,353
544
1,882
2,648
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Oni-Benimaru
Lancelot
8
0 / 0 / 0
4,451
556
2,497
6,679
3,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
7
1 / 0 / 6
4,546
568
2,300
3,698
2,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 0 / 1
4,872
609
2,960
5,600
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 3 / 0
4,144
518
1,833
5,684
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Spainita13
Heimdallr
5
0 / 3 / 0
3,550
444
1,544
3,619
1,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ti_Chenapan
Sylvanus
9
0 / 1 / 0
4,958
620
4,422
5,142
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
4,206
526
1,337
3,977
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
4
0 / 3 / 0
3,619
452
855
4,103
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
1
5.5
W
Morgan Le Fay
ExSnake35
Morgan Le Fay
1
1
1
1.5
W
Lancelot
Oni-Benimaru
Lancelot
0
0
0
0
L
Fenrir
1
3
0
0.33
L
Heimdallr
Spainita13
Heimdallr
0
3
0
0
L
Sylvanus
Ti_Chenapan
Sylvanus
0
1
0
0
L
0
0
0
0
W
Ymir
1
0
6
4
L
Anhur
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
9,991
20,765
Taken
22,525
8,611
Mitigated
8,227
7,713
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,638
2,781
145
1,155
2,140
616
374
0
2,140
0
31,078
W
Morgan Le Fay
ExSnake35
Morgan Le Fay
1,882
307
0
80
2,648
980
320
949
1,699
12,063
0
W
Lancelot
Oni-Benimaru
Lancelot
2,497
688
0
2,961
6,679
3,215
0
2,836
3,843
0
27,384
L
Fenrir
1,833
598
0
430
5,684
1,859
0
342
5,306
0
15,661
L
Heimdallr
Spainita13
Heimdallr
1,544
953
0
169
3,619
1,039
0
1,007
2,612
0
8,748
L
Sylvanus
Ti_Chenapan
Sylvanus
4,422
1,329
0
2,462
5,142
2,989
0
386
4,756
26,647
6,931
L
1,337
88
0
1,400
3,977
1,365
0
1,256
2,473
24,106
0
W
Ymir
2,300
781
0
543
3,698
2,062
56
177
3,521
10,450
0
L
Anhur
855
476
120
832
4,103
975
0
907
3,196
0
10,923
W
2,960
685
0
2,829
5,600
1,738
0
1,148
4,452
0
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
20,477
223
Minions Killed
164
0
Camps Cleared
0
834,433
Distance Traveled
683,082
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,220
653
64
8
0
160,347
2
W
Morgan Le Fay
4,353
544
35
4
0
136,084
0
W
Lancelot
4,451
556
65
8
0
167,785
2
L
Fenrir
4,144
518
29
4
0
162,857
0
L
Heimdallr
3,550
444
13
2
0
130,304
2
L
Sylvanus
4,958
620
62
8
0
126,297
1
L
Nox
4,206
526
44
6
0
152,449
0
W
Ymir
4,546
568
12
2
0
183,172
3
L
Anhur
3,619
452
16
2
0
111,175
0
W
Pele
4,872
609
47
6
0
187,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role