Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CGALEXXX
Sun Wukong
Level 128
God Stats
6W - 10L
1,469 SR
Queue Stats
78W - 75L
1,472 Elo+
Solo
Bastet
Bastet
P-YAMA0416
Bastet
Level 96
God Stats
17W - 13L
1,575 SR
Queue Stats
177W - 156L
1,553 Elo+
Party 1
Artemis
Artemis
gn-00_1
Artemis
Level 87
God Stats
3W - 5L
1,379 SR
Queue Stats
125W - 107L
1,555 Elo+
Party 1
Eset
Eset
machupi2_Syrup13
Eset
Level 107
God Stats
65W - 51L
1,562 SR
Queue Stats
528W - 551L
1,522 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,520 Elo+

VS

Team Averages
Level 130
1,491 SR
1,517 Elo+
Lancelot
Lancelot
ChozenGrim
Lancelot
Level 147
God Stats
40W - 47L
1,521 SR
Queue Stats
226W - 201L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
SinisterDeep
Baron Samedi
Level 149
God Stats
15W - 12L
1,377 SR
Queue Stats
408W - 435L
1,496 Elo+
Solo
Izanami
Izanami
The-OG-Spoopy
Izanami
Level 140
God Stats
44W - 36L
1,548 SR
Queue Stats
381W - 370L
1,510 Elo+
Solo
Yu Huang
Yu Huang
ZaddyC010N31
Yu Huang
Level 129
God Stats
1W - 4L
1,213 SR
Queue Stats
100W - 77L
1,567 Elo+
Solo
Terra
Terra
l Mikeeyy l
Terra
Level 86
God Stats
3W - 0L
1,798 SR
Queue Stats
67W - 74L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 5 / 3
10,117
920
16,698
16,031
19,545
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CGALEXXX
Sun Wukong
16
1 / 2 / 2
10,568
961
7,497
14,335
9,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
P-YAMA0416
Bastet
16
3 / 1 / 0
10,814
983
10,350
8,429
3,984
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
gn-00_1
Artemis
16
0 / 2 / 3
10,032
912
9,167
8,823
4,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 3
10,011
910
8,421
3,033
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

222

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChozenGrim
Lancelot
17
5 / 2 / 4
12,164
1,106
13,837
14,382
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SinisterDeep
Baron Samedi
16
1 / 1 / 6
10,463
951
9,295
11,263
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 1 / 4
10,463
951
9,042
10,930
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
ZaddyC010N31
Yu Huang
16
0 / 0 / 7
10,399
945
7,464
6,536
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 0 / 7
11,540
1,049
6,595
11,122
12,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
4
Kills
10
10
Deaths
4
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
3
0.3
L
Sun Wukong
CGALEXXX
Sun Wukong
1
2
2
1
W
Lancelot
ChozenGrim
Lancelot
5
2
4
3.5
L
Bastet
P-YAMA0416
Bastet
3
1
0
3
W
Baron Samedi
SinisterDeep
Baron Samedi
1
1
6
4
W
Izanami
3
1
4
5
W
Yu Huang
ZaddyC010N31
Yu Huang
0
0
7
3.5
L
Artemis
gn-00_1
Artemis
0
2
3
0.75
W
1
0
7
4.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,133
Damage
46,233
50,651
Taken
54,233
39,028
Mitigated
36,514
6,456
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,698
1,068
0
413
16,031
19,545
0
7,174
8,857
238
41,120
L
Sun Wukong
CGALEXXX
Sun Wukong
7,497
1,699
0
4,168
14,335
9,300
0
7,198
7,137
0
39,694
W
Lancelot
ChozenGrim
Lancelot
13,837
2,382
0
0
14,382
7,103
0
2,699
11,683
0
41,605
L
Bastet
P-YAMA0416
Bastet
10,350
1,838
0
947
8,429
3,984
0
3,156
5,273
0
17,629
W
Baron Samedi
SinisterDeep
Baron Samedi
9,295
79
3,237
1,799
11,263
8,745
0
1,123
10,140
22,111
0
W
Izanami
9,042
7,144
0
1,070
10,930
5,206
0
1,457
9,473
0
23,012
W
Yu Huang
ZaddyC010N31
Yu Huang
7,464
862
0
518
6,536
3,013
0
542
5,994
32,741
0
L
Artemis
gn-00_1
Artemis
9,167
2,506
0
514
8,823
4,256
0
3,477
5,346
0
21,017
W
6,595
1,135
5,838
3,534
11,122
12,447
0
2,838
8,284
15,769
0
L
8,421
155
216
198
3,033
1,943
0
2,349
684
16,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
55,029
195
Minions Killed
250
8
Camps Cleared
8
1,090,750
Distance Traveled
1,092,847
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,117
920
56
5
1
200,309
1
L
Sun Wukong
10,568
961
66
6
5
212,829
4
W
Lancelot
12,164
1,106
75
7
5
247,102
0
L
Bastet
10,814
983
16
1
1
249,826
1
W
Baron Samedi
10,463
951
22
2
1
209,701
0
W
Izanami
10,463
951
52
5
2
201,618
0
W
Yu Huang
10,399
945
76
7
0
214,294
2
L
Artemis
10,032
912
36
3
1
216,715
1
W
Terra
11,540
1,049
25
2
0
220,132
1
L
Eset
10,011
910
21
2
0
211,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role