Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChangeName36631
Anubis
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,328 Elo+
Solo
Hel
Hel
ChpokingGG
Hel
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,831 Elo+
Solo
Lancelot
Lancelot
Torme
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,422 Elo+
Solo
Merlin
Merlin
truefang
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,465 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,509 Elo+

VS

Team Averages
Level 111
1,566 SR
1,461 Elo+
Zeus
Zeus
BanKai-2201
Zeus
Level 123
God Stats
6W - 1L
1,585 SR
Queue Stats
244W - 248L
1,469 Elo+
Party 1
Achilles
Achilles
Jansonli
Achilles
Level 43
God Stats
3W - 1L
1,548 SR
Queue Stats
188W - 213L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScampiCrevette
Tsukuyomi
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 267L
1,409 Elo+
Party 1
Yemoja
Yemoja
nmsvenin
Yemoja
Level 121
God Stats
7W - 5L
1,435 SR
Queue Stats
578W - 597L
1,424 Elo+
Solo
Bastet
Bastet
sgt-Te4-BaggeR--
Bastet
Level 146
God Stats
8W - 4L
1,764 SR
Queue Stats
412W - 441L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 4 / 3
7,288
729
4,131
16,503
17,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 1
8,146
815
17,967
11,177
6,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 3 / 1
6,399
640
3,453
8,577
3,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Torme
Lancelot
10
1 / 5 / 1
6,796
680
7,479
9,342
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
truefang
Merlin
15
2 / 3 / 2
7,711
771
5,577
8,875
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
7,804
780
18,121
8,395
3,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Jansonli
Achilles
15
8 / 1 / 6
8,458
846
7,944
12,414
14,510
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ScampiCrevette
Tsukuyomi
14
3 / 2 / 11
7,837
784
9,593
10,670
4,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
nmsvenin
Yemoja
14
0 / 0 / 13
7,967
797
2,285
8,637
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
6 / 1 / 7
8,415
842
10,854
11,513
4,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
20
20
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
3
2
10
4
L
3
5
1
0.7
L
0
3
1
0.17
W
Achilles
Jansonli
Achilles
8
1
6
11
W
Tsukuyomi
ScampiCrevette
Tsukuyomi
3
2
11
4.25
L
Lancelot
Torme
Lancelot
1
5
1
0.3
W
Yemoja
nmsvenin
Yemoja
0
0
13
6.5
W
6
1
7
9.5
L
Merlin
truefang
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
48,797
54,474
Taken
51,629
34,964
Mitigated
33,058
15,307
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,131
404
1,893
3,768
16,503
17,023
0
5,122
11,381
6,353
0
W
18,121
2,301
2,175
1,703
8,395
3,657
0
5,524
2,871
38,111
0
L
17,967
410
416
2,171
11,177
6,083
0
3,226
7,951
37,227
0
L
3,453
103
1,699
1,903
8,577
3,876
0
3,418
5,159
6,306
0
W
Achilles
Jansonli
Achilles
7,944
2,102
1,098
2,086
12,414
14,510
270
6,434
5,980
0
9,590
W
Tsukuyomi
ScampiCrevette
Tsukuyomi
9,593
3,060
2,460
1,934
10,670
4,248
412
8,336
2,334
0
22,590
L
Lancelot
Torme
Lancelot
7,479
1,945
1,066
965
9,342
3,888
0
4,280
5,062
0
12,575
W
Yemoja
nmsvenin
Yemoja
2,285
774
10,271
3,141
8,637
5,989
174
6,279
2,358
5,409
0
W
10,854
1,760
1,724
4,298
11,513
4,654
0
4,555
6,958
0
15,636
L
Merlin
truefang
Merlin
5,577
318
631
795
8,875
4,094
0
4,360
4,515
17,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
40,481
106
Minions Killed
96
0
Camps Cleared
0
880,031
Distance Traveled
1,013,697
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,288
729
8
1
0
190,714
0
W
Zeus
7,804
780
41
4
0
181,191
1
L
Anubis
8,146
815
49
5
0
167,480
1
L
Hel
6,399
640
4
0
0
180,678
0
W
Achilles
8,458
846
4
0
0
180,665
0
W
Tsukuyomi
7,837
784
29
3
0
202,732
3
L
Lancelot
6,796
680
11
1
0
157,458
4
W
Yemoja
7,967
797
12
1
0
200,478
0
W
Bastet
8,415
842
10
1
0
248,631
2
L
Merlin
7,711
771
34
3
0
183,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role