Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Diamond I
Al-Iskxnder
Loki
Diamond I
Level 80
God Stats
21W - 13L
1,718 SR
Queue Stats
256W - 228L
2,650 MMR
Solo
Sylvanus
Sylvanus
Platinum III
LovehrMelons
Sylvanus
Platinum III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 172L
2,072 MMR
Party 2
Merlin
Merlin
Platinum V
MikeTheMadLadd
Merlin
Platinum V
Level 124
God Stats
1W - 2L
1,697 SR
Queue Stats
18W - 11L
1,901 MMR
Party 2
Thanatos
Thanatos
Diamond IV
SoCalledRich
Thanatos
Diamond IV
Level 158
God Stats
6W - 2L
1,783 SR
Queue Stats
125W - 113L
2,419 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,640 SR
2,108 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,519 SR
2,146 MMR
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond I
GodTierLoki
Pele
Diamond I
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 57L
2,303 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
LuisLeKing
Xbalanque
Platinum III
Level 144
God Stats
10W - 6L
1,286 SR
Queue Stats
391W - 370L
1,882 MMR
Solo
Khepri
Khepri
Masters
XXIShooterKidXXI
Khepri
Masters
Level 158
God Stats
18W - 10L
1,808 SR
Queue Stats
268W - 266L
2,591 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
thesnapplecap
Zhong Kui
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
1 / 2 / 3
11,679
467
8,208
15,091
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 5
10,039
402
4,107
15,679
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LovehrMelons
Sylvanus
15
3 / 6 / 4
9,627
385
10,689
19,427
24,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 1
10,049
402
9,643
13,646
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SoCalledRich
Thanatos
20
8 / 5 / 4
12,967
519
17,615
22,081
10,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CliodhnaBakasuraGeb

VS

Bans
Baba YagaNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 2 / 8
13,671
547
7,029
13,535
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 3 / 7
13,294
532
17,584
29,183
12,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
LuisLeKing
Xbalanque
20
4 / 4 / 5
14,355
574
12,472
18,322
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 1 / 13
12,256
490
4,444
12,497
19,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
thesnapplecap
Zhong Kui
20
5 / 3 / 6
14,933
597
19,931
21,083
16,243
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
20
21
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
3
1.25
W
Nox
 
Nox
6
2
8
5
L
0
5
5
0.5
W
5
3
7
2.83
L
Sylvanus
LovehrMelons
Sylvanus
3
6
4
0.83
W
Xbalanque
LuisLeKing
Xbalanque
4
4
5
1.63
L
0
3
1
0.17
L
Thanatos
SoCalledRich
Thanatos
8
5
4
2
W
0
1
13
6.5
W
Zhong Kui
thesnapplecap
Zhong Kui
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,262
Damage
61,460
85,924
Taken
94,620
53,554
Mitigated
63,610
38,991
Healing
51,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,208
3,415
0
6,064
15,091
6,824
1,034
4,415
10,676
0
105,033
W
Nox
 
Nox
7,029
633
0
3,988
13,535
6,439
2,765
5,366
7,856
85,178
0
L
4,107
1,043
0
4,654
15,679
5,673
0
6,831
8,848
0
64,294
W
17,584
5,270
0
20,110
29,183
12,979
3,679
6,713
22,115
0
134,934
L
Sylvanus
LovehrMelons
Sylvanus
10,689
1,831
2,655
5,057
19,427
24,230
0
8,338
11,089
39,494
0
W
Xbalanque
LuisLeKing
Xbalanque
12,472
5,953
0
6,427
18,322
8,353
7,988
3,498
14,583
0
158,472
L
9,643
353
0
1,207
13,646
6,023
473
4,359
9,287
84,969
0
L
Thanatos
SoCalledRich
Thanatos
17,615
3,365
0
19,354
22,081
10,804
196
5,823
16,258
0
116,615
W
4,444
350
3,857
6,317
12,497
19,596
652
3,306
9,003
32,742
0
W
Zhong Kui
thesnapplecap
Zhong Kui
19,931
4,384
0
10,492
21,083
16,243
1,570
1,083
19,844
121,129
14,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
68,509
638
Minions Killed
725
0
Camps Cleared
0
2,244,046
Distance Traveled
2,373,022
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,679
467
162
6
0
394,759
4
W
Nox
13,671
547
138
6
0
479,005
6
L
Loki
10,039
402
110
4
0
523,646
0
W
Pele
13,294
532
168
7
0
541,423
2
L
Sylvanus
9,627
385
59
2
0
387,513
8
W
Xbalanque
14,355
574
192
8
0
421,156
6
L
Merlin
10,049
402
136
5
0
434,638
1
L
Thanatos
12,967
519
171
7
0
503,490
5
W
Khepri
12,256
490
41
2
0
484,366
14
W
Zhong Kui
14,933
597
186
7
0
447,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role