Player Matchup

Tiamat
Tiamat
Alfodr Seidr
Tiamat
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 154L
1,361 Elo+
Party 3
Sol
Sol
AstralXVenus
Sol
Level 127
God Stats
52W - 63L
1,341 SR
Queue Stats
144W - 159L
1,380 Elo+
Party 3
Ullr
Ullr
Sacred Creed114
Ullr
Level 86
God Stats
2W - 2L
1,351 SR
Queue Stats
16W - 21L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Sacred Stein7
Sylvanus
Level 88
God Stats
2W - 3L
1,579 SR
Queue Stats
10W - 16L
1,379 Elo+
Party 2
Bakasura
Bakasura
YungBoiiH
Bakasura
Level 64
God Stats
2W - 5L
1,370 SR
Queue Stats
123W - 124L
1,278 Elo+
Solo
Team Averages
Level 96
1,428 SR
1,364 Elo+

VS

Team Averages
Level 56
1,392 SR
1,196 Elo+
Hera
Hera
FuchsiaFurey
Hera
Level 21
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 1
Ares
Ares
Sanjeev_7
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,084 Elo+
Solo
Chaac
Chaac
SwagDaddy420599
Chaac
Level 65
God Stats
6W - 4L
1,320 SR
Queue Stats
7W - 6L
1,264 Elo+
Party 1
Lancelot
Lancelot
TurtleEch0
Lancelot
Level 38
God Stats
2W - 2L
1,144 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 1
Skadi
Skadi
xLOOSExCANONNx
Skadi
Level 114
God Stats
4W - 1L
1,576 SR
Queue Stats
22W - 14L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 5 / 4
12,587
450
14,694
23,446
15,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 7 / 3
11,993
428
20,538
24,921
10,729
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 3
11,143
398
15,828
22,898
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Sacred Stein7
Sylvanus
15
0 / 4 / 4
10,602
379
12,294
26,829
42,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YungBoiiH
Bakasura
20
8 / 3 / 2
15,002
536
15,599
26,571
14,462
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 2
12,667
452
4,296
9,962
3,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
1 / 5 / 6
12,941
462
4,631
26,800
22,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 11
14,421
515
26,785
33,167
39,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
TurtleEch0
Lancelot
20
9 / 1 / 5
15,004
536
12,329
22,003
16,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 10
14,863
531
46,069
31,761
14,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
13
Kills
25
25
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
4
0.6
L
2
7
3
0.5
W
0
3
2
0.33
L
2
6
3
0.58
L
Sylvanus
Sacred Stein7
Sylvanus
0
4
4
0.5
W
Ares
1
5
6
0.8
W
4
2
11
4.75
W
Lancelot
TurtleEch0
Lancelot
9
1
5
11.5
L
Bakasura
YungBoiiH
Bakasura
8
3
2
3
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,953
Damage
94,110
124,665
Taken
123,693
94,327
Mitigated
96,542
39,282
Healing
46,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,694
1,113
352
7,891
23,446
15,443
1,283
3,368
19,961
102,504
0
L
20,538
7,004
595
8,848
24,921
10,729
3,382
405
23,244
87,150
0
W
4,296
1,911
0
2,228
9,962
3,512
7,536
4,632
5,050
72,338
0
L
15,828
5,249
0
302
22,898
11,056
588
1,389
21,223
0
71,797
L
Sylvanus
Sacred Stein7
Sylvanus
12,294
2,187
4,371
7,184
26,829
42,637
526
3,213
23,421
32,030
0
W
Ares
4,631
545
409
7,633
26,800
22,710
844
10,922
15,236
35,853
0
W
26,785
4,281
0
18,819
33,167
39,076
2,783
16,755
16,048
350
104,204
W
Lancelot
TurtleEch0
Lancelot
12,329
2,584
0
4,628
22,003
16,427
178
7,787
14,146
0
150,305
L
Bakasura
YungBoiiH
Bakasura
15,599
10,727
0
9,739
26,571
14,462
979
1,237
25,089
0
151,838
W
46,069
21,395
0
13,230
31,761
14,817
3,384
14,836
16,924
0
134,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
69,896
629
Minions Killed
668
0
Camps Cleared
0
2,428,989
Distance Traveled
2,615,387
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,587
450
150
5
0
449,568
2
L
Sol
11,993
428
107
4
0
451,978
0
W
Hera
12,667
452
126
5
0
456,925
0
L
Ullr
11,143
398
115
4
0
503,266
4
L
Sylvanus
10,602
379
29
1
0
455,388
2
W
Ares
12,941
462
80
3
0
435,368
4
W
Chaac
14,421
515
135
5
0
558,266
5
W
Lancelot
15,004
536
182
7
0
677,099
3
L
Bakasura
15,002
536
228
8
0
568,789
4
W
Skadi
14,863
531
145
5
0
487,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role