Player Matchup

Zhong Kui
Zhong Kui
AwareStoner
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,419 Elo+
Solo
Tyr
Tyr
ComeGetSaucey
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,487 Elo+
Solo
Odin
Odin
Sosuke_uchiha
Odin
Level 123
God Stats
0W - 1L
1,506 SR
Queue Stats
8W - 8L
1,560 Elo+
Party 2
Nike
Nike
SurfyChef15
Nike
Level 146
God Stats
13W - 6L
1,611 SR
Queue Stats
278W - 268L
1,460 Elo+
Party 2
Raijin
Raijin
ToughJasmine
Raijin
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
409W - 412L
1,498 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,485 Elo+

VS

Team Averages
Level 115
1,455 SR
1,506 Elo+
Vamana
Vamana
EnvyJason
Vamana
Level 148
God Stats
2W - 2L
1,436 SR
Queue Stats
168W - 162L
1,545 Elo+
Party 1
Poseidon
Poseidon
FleekGawd16
Poseidon
Level 89
God Stats
4W - 0L
1,688 SR
Queue Stats
199W - 178L
1,478 Elo+
Solo
Da Ji
Da Ji
Hey Buddy v
Da Ji
Level 136
God Stats
1W - 0L
1,385 SR
Queue Stats
30W - 32L
1,539 Elo+
Party 1
Hera
Hera
MaveYukiYuu
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
xLimpGlizzyx
Cthulhu
Level 57
God Stats
1W - 1L
1,267 SR
Queue Stats
56W - 68L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AwareStoner
Zhong Kui
17
7 / 8 / 7
11,406
760
17,119
20,882
13,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 11
10,548
703
5,641
18,423
21,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 9 / 8
10,842
723
14,117
17,612
9,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 5 / 12
11,359
757
9,986
22,415
30,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
20
9 / 6 / 7
11,867
791
20,912
19,365
11,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EnvyJason
Vamana
16
5 / 7 / 16
11,527
768
14,736
24,719
25,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
FleekGawd16
Poseidon
20
8 / 3 / 26
12,375
825
18,113
13,725
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 18
10,731
715
14,739
19,034
9,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 6 / 15
13,121
875
24,076
13,380
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
xLimpGlizzyx
Cthulhu
20
6 / 5 / 27
12,180
812
14,000
23,324
30,280
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
138
28
Kills
36
36
Deaths
28
45
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AwareStoner
Zhong Kui
7
8
7
1.31
L
2
8
11
0.94
W
Vamana
EnvyJason
Vamana
5
7
16
1.86
W
Poseidon
FleekGawd16
Poseidon
8
3
26
7
W
5
7
18
2
W
12
6
15
3.25
L
6
9
8
1.11
L
4
5
12
2
L
Raijin
9
6
7
2.08
W
Cthulhu
xLimpGlizzyx
Cthulhu
6
5
27
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,775
Damage
85,664
98,697
Taken
94,182
85,640
Mitigated
78,096
25,919
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AwareStoner
Zhong Kui
17,119
2,922
1,325
5,414
20,882
13,740
1,364
9,583
11,299
28,785
0
L
5,641
866
273
1,450
18,423
21,287
0
12,540
5,883
0
14,093
W
Vamana
EnvyJason
Vamana
14,736
7,883
2,555
6,661
24,719
25,234
549
7,797
16,922
0
27,181
W
Poseidon
FleekGawd16
Poseidon
18,113
3,072
1,880
1,354
13,725
6,505
3,438
4,985
8,740
47,786
0
W
14,739
4,248
1,156
2,401
19,034
9,322
1,044
10,235
8,799
0
20,042
W
24,076
6,505
0
199
13,380
6,755
2,524
4,646
8,734
37,446
0
L
14,117
899
1,256
1,200
17,612
9,169
1,152
10,911
6,701
0
27,138
L
9,986
1,247
2,271
5,225
22,415
30,113
463
12,551
9,864
0
21,895
L
Raijin
20,912
3,487
1,317
6,188
19,365
11,331
613
10,604
8,761
42,541
0
W
Cthulhu
xLimpGlizzyx
Cthulhu
14,000
917
3,100
3,917
23,324
30,280
464
10,368
12,956
29,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
59,934
131
Minions Killed
149
0
Camps Cleared
0
1,185,940
Distance Traveled
1,390,798
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,406
760
29
2
0
219,411
0
L
Tyr
10,548
703
9
1
0
214,684
0
W
Vamana
11,527
768
16
1
0
260,525
0
W
Poseidon
12,375
825
68
5
0
298,377
1
W
Da Ji
10,731
715
7
0
0
274,687
2
W
Hera
13,121
875
31
2
0
266,589
0
L
Odin
10,842
723
23
2
0
251,484
0
L
Nike
11,359
757
21
1
0
285,354
0
L
Raijin
11,867
791
49
3
0
215,007
0
W
Cthulhu
12,180
812
27
2
0
290,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role