Player Matchup

Hel
Hel
Aimasist
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 80L
1,620 Elo+
Party 3
Danzaburou
Danzaburou
Begurken
Danzaburou
Level 137
God Stats
0W - 3L
1,241 SR
Queue Stats
101W - 105L
1,544 Elo+
Party 2
Hades
Hades
Ikrjasy
Hades
Level 160
God Stats
0W - 2L
1,447 SR
Queue Stats
75W - 71L
1,589 Elo+
Party 2
Yu Huang
Yu Huang
Pineapolis
Yu Huang
Level 107
God Stats
1W - 2L
1,540 SR
Queue Stats
127W - 124L
1,641 Elo+
Solo
Cernunnos
Cernunnos
TanyaNagatoro
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,920 Elo+
Party 3
Team Averages
Level 128
1,446 SR
1,663 Elo+

VS

Team Averages
Level 130
1,583 SR
1,638 Elo+
Ah Puch
Ah Puch
Alibeebotux
Ah Puch
Level 124
God Stats
2W - 1L
1,581 SR
Queue Stats
34W - 20L
1,709 Elo+
Party 1
Zhong Kui
Zhong Kui
CheeksBeClappin
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 60L
1,661 Elo+
Party 1
Chaac
Chaac
Megpoid01
Chaac
Level 157
God Stats
5W - 1L
1,823 SR
Queue Stats
177W - 161L
1,634 Elo+
Solo
Aphrodite
Aphrodite
WanderingShiren
Aphrodite
Level 154
God Stats
2W - 2L
1,740 SR
Queue Stats
317W - 344L
1,599 Elo+
Solo
Nemesis
Nemesis
YoloxDolox
Nemesis
Level 88
God Stats
1W - 1L
1,271 SR
Queue Stats
73W - 71L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
11,150
587
15,052
24,185
15,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Begurken
Danzaburou
20
4 / 8 / 10
12,243
644
22,909
25,592
12,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Ikrjasy
Hades
19
4 / 7 / 11
12,273
646
15,845
29,851
42,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Pineapolis
Yu Huang
20
5 / 3 / 9
12,378
651
24,634
21,914
11,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TanyaNagatoro
Cernunnos
19
4 / 7 / 9
11,820
622
27,447
24,258
13,295
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alibeebotux
Ah Puch
20
13 / 3 / 11
14,842
781
52,959
18,852
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
CheeksBeClappin
Zhong Kui
20
7 / 6 / 10
13,046
687
20,779
31,574
24,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Megpoid01
Chaac
20
5 / 5 / 19
12,821
675
21,636
35,385
55,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
WanderingShiren
Aphrodite
19
0 / 1 / 20
11,381
599
6,504
17,996
18,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
YoloxDolox
Nemesis
20
5 / 4 / 16
12,559
661
16,141
26,035
16,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
106
19
Kills
30
30
Deaths
19
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Ah Puch
Alibeebotux
Ah Puch
13
3
11
6.17
L
Danzaburou
Begurken
Danzaburou
4
8
10
1.13
W
Zhong Kui
CheeksBeClappin
Zhong Kui
7
6
10
2
L
Hades
Ikrjasy
Hades
4
7
11
1.36
W
Chaac
Megpoid01
Chaac
5
5
19
2.9
L
Yu Huang
Pineapolis
Yu Huang
5
3
9
3.17
L
Cernunnos
TanyaNagatoro
Cernunnos
4
7
9
1.21
W
Aphrodite
WanderingShiren
Aphrodite
0
1
20
10
W
Nemesis
YoloxDolox
Nemesis
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,887
Damage
118,019
125,800
Taken
129,842
95,301
Mitigated
124,856
52,832
Healing
81,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,052
1,197
20,847
10,915
24,185
15,869
285
14,732
9,049
29,549
0
W
Ah Puch
Alibeebotux
Ah Puch
52,959
2,296
3,956
7,669
18,852
9,635
1,036
10,828
8,024
87,822
0
L
Danzaburou
Begurken
Danzaburou
22,909
10,005
420
3,138
25,592
12,265
118
16,687
8,689
0
39,554
W
Zhong Kui
CheeksBeClappin
Zhong Kui
20,779
1,545
3,022
10,797
31,574
24,995
3,247
15,740
15,834
47,820
0
L
Hades
Ikrjasy
Hades
15,845
1,858
3,032
4,518
29,851
42,790
148
18,378
10,980
24,113
0
W
Chaac
Megpoid01
Chaac
21,636
1,816
5,091
13,429
35,385
55,044
699
11,795
23,590
0
35,788
L
Yu Huang
Pineapolis
Yu Huang
24,634
1,239
3,621
4,032
21,914
11,082
117
13,903
7,654
48,884
0
L
Cernunnos
TanyaNagatoro
Cernunnos
27,447
17,645
832
1,477
24,258
13,295
865
16,542
7,483
0
44,626
W
Aphrodite
WanderingShiren
Aphrodite
6,504
288
14,979
11,340
17,996
18,689
642
6,576
11,420
19,730
0
W
Nemesis
YoloxDolox
Nemesis
16,141
4,171
2,228
8,552
26,035
16,493
1,593
10,592
15,443
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,864
Gold Earned
64,649
216
Minions Killed
203
0
Camps Cleared
0
1,440,819
Distance Traveled
1,788,475
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,150
587
37
2
0
315,327
3
W
Ah Puch
14,842
781
62
3
0
338,815
3
L
Danzaburou
12,243
644
40
2
0
248,806
0
W
Zhong Kui
13,046
687
79
4
0
334,006
0
L
Hades
12,273
646
22
1
0
287,814
2
W
Chaac
12,821
675
22
1
0
321,025
0
L
Yu Huang
12,378
651
59
3
0
340,552
0
L
Cernunnos
11,820
622
58
3
0
248,320
0
W
Aphrodite
11,381
599
13
1
0
378,856
6
W
Nemesis
12,559
661
27
1
0
415,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role