Player Matchup

Kuzenbo
Kuzenbo
Z ANGEL 216
Kuzenbo
Level 135
God Stats
13W - 20L
1,482 SR
Queue Stats
289W - 263L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
Level 109
God Stats
4W - 4L
1,673 SR
Queue Stats
62W - 43L
1,558 Elo+
Party 1
Nemesis
Nemesis
xXxcanguroxXx
Nemesis
Level 138
God Stats
5W - 6L
1,651 SR
Queue Stats
316W - 277L
1,603 Elo+
Party 1
Team Averages
Level 127
1,602 SR
1,581 Elo+

VS

Team Averages
Level 99
1,631 SR
1,521 Elo+
Chang'e
Chang'e
Dragon708367
Chang'e
Level 109
God Stats
10W - 3L
1,446 SR
Queue Stats
171W - 102L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
Febreze101663
Ne Zha
Level 109
God Stats
1W - 0L
1,827 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
The_Grand_Panda1
Sun Wukong
Level 80
God Stats
5W - 3L
1,620 SR
Queue Stats
91W - 101L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Z ANGEL 216
Kuzenbo
16
1 / 6 / 14
12,713
605
12,766
28,662
48,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
20
9 / 3 / 8
15,564
741
28,751
27,926
19,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
17
7 / 8 / 8
13,889
661
14,974
24,336
10,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dragon708367
Chang'e
20
8 / 5 / 8
16,401
781
24,289
23,875
15,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 6
15,586
742
26,278
22,139
17,319
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
The_Grand_Panda1
Sun Wukong
18
3 / 7 / 8
14,093
671
17,540
27,057
23,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
17
17
Deaths
17
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dragon708367
Chang'e
8
5
8
2.4
W
6
5
6
1.8
W
Sun Wukong
The_Grand_Panda1
Sun Wukong
3
7
8
1
L
Kuzenbo
Z ANGEL 216
Kuzenbo
1
6
14
1.33
L
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
9
3
8
4.33
L
Nemesis
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,491
Damage
68,107
80,924
Taken
73,071
78,791
Mitigated
56,223
23,730
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dragon708367
Chang'e
24,289
731
3,514
8,485
23,875
15,296
1,043
13,874
10,001
69,088
0
W
26,278
8,799
0
5,084
22,139
17,319
1,148
13,261
8,878
0
74,579
W
Sun Wukong
The_Grand_Panda1
Sun Wukong
17,540
4,355
0
7,940
27,057
23,608
62
14,997
12,060
0
47,623
L
Kuzenbo
Z ANGEL 216
Kuzenbo
12,766
3,985
0
4,953
28,662
48,674
0
8,976
18,648
36,243
0
L
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
28,751
3,511
0
12,802
27,926
19,711
1,005
8,105
18,788
93,093
0
L
Nemesis
14,974
6,888
0
5,975
24,336
10,406
555
7,733
15,862
0
41,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
46,080
209
Minions Killed
243
8
Camps Cleared
8
1,095,530
Distance Traveled
1,139,008
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,401
781
100
5
3
404,434
2
W
Ne Zha
15,586
742
79
4
3
381,047
4
W
Sun Wukong
14,093
671
64
3
2
353,527
0
L
Kuzenbo
12,713
605
33
2
1
364,567
2
L
Zhong Kui
15,564
741
131
6
2
373,614
4
L
Nemesis
13,889
661
45
2
5
357,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role