Player Matchup

Lancelot
Lancelot
Frostbite110
Lancelot
Level 160
God Stats
3W - 1L
1,533 SR
Queue Stats
35W - 31L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
Izyamami
Kuzenbo
Level 160
God Stats
7W - 4L
1,474 SR
Queue Stats
251W - 190L
1,660 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bangthapun
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 0L
1,818 Elo+
Party 1
Team Averages
Level 112
1,549 SR
1,708 Elo+

VS

Team Averages
Level 76
1,486 SR
1,399 Elo+
Artio
Artio
Be about it1
Artio
Level 124
God Stats
0W - 1L
1,491 SR
Queue Stats
16W - 27L
1,283 Elo+
Party 2
Baron Samedi
Baron Samedi
Gamer boy7489
Baron Samedi
Level 44
God Stats
7W - 14L
1,351 SR
Queue Stats
116W - 153L
1,390 Elo+
Solo
Cliodhna
Cliodhna
RoyalCringe
Cliodhna
Level 61
God Stats
9W - 9L
1,617 SR
Queue Stats
32W - 27L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Frostbite110
Lancelot
11
3 / 2 / 9
7,680
768
5,707
7,389
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Izyamami
Kuzenbo
12
4 / 0 / 8
8,002
800
5,360
8,945
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
bangthapun
Morgan Le Fay
12
6 / 0 / 6
7,678
768
13,474
5,881
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,954
595
4,606
12,006
9,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Gamer boy7489
Baron Samedi
11
0 / 4 / 2
6,368
637
4,854
9,963
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
RoyalCringe
Cliodhna
10
1 / 4 / 0
6,265
627
5,571
8,599
4,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Lancelot
Frostbite110
Lancelot
3
2
9
3.75
L
Baron Samedi
Gamer boy7489
Baron Samedi
0
4
2
0.25
W
Kuzenbo
Izyamami
Kuzenbo
4
0
8
8
L
Cliodhna
RoyalCringe
Cliodhna
1
4
0
0.25
W
Morgan Le Fay
bangthapun
Morgan Le Fay
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
15,031
22,215
Taken
30,568
18,225
Mitigated
18,842
5,310
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,606
335
373
2,813
12,006
9,301
0
8,211
3,795
18,092
0
W
Lancelot
Frostbite110
Lancelot
5,707
1,325
0
819
7,389
6,686
483
3,518
3,871
0
15,676
L
Baron Samedi
Gamer boy7489
Baron Samedi
4,854
395
539
2,314
9,963
5,071
160
6,206
3,757
18,411
0
W
Kuzenbo
Izyamami
Kuzenbo
5,360
2,492
0
3,214
8,945
8,866
272
3,112
5,833
15,139
0
L
Cliodhna
RoyalCringe
Cliodhna
5,571
422
0
1,944
8,599
4,470
0
4,866
3,733
0
17,046
W
Morgan Le Fay
bangthapun
Morgan Le Fay
13,474
1,567
0
1,277
5,881
2,673
229
3,052
2,829
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
18,587
91
Minions Killed
88
6
Camps Cleared
3
576,912
Distance Traveled
488,575
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,954
595
27
3
3
161,232
1
W
Lancelot
7,680
768
19
2
0
193,462
1
L
Baron Samedi
6,368
637
36
4
0
154,148
4
W
Kuzenbo
8,002
800
22
2
2
196,857
3
L
Cliodhna
6,265
627
25
3
0
173,195
0
W
Morgan Le Fay
7,678
768
50
5
4
186,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role