Player Matchup

Lancelot
Lancelot
AGNlll
Lancelot
Level 145
God Stats
30W - 13L
1,806 SR
Queue Stats
585W - 482L
1,679 Elo+
Solo
Sylvanus
Sylvanus
Bipolarexxpress
Sylvanus
Level 159
God Stats
58W - 21L
1,688 SR
Queue Stats
243W - 175L
1,658 Elo+
Party 2
Scylla
Scylla
ClutchGod33
Scylla
Level 110
God Stats
32W - 21L
1,769 SR
Queue Stats
185W - 159L
1,621 Elo+
Party 3
Kali
Kali
HoeCollector1
Kali
Level 155
God Stats
19W - 9L
1,705 SR
Queue Stats
199W - 162L
1,605 Elo+
Party 3
Izanami
Izanami
PrisonPony
Izanami
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 61L
1,768 Elo+
Party 2
Team Averages
Level 145
1,694 SR
1,666 Elo+

VS

Team Averages
Level 116
1,546 SR
1,644 Elo+
Xing Tian
Xing Tian
Ardizz26
Xing Tian
Level 103
God Stats
5W - 5L
1,636 SR
Queue Stats
88W - 70L
1,649 Elo+
Solo
Vulcan
Vulcan
EpicGrunts
Vulcan
Level 139
God Stats
5W - 5L
1,651 SR
Queue Stats
155W - 103L
1,668 Elo+
Party 1
Loki
Loki
GucciOreo102
Loki
Level 103
God Stats
10W - 13L
1,547 SR
Queue Stats
93W - 86L
1,659 Elo+
Solo
Heimdallr
Heimdallr
S0larFlar3
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 164L
1,625 Elo+
Solo
Susano
Susano
xDrainGangCEOx
Susano
Level 131
God Stats
5W - 5L
1,394 SR
Queue Stats
179W - 143L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AGNlll
Lancelot
14
5 / 3 / 1
8,575
536
10,433
11,991
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
2 / 2 / 4
8,028
502
5,533
14,415
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
13
0 / 1 / 2
7,346
459
4,126
7,098
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 4
10,426
652
13,387
17,827
8,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
PrisonPony
Izanami
16
0 / 0 / 2
8,940
559
7,524
7,460
3,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ardizz26
Xing Tian
10
0 / 0 / 2
6,530
408
6,182
14,091
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
EpicGrunts
Vulcan
14
2 / 2 / 3
8,714
545
11,473
5,398
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 0
6,706
419
5,535
14,847
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
S0larFlar3
Heimdallr
13
0 / 2 / 1
7,689
481
4,118
9,907
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 1
8,731
546
8,251
12,298
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
7
7
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AGNlll
Lancelot
5
3
1
1.83
L
Xing Tian
Ardizz26
Xing Tian
0
0
2
1
W
Sylvanus
2
2
4
2
W
Scylla
0
1
2
1
L
Vulcan
EpicGrunts
Vulcan
2
2
3
1.75
L
0
9
0
0
W
10
1
4
12
W
Izanami
PrisonPony
Izanami
0
0
2
1
L
Heimdallr
S0larFlar3
Heimdallr
0
2
1
0.25
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
35,559
58,791
Taken
56,541
32,113
Mitigated
28,557
22,827
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AGNlll
Lancelot
10,433
1,589
0
4,547
11,991
5,027
0
4,007
7,874
0
74,508
L
Xing Tian
Ardizz26
Xing Tian
6,182
764
0
1,912
14,091
10,976
0
3,269
10,822
24,587
0
W
Sylvanus
5,533
1,072
2,278
5,075
14,415
13,258
0
6,127
8,018
14,430
0
W
Scylla
4,126
301
0
640
7,098
2,625
0
3,707
3,289
59,295
0
L
Vulcan
EpicGrunts
Vulcan
11,473
3,505
0
1,137
5,398
2,015
0
3,227
2,171
78,240
0
L
5,535
1,323
0
3,351
14,847
6,948
0
132
14,715
0
45,110
W
13,387
7,975
0
8,259
17,827
8,039
804
2,260
15,525
0
71,666
W
Izanami
PrisonPony
Izanami
7,524
4,581
0
2,028
7,460
3,164
906
1,030
6,430
0
103,479
L
Heimdallr
S0larFlar3
Heimdallr
4,118
1,572
0
3,953
9,907
3,898
0
1,221
8,686
0
69,108
L
8,251
1,971
0
3,468
12,298
4,720
0
1,810
10,488
0
53,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
38,370
559
Minions Killed
445
0
Camps Cleared
0
1,619,409
Distance Traveled
1,596,018
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,575
536
121
8
0
364,383
5
L
Xing Tian
6,530
408
24
2
0
340,869
7
W
Sylvanus
8,028
502
26
2
0
321,878
7
W
Scylla
7,346
459
107
7
0
282,548
1
L
Vulcan
8,714
545
141
9
0
325,895
8
L
Loki
6,706
419
69
4
0
305,172
4
W
Kali
10,426
652
124
8
0
356,685
0
W
Izanami
8,940
559
181
11
0
293,915
2
L
Heimdallr
7,689
481
121
8
0
282,307
5
L
Susano
8,731
546
90
6
0
341,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role