Player Matchup

Lancelot
Lancelot
LILTimmmothy
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 85L
1,427 Elo+
Party 2
Hachiman
Hachiman
Ninja_Taters
Hachiman
Level 124
God Stats
3W - 1L
1,439 SR
Queue Stats
193W - 229L
1,464 Elo+
Party 2
Scylla
Scylla
TH0NY23
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo
Nox
Nox
estoyfierro
Nox
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 235L
1,737 Elo+
Solo
Cthulhu
Cthulhu
frost3264
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,499 Elo+
Solo
Team Averages
Level 66
1,488 SR
1,509 Elo+

VS

Team Averages
Level 55
1,527 SR
1,596 Elo+
Neith
Neith
Carleybb6269
Neith
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
43W - 46L
1,452 Elo+
Solo
Hera
Hera
Klemortian
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,763 Elo+
Party 1
Atlas
Atlas
Toeballs
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Solo
Hercules
Hercules
fastspeedy5
Hercules
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,726 Elo+
Party 1
Baba Yaga
Baba Yaga
xzeroxslayer
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LILTimmmothy
Lancelot
17
2 / 6 / 5
10,438
652
4,653
15,841
7,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Ninja_Taters
Hachiman
19
5 / 7 / 13
12,612
788
20,359
15,438
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
TH0NY23
Scylla
16
2 / 5 / 5
10,520
658
12,098
14,859
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 10
12,775
798
24,165
14,131
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
frost3264
Cthulhu
20
3 / 3 / 14
12,252
766
18,958
32,292
36,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
11,257
704
17,717
17,591
10,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 14
11,439
715
28,377
16,106
9,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Toeballs
Atlas
16
1 / 3 / 11
10,482
655
8,642
24,477
27,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
fastspeedy5
Hercules
18
5 / 3 / 14
10,657
666
15,255
25,409
32,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
xzeroxslayer
Baba Yaga
18
5 / 6 / 13
10,975
686
12,012
18,107
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
18
Kills
24
25
Deaths
20
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
4
11
3.13
L
6
4
14
3.25
W
Lancelot
LILTimmmothy
Lancelot
2
6
5
0.75
W
Hachiman
Ninja_Taters
Hachiman
5
7
13
1.64
W
Scylla
TH0NY23
Scylla
2
5
5
0.9
L
Atlas
Toeballs
Atlas
1
3
11
2.17
W
6
4
10
2.75
L
Hercules
fastspeedy5
Hercules
5
3
14
4
W
Cthulhu
frost3264
Cthulhu
3
3
14
3.33
L
Baba Yaga
xzeroxslayer
Baba Yaga
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,233
Damage
82,003
92,561
Taken
101,690
64,461
Mitigated
91,213
38,294
Healing
32,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,717
5,642
4,213
3,568
17,591
10,488
1,788
10,782
6,809
0
38,814
L
28,377
6,744
2,499
1,508
16,106
9,624
205
10,374
5,732
48,214
0
W
Lancelot
LILTimmmothy
Lancelot
4,653
928
0
2,077
15,841
7,376
1,330
8,000
7,720
0
12,532
W
Hachiman
Ninja_Taters
Hachiman
20,359
13,228
977
2,256
15,438
6,776
3,698
7,667
7,632
0
38,061
W
Scylla
TH0NY23
Scylla
12,098
732
2,173
4,435
14,859
6,289
1,048
7,560
6,966
29,663
0
L
Atlas
Toeballs
Atlas
8,642
2,737
840
6,116
24,477
27,031
33
10,938
13,539
21,491
0
W
24,165
1,542
2,751
3,994
14,131
7,435
1,186
8,097
5,833
45,325
0
L
Hercules
fastspeedy5
Hercules
15,255
2,536
1,323
8,264
25,409
32,689
294
10,499
14,910
0
18,970
W
Cthulhu
frost3264
Cthulhu
18,958
474
3,614
16,017
32,292
36,585
696
17,707
14,203
51,043
0
L
Baba Yaga
xzeroxslayer
Baba Yaga
12,012
2,333
368
3,704
18,107
11,381
90
12,628
5,479
25,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
54,810
173
Minions Killed
154
0
Camps Cleared
0
1,465,812
Distance Traveled
1,415,023
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,257
704
54
3
0
267,799
2
L
Hera
11,439
715
47
3
0
300,402
4
W
Lancelot
10,438
652
12
1
0
315,297
0
W
Hachiman
12,612
788
26
2
0
247,967
1
W
Scylla
10,520
658
31
2
0
289,548
0
L
Atlas
10,482
655
18
1
0
275,178
1
W
Nox
12,775
798
46
3
0
296,030
3
L
Hercules
10,657
666
12
1
0
315,761
1
W
Cthulhu
12,252
766
58
4
0
316,970
2
L
Baba Yaga
10,975
686
23
1
0
255,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role