Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Keigan
Jing Wei
Level 56
God Stats
6W - 3L
1,596 SR
Queue Stats
131W - 172L
1,382 Elo+
Party 2
Pele
Pele
Yellow-Prinny
Pele
Level 28
God Stats
12W - 15L
1,639 SR
Queue Stats
119W - 144L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
imthemanmoler
Cthulhu
Level 27
God Stats
1W - 1L
1,261 SR
Queue Stats
63W - 87L
1,335 Elo+
Party 2
Ganesha
Ganesha
schmayonaize
Ganesha
Level 88
God Stats
2W - 3L
1,158 SR
Queue Stats
80W - 116L
1,368 Elo+
Party 2
Team Averages
Level 57
1,431 SR
1,396 Elo+

VS

Team Averages
Level 51
1,490 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Deathmacx
Morgan Le Fay
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 317L
1,438 Elo+
Solo
Persephone
Persephone
LoritoARG88
Persephone
Level 76
God Stats
6W - 16L
1,264 SR
Queue Stats
53W - 58L
1,466 Elo+
Party 1
Thor
Thor
kelo2022
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1
Hou Yi
Hou Yi
mogath12
Hou Yi
Level 61
God Stats
2W - 2L
1,720 SR
Queue Stats
125W - 128L
1,443 Elo+
Solo
Chaac
Chaac
sesima
Chaac
Level 48
God Stats
6W - 4L
1,467 SR
Queue Stats
14W - 11L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 1 / 15
13,390
1,116
16,826
10,901
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Keigan
Jing Wei
18
10 / 7 / 13
13,303
1,109
25,487
16,918
8,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 13
12,926
1,077
28,819
22,432
11,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
4 / 0 / 22
12,642
1,054
11,375
10,500
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
schmayonaize
Ganesha
19
1 / 1 / 25
12,312
1,026
9,920
14,854
19,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

213

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deathmacx
Morgan Le Fay
17
2 / 6 / 8
11,794
983
11,802
15,108
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
LoritoARG88
Persephone
17
2 / 0 / 6
12,188
1,016
14,129
12,286
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
17
0 / 10 / 8
11,027
919
8,436
19,032
7,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
mogath12
Hou Yi
17
5 / 7 / 6
12,666
1,056
16,130
21,055
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
sesima
Chaac
17
5 / 9 / 7
12,460
1,038
20,790
30,169
32,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
32
Kills
14
14
Deaths
32
88
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
15
13.5
L
Morgan Le Fay
Deathmacx
Morgan Le Fay
2
6
8
1
W
Jing Wei
Keigan
Jing Wei
10
7
13
2.36
L
Persephone
LoritoARG88
Persephone
2
0
6
5
W
11
5
13
3.5
W
Cthulhu
4
0
22
15
L
Thor
0
10
8
0.4
L
Hou Yi
mogath12
Hou Yi
5
7
6
1.14
W
Ganesha
schmayonaize
Ganesha
1
1
25
13.5
L
Chaac
sesima
Chaac
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,427
Damage
71,287
75,605
Taken
97,650
59,938
Mitigated
60,918
9,669
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,826
1,125
0
1,826
10,901
5,411
0
3,673
7,026
66,792
0
L
Morgan Le Fay
Deathmacx
Morgan Le Fay
11,802
1,063
53
1,167
15,108
6,506
0
4,713
10,275
25,397
0
W
Jing Wei
Keigan
Jing Wei
25,487
22,565
0
599
16,918
8,492
0
6,221
10,513
0
36,209
L
Persephone
LoritoARG88
Persephone
14,129
438
51
1,976
12,286
4,584
0
3,196
9,090
41,630
0
W
28,819
6,880
0
6,078
22,432
11,342
0
5,392
16,660
0
42,701
W
Cthulhu
11,375
479
0
896
10,500
15,415
0
4,645
5,758
16,592
0
L
Thor
8,436
2,625
0
688
19,032
7,726
0
7,991
10,876
0
18,705
L
Hou Yi
mogath12
Hou Yi
16,130
9,798
0
3,022
21,055
9,659
0
9,735
10,912
0
33,213
W
Ganesha
schmayonaize
Ganesha
9,920
984
0
270
14,854
19,278
0
6,000
8,699
14,074
0
L
Chaac
sesima
Chaac
20,790
5,594
57
6,547
30,169
32,443
0
11,170
18,376
0
37,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,573
Gold Earned
60,135
204
Minions Killed
203
8
Camps Cleared
6
1,166,765
Distance Traveled
1,026,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,390
1,116
135
11
1
227,176
1
L
Morgan Le Fay
11,794
983
26
2
0
205,028
0
W
Jing Wei
13,303
1,109
29
2
5
207,916
0
L
Persephone
12,188
1,016
82
7
1
238,246
0
W
Pele
12,926
1,077
26
2
2
240,658
0
W
Cthulhu
12,642
1,054
14
1
0
263,047
1
L
Thor
11,027
919
29
2
1
164,085
1
L
Hou Yi
12,666
1,056
42
4
4
214,617
0
W
Ganesha
12,312
1,026
0
0
0
227,968
0
L
Chaac
12,460
1,038
24
2
0
205,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role