Player Matchup

Nike
Nike
Nerdlord57
Nike
Level 55
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 2
Tiamat
Tiamat
RyukeKitsune
Tiamat
Level 14
God Stats
1W - 3L
1,371 SR
Queue Stats
6W - 15L
1,369 Elo+
Party 2
Khepri
Khepri
TheMageOfDoom
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 29
1,532 SR
1,413 Elo+

VS

Team Averages
Level 67
1,706 SR
1,493 Elo+
Ra
Ra
BigBucksss
Ra
Level 38
God Stats
1W - 4L
1,463 SR
Queue Stats
20W - 39L
1,410 Elo+
Party 1
Ymir
Ymir
Treeperson43
Ymir
Level 6
God Stats
3W - 2L
1,806 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 1
Lancelot
Lancelot
ansariboss
Lancelot
Level 157
God Stats
4W - 2L
1,849 SR
Queue Stats
29W - 30L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,206
601
6,778
14,276
10,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
12
2 / 3 / 1
8,106
676
5,705
10,945
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 1
8,083
674
4,230
15,486
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 15
8,853
738
12,612
5,698
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 13
9,170
764
4,656
9,847
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
ansariboss
Lancelot
16
15 / 1 / 2
10,783
899
18,303
11,250
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
17
17
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
0
7
1
0.07
L
Tiamat
2
3
1
0.83
L
1
7
1
0.21
W
1
2
13
3.75
W
Lancelot
ansariboss
Lancelot
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
35,571
40,707
Taken
26,795
35,899
Mitigated
21,874
2,314
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,612
1,792
1,842
2,081
5,698
2,591
800
2,479
3,219
38,755
0
L
6,778
1,000
0
0
14,276
10,101
0
4,391
9,298
0
29,422
L
Tiamat
5,705
898
0
1,724
10,945
6,641
0
4,026
6,610
21,342
0
L
4,230
794
0
590
15,486
19,157
0
8,239
6,717
8,310
0
W
4,656
1,058
0
750
9,847
8,507
25
4,213
5,634
8,342
0
W
Lancelot
ansariboss
Lancelot
18,303
5,387
0
1,242
11,250
10,776
1,569
3,585
7,665
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
28,806
91
Minions Killed
127
3
Camps Cleared
7
558,523
Distance Traveled
679,868
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,853
738
61
5
0
216,058
1
L
Nike
7,206
601
47
4
3
188,408
4
L
Tiamat
8,106
676
29
2
0
192,837
3
L
Khepri
8,083
674
15
1
0
177,278
1
W
Ymir
9,170
764
9
1
0
200,663
2
W
Lancelot
10,783
899
57
5
7
263,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role