Player Matchup

Raijin
Raijin
Aternity
Raijin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 58L
1,546 Elo+
Party 1
Lancelot
Lancelot
Tarzvn
Lancelot
Level 158
God Stats
3W - 1L
1,713 SR
Queue Stats
75W - 51L
1,750 Elo+
Solo
Jormungandr
Jormungandr
TheSwamps
Jormungandr
Level 35
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,599 Elo+

VS

Team Averages
Level 71
1,431 SR
1,353 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Nerdlord57
Nike
Level 55
God Stats
2W - 1L
1,606 SR
Queue Stats
7W - 12L
1,280 Elo+
Party 2
Tiamat
Tiamat
RyukeKitsune
Tiamat
Level 13
God Stats
1W - 3L
1,186 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aternity
Raijin
11
0 / 3 / 2
6,456
646
3,588
7,685
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Tarzvn
Lancelot
12
3 / 3 / 0
7,107
711
8,662
9,542
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TheSwamps
Jormungandr
11
0 / 2 / 2
6,768
677
4,932
10,384
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 0 / 4
7,717
772
7,807
6,621
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 5
7,626
763
8,382
8,191
5,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
1 / 3 / 5
7,000
700
6,411
7,417
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
4
6
L
Raijin
Aternity
Raijin
0
3
2
0.33
W
3
0
5
5.5
W
Tiamat
1
3
5
1.17
L
Lancelot
Tarzvn
Lancelot
3
3
0
1
L
Jormungandr
TheSwamps
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
22,600
27,611
Taken
22,229
14,372
Mitigated
14,755
3,462
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,807
2,825
2,184
3,221
6,621
5,148
469
3,294
3,327
21,941
5,573
L
Raijin
Aternity
Raijin
3,588
563
0
1,420
7,685
2,710
0
4,061
3,458
20,185
0
W
8,382
1,214
0
0
8,191
5,292
0
3,419
4,772
0
26,770
W
Tiamat
6,411
757
0
531
7,417
4,315
44
2,004
5,413
11,630
0
L
Lancelot
Tarzvn
Lancelot
8,662
1,502
0
1,130
9,542
4,462
0
3,225
6,087
0
25,180
L
Jormungandr
TheSwamps
Jormungandr
4,932
862
0
912
10,384
7,200
0
5,288
4,645
15,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,331
Gold Earned
22,343
121
Minions Killed
101
4
Camps Cleared
4
592,756
Distance Traveled
568,267
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,717
772
46
5
2
173,059
3
L
Raijin
6,456
646
52
5
2
165,540
4
W
Nike
7,626
763
42
4
1
211,701
3
W
Tiamat
7,000
700
13
1
1
183,507
3
L
Lancelot
7,107
711
41
4
2
229,615
2
L
Jormungandr
6,768
677
28
3
0
197,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role