Player Matchup

Aphrodite
Aphrodite
CRAZYPLUMBOY
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,523 Elo+
Party 1
Ymir
Ymir
Fs Im Bored
Ymir
Level 5
God Stats
4W - 7L
1,889 SR
Queue Stats
9W - 22L
1,818 Elo+
Party 1
Odin
Odin
ScalyMetal dude
Odin
Level 59
God Stats
1W - 1L
1,775 SR
Queue Stats
211W - 232L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
kuczumulunga
Cliodhna
Level 103
God Stats
8W - 5L
1,675 SR
Queue Stats
118W - 161L
1,465 Elo+
Solo
Zeus
Zeus
oO__DEDA__Oo
Zeus
Level 89
God Stats
27W - 23L
1,428 SR
Queue Stats
198W - 239L
1,421 Elo+
Solo
Team Averages
Level 60
1,653 SR
1,548 Elo+

VS

Team Averages
Level 88
1,388 SR
1,528 Elo+
Anubis
Anubis
LaHerradura2000
Anubis
Level 36
God Stats
5W - 8L
1,472 SR
Queue Stats
12W - 13L
1,543 Elo+
Solo
Awilix
Awilix
TMJ_nightmare129
Awilix
Level 39
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Team_Grimmie64
Medusa
Level 129
God Stats
12W - 12L
1,593 SR
Queue Stats
211W - 232L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
XLewyssX
Sun Wukong
Level 105
God Stats
1W - 1L
1,303 SR
Queue Stats
103W - 94L
1,527 Elo+
Solo
Ne Zha
Ne Zha
sebasmc25
Ne Zha
Level 132
God Stats
5W - 4L
1,304 SR
Queue Stats
157W - 151L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRAZYPLUMBOY
Aphrodite
17
0 / 1 / 9
10,449
950
6,011
13,298
9,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 4 / 12
11,733
1,067
9,868
25,088
35,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 4 / 13
10,830
985
11,189
14,851
18,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
kuczumulunga
Cliodhna
17
7 / 4 / 5
12,447
1,132
20,046
19,062
7,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 5 / 5
11,810
1,074
15,263
18,351
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
11,544
1,049
10,983
12,153
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 13
10,815
983
9,882
17,471
8,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 9
12,691
1,154
18,655
6,463
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
XLewyssX
Sun Wukong
17
0 / 3 / 10
10,321
938
14,287
16,740
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
sebasmc25
Ne Zha
18
12 / 2 / 6
14,088
1,281
29,706
13,250
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
14
Kills
18
18
Deaths
14
44
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CRAZYPLUMBOY
Aphrodite
0
1
9
4.5
L
0
4
12
1.5
W
2
5
12
1.6
L
0
4
13
1.63
W
0
4
13
1.63
W
4
0
9
8.5
W
Sun Wukong
XLewyssX
Sun Wukong
0
3
10
1.67
L
Cliodhna
kuczumulunga
Cliodhna
7
4
5
2.38
L
7
5
5
1.9
W
Ne Zha
sebasmc25
Ne Zha
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,377
Damage
83,513
90,650
Taken
66,077
77,412
Mitigated
40,651
14,802
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CRAZYPLUMBOY
Aphrodite
6,011
1,995
5,379
4,524
13,298
9,839
0
591
12,601
20,903
0
L
9,868
1,173
566
2,003
25,088
35,944
0
6,431
18,414
26,869
0
W
10,983
239
0
2,333
12,153
7,142
0
4,570
7,236
29,870
0
L
11,189
1,617
0
875
14,851
18,699
0
3,073
11,709
0
16,971
W
9,882
3,645
542
782
17,471
8,090
0
9,543
7,659
0
15,542
W
18,655
8,269
0
229
6,463
3,252
0
2,089
4,374
0
65,653
W
Sun Wukong
XLewyssX
Sun Wukong
14,287
2,087
0
2,781
16,740
15,699
0
9,232
7,257
0
21,559
L
Cliodhna
kuczumulunga
Cliodhna
20,046
858
0
247
19,062
7,879
0
484
18,349
0
37,645
L
15,263
1,862
536
672
18,351
5,051
0
404
17,686
44,318
0
W
Ne Zha
sebasmc25
Ne Zha
29,706
7,992
0
2,892
13,250
6,468
0
5,708
7,378
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
59,459
188
Minions Killed
236
4
Camps Cleared
9
1,058,030
Distance Traveled
1,102,762
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,449
950
36
3
0
194,522
1
L
Ymir
11,733
1,067
42
4
2
193,041
2
W
Anubis
11,544
1,049
60
5
1
195,353
0
L
Odin
10,830
985
17
2
1
241,371
1
W
Awilix
10,815
983
18
2
1
231,357
0
W
Medusa
12,691
1,154
115
10
5
238,676
1
W
Sun Wukong
10,321
938
9
1
0
204,554
1
L
Cliodhna
12,447
1,132
35
3
1
243,809
0
L
Zeus
11,810
1,074
58
5
0
185,287
0
W
Ne Zha
14,088
1,281
34
3
2
232,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role