Player Matchup

Ganesha
Ganesha
Blame Tengu
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
MrGrinch1693
Zhong Kui
Level 128
God Stats
14W - 4L
1,637 SR
Queue Stats
124W - 98L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
TheCalmAntiHero
Cernunnos
Level 128
God Stats
29W - 16L
1,585 SR
Queue Stats
368W - 385L
1,539 Elo+
Party 1
Team Averages
Level 127
1,574 SR
1,588 Elo+

VS

Team Averages
Level 77
1,469 SR
1,405 Elo+
Anubis
Anubis
HALO FAN425
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Hercules
Hercules
Peanutcrime
Hercules
Level 115
God Stats
1W - 3L
1,406 SR
Queue Stats
306W - 368L
1,389 Elo+
Solo
Heimdallr
Heimdallr
jaapantrapin
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blame Tengu
Ganesha
18
0 / 4 / 13
13,367
668
10,231
27,634
46,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
MrGrinch1693
Zhong Kui
19
10 / 3 / 4
14,462
723
20,413
16,858
10,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheCalmAntiHero
Cernunnos
19
4 / 1 / 8
13,389
669
24,331
17,439
8,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 5 / 1
12,876
644
12,257
15,045
6,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Peanutcrime
Hercules
17
2 / 4 / 3
11,758
588
12,019
30,608
24,995
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
jaapantrapin
Heimdallr
17
2 / 5 / 5
11,984
599
21,519
16,988
7,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
8
8
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Blame Tengu
Ganesha
0
4
13
1.63
L
Anubis
4
5
1
0.9
W
Zhong Kui
MrGrinch1693
Zhong Kui
10
3
4
4
L
Hercules
Peanutcrime
Hercules
2
4
3
0.88
W
Cernunnos
TheCalmAntiHero
Cernunnos
4
1
8
8
L
Heimdallr
jaapantrapin
Heimdallr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
45,795
61,931
Taken
62,641
65,804
Mitigated
38,820
17,320
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Blame Tengu
Ganesha
10,231
345
825
6,181
27,634
46,349
44
4,780
22,854
37,817
0
L
Anubis
12,257
249
0
4,986
15,045
6,520
0
9,811
5,234
42,493
0
W
Zhong Kui
MrGrinch1693
Zhong Kui
20,413
1,608
0
5,676
16,858
10,789
386
4,665
12,193
72,135
0
L
Hercules
Peanutcrime
Hercules
12,019
1,950
0
4,343
30,608
24,995
0
11,384
19,224
0
31,631
W
Cernunnos
TheCalmAntiHero
Cernunnos
24,331
9,482
1,237
3,401
17,439
8,666
2,766
3,370
14,069
0
67,043
L
Heimdallr
jaapantrapin
Heimdallr
21,519
8,713
0
1,100
16,988
7,305
0
9,829
7,159
0
57,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
36,618
234
Minions Killed
183
12
Camps Cleared
5
1,135,656
Distance Traveled
1,020,037
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,367
668
4
0
1
389,039
7
L
Anubis
12,876
644
70
4
1
326,872
2
W
Zhong Kui
14,462
723
91
5
8
372,216
5
L
Hercules
11,758
588
35
2
2
369,352
0
W
Cernunnos
13,389
669
139
7
3
374,401
1
L
Heimdallr
11,984
599
78
4
2
323,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role