Player Matchup

Zhong Kui
Zhong Kui
Deathincarnate6
Zhong Kui
Level 131
God Stats
7W - 6L
1,925 SR
Queue Stats
70W - 53L
1,727 Elo+
Solo
Mulan
Mulan
Misakitan
Mulan
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 17L
1,449 Elo+
Party 1
Da Ji
Da Ji
Rytiger
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Party 1
Team Averages
Level 108
1,642 SR
1,542 Elo+

VS

Team Averages
Level 66
1,577 SR
1,466 Elo+
Medusa
Medusa
Colbertin
Medusa
Level 47
God Stats
1W - 1L
1,745 SR
Queue Stats
40W - 60L
1,433 Elo+
Party 2
Thoth
Thoth
RuinationDrakon
Thoth
Level 108
God Stats
17W - 21L
1,484 SR
Queue Stats
224W - 224L
1,563 Elo+
Solo
Fafnir
Fafnir
xHer5hey
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathincarnate6
Zhong Kui
19
9 / 0 / 13
12,987
812
18,014
11,549
8,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Misakitan
Mulan
17
7 / 0 / 15
12,199
762
15,148
18,952
23,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Rytiger
Da Ji
16
8 / 4 / 12
11,743
734
15,466
14,637
7,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colbertin
Medusa
13
2 / 9 / 1
9,621
601
10,560
16,614
12,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 2
9,769
611
10,447
11,682
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
xHer5hey
Fafnir
13
1 / 7 / 2
10,039
627
6,737
25,084
36,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
4
4
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Colbertin
Medusa
2
9
1
0.28
W
Zhong Kui
Deathincarnate6
Zhong Kui
9
0
13
15.5
W
Mulan
Misakitan
Mulan
7
0
15
14.5
L
1
8
2
0.25
W
Da Ji
Rytiger
Da Ji
8
4
12
3.5
L
Fafnir
xHer5hey
Fafnir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,628
Damage
27,744
45,138
Taken
53,380
39,839
Mitigated
53,058
10,784
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Colbertin
Medusa
10,560
5,134
85
467
16,614
12,258
0
5,976
10,316
0
38,628
W
Zhong Kui
Deathincarnate6
Zhong Kui
18,014
2,968
0
5,826
11,549
8,983
1,148
6,035
5,514
78,144
0
W
Mulan
Misakitan
Mulan
15,148
2,655
0
3,877
18,952
23,553
779
6,930
12,022
0
36,003
L
10,447
879
0
526
11,682
4,449
0
3,329
8,220
38,819
0
W
Da Ji
Rytiger
Da Ji
15,466
5,182
0
1,081
14,637
7,303
652
5,116
9,521
0
35,660
L
Fafnir
xHer5hey
Fafnir
6,737
2,801
165
2,452
25,084
36,351
0
9,070
15,442
12,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
29,429
202
Minions Killed
121
10
Camps Cleared
3
867,034
Distance Traveled
679,920
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,621
601
51
3
2
229,172
3
W
Zhong Kui
12,987
812
133
8
7
295,460
1
W
Mulan
12,199
762
34
2
0
303,829
1
L
Thoth
9,769
611
61
4
1
204,313
4
W
Da Ji
11,743
734
35
2
3
267,745
1
L
Fafnir
10,039
627
9
1
0
246,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role