Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
attilaxfloo
Cu Chulainn
Level 159
God Stats
18W - 22L
1,482 SR
Queue Stats
760W - 595L
1,634 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,545 Elo+

VS

Team Averages
Level 84
1,500 SR
1,944 Elo+
Nike
Nike
FanBoquita
Nike
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 117L
1,611 Elo+
Solo
Lancelot
Lancelot
RagingAutists
Lancelot
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 5L
2,083 Elo+
Party 2
Discordia
Discordia
TooBusyDying
Discordia
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 22L
2,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
7,076
590
7,496
10,885
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
 
Baron Samedi
10
0 / 6 / 0
6,701
558
4,089
10,748
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
attilaxfloo
Cu Chulainn
10
0 / 5 / 1
7,040
587
7,483
15,442
12,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,571
714
7,364
10,938
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
RagingAutists
Lancelot
15
11 / 0 / 2
10,260
855
15,557
12,559
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
TooBusyDying
Discordia
14
1 / 1 / 13
9,069
756
10,653
5,900
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
2
0
10
7
W
Lancelot
RagingAutists
Lancelot
11
0
2
12
W
Discordia
TooBusyDying
Discordia
1
1
13
7.5
L
Cu Chulainn
attilaxfloo
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
33,574
37,075
Taken
29,397
22,574
Mitigated
15,414
4,435
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,496
2,822
0
1,893
10,885
4,773
0
3,897
6,905
0
18,931
L
Baron Samedi
 
Baron Samedi
4,089
288
457
566
10,748
5,299
0
3,876
6,695
17,957
0
W
7,364
374
0
1,204
10,938
7,410
70
1,042
9,896
1,766
22,529
W
Lancelot
RagingAutists
Lancelot
15,557
3,903
0
4,322
12,559
5,930
1,334
2,150
10,409
0
46,561
W
Discordia
TooBusyDying
Discordia
10,653
560
0
1,080
5,900
2,074
623
1,212
4,688
37,037
0
L
Cu Chulainn
attilaxfloo
Cu Chulainn
7,483
1,372
0
1,519
15,442
12,502
0
3,462
11,652
0
21,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
27,900
98
Minions Killed
160
1
Camps Cleared
10
617,165
Distance Traveled
751,695
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,076
590
37
3
1
209,216
4
L
Baron Samedi
6,701
558
29
2
0
187,473
5
W
Nike
8,571
714
31
3
0
252,036
2
W
Lancelot
10,260
855
51
4
4
263,049
3
W
Discordia
9,069
756
78
7
6
236,610
1
L
Cu Chulainn
7,040
587
32
3
0
220,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role