Player Matchup

Sol
Sol
Platinum III
Wxlshie
Sol
Platinum III
Level 135
God Stats
4W - 5L
1,463 SR
Queue Stats
104W - 128L
1,627 MMR
Solo
Ne Zha
Ne Zha
Gold II
oxANIM4Lxo
Ne Zha
Gold II
Level 147
God Stats
1W - 1L
1,503 SR
Queue Stats
24W - 21L
1,723 MMR
Solo
Achilles
Achilles
Platinum I
xGlennkie
Achilles
Platinum I
Level 156
God Stats
7W - 7L
1,188 SR
Queue Stats
159W - 140L
2,079 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,385 SR
1,810 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,515 SR
1,668 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold III
Chiken-Rozey
He Bo
Gold III
Level 123
God Stats
1W - 1L
1,476 SR
Queue Stats
32W - 19L
1,838 MMR
Party 1
Guan Yu
Guan Yu
Silver II
JL-yseult
Guan Yu
Silver II
Level 58
God Stats
2W - 3L
1,569 SR
Queue Stats
23W - 17L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
5 / 1 / 5
7,940
794
11,452
3,684
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
oxANIM4Lxo
Ne Zha
13
2 / 0 / 7
7,412
741
7,696
6,647
4,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
xGlennkie
Achilles
13
3 / 0 / 7
8,298
830
6,229
10,295
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabShivaThothBastetAtlas

VS

Bans
PersephoneSobekScyllaCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 0
6,255
626
2,611
10,052
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 3 / 0
6,149
615
6,458
8,238
3,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JL-yseult
Guan Yu
9
0 / 3 / 1
6,317
632
3,732
12,019
9,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
L
1
3
0
0.33
L
Guan Yu
JL-yseult
Guan Yu
0
3
1
0.17
W
Sol
5
1
5
7.5
W
Ne Zha
oxANIM4Lxo
Ne Zha
2
0
7
5.5
W
Achilles
xGlennkie
Achilles
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
12,801
20,626
Taken
30,309
16,118
Mitigated
20,749
7,870
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,611
175
1,003
2,432
10,052
8,353
0
3,082
6,970
15,932
0
L
6,458
523
0
1,296
8,238
3,147
0
3,271
4,967
18,908
0
L
Guan Yu
JL-yseult
Guan Yu
3,732
515
1,748
2,777
12,019
9,249
0
4,328
7,691
0
12,522
W
Sol
11,452
3,824
0
1,367
3,684
1,603
2,556
1,508
2,176
26,465
2,538
W
Ne Zha
oxANIM4Lxo
Ne Zha
7,696
1,618
0
2,204
6,647
4,069
268
3,004
3,643
0
27,955
W
Achilles
xGlennkie
Achilles
6,229
1,346
0
4,299
10,295
10,446
307
4,997
5,298
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
18,721
121
Minions Killed
71
7
Camps Cleared
2
556,599
Distance Traveled
531,491
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,255
626
19
2
0
167,805
1
L
He Bo
6,149
615
30
3
2
180,056
3
L
Guan Yu
6,317
632
22
2
0
183,630
3
W
Sol
7,940
794
50
5
5
167,233
1
W
Ne Zha
7,412
741
41
4
2
196,153
4
W
Achilles
8,298
830
30
3
0
193,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role